Clarify about fall damage in shockwave's description

This commit is contained in:
DBotThePony 2022-09-25 22:51:54 +07:00
parent d5a431bf3e
commit db6e1293d5
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -256,7 +256,7 @@ fun addResearchData(serializer: Consumer<AndroidResearchType>, lang: MatteryLang
val SHOCKWAVE =
AndroidResearchType.Builder(modLocation(MNames.SHOCKWAVE))
.withExperience(40)
.withDescription()
.withDescription(0 .. 1)
.appendDescription(ShockwaveFeature.POWER_COST_DESCRIPTION)
.withIcon(ResearchIcons.ICON_SHOCKWAVE)
.addFeatureResult(AndroidFeatures.SHOCKWAVE)
@ -320,7 +320,8 @@ fun addResearchData(serializer: Consumer<AndroidResearchType>, lang: MatteryLang
add(ITEM_MAGNET, "description1", "Drains energy for each item stack it pulls")
add(SHOCKWAVE, "Shockwave Pulsator")
add(SHOCKWAVE, "description", "Releases a shockwave around unit, damaging everything in small radius, as unit quickly land on ground")
add(SHOCKWAVE, "description0", "Releases a shockwave around unit, damaging everything in small radius, as unit quickly land on ground")
add(SHOCKWAVE, "description1", "It does not, however, help with ground impact damage!")
add(attackBoostList[0], "Attack Boost %s")
add(attackBoostList[0], "description", "Increases total melee attack strength by %s%%")