Make matter reconstructor push excess matter back into network
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@ -283,6 +283,10 @@ class MatterReconstructorBlockEntity(blockPos: BlockPos, blockState: BlockState)
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initialDamage = 0.0
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visualItemStack = item
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visualProgress = 0f
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if (matter.storedMatter.isPositive) {
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matter.extractMatter(matterNode.graph.receiveMatter(matter.storedMatter, false), false)
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}
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}
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}
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}
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