Make exopack smelters drop their slots and lose current progress on death
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@ -1582,11 +1582,13 @@ class MatteryPlayerCapability(val ply: Player) : ICapabilityProvider, INBTSerial
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@JvmStatic
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@JvmStatic
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fun inventoryDropAll(inventory: Inventory) {
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fun inventoryDropAll(inventory: Inventory) {
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if (inventory.player.matteryPlayer?.hasExoPack == false) {
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val mattery = inventory.player.matteryPlayer ?: return
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if (!mattery.hasExoPack) {
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return
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return
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}
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}
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val iterator = inventory.player.matteryPlayer?.exoPackContainer?.iterator() ?: return
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val iterator = mattery.exoPackContainer.iterator()
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for (item in iterator) {
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for (item in iterator) {
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if (!item.isEmpty) {
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if (!item.isEmpty) {
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@ -1594,6 +1596,20 @@ class MatteryPlayerCapability(val ply: Player) : ICapabilityProvider, INBTSerial
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iterator.remove()
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iterator.remove()
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}
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}
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}
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}
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for (smelter in mattery.smelters) {
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if (!smelter.input[0].isEmpty) {
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inventory.player.drop(smelter.input[0], true, false)
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smelter.input[0] = ItemStack.EMPTY
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}
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if (!smelter.output[0].isEmpty) {
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inventory.player.drop(smelter.output[0], true, false)
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smelter.output[0] = ItemStack.EMPTY
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}
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smelter.currentJob = null
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}
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}
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}
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@JvmStatic
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@JvmStatic
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