undo dye bar static non-dye background color

This commit is contained in:
YuRaNnNzZZ 2023-10-31 22:36:59 +03:00
parent b130d69da1
commit ee700c442e
Signed by: YuRaNnNzZZ
GPG Key ID: 5F71738C85A6006D

View File

@ -49,7 +49,7 @@ class PainterScreen(menu: PainterMenu, inventory: Inventory, title: Component) :
}
override fun innerRender(graphics: GuiGraphics, mouseX: Float, mouseY: Float, partialTick: Float) {
graphics.renderRect(0f, 0f, width, height, color = RGBAColor.LIGHT_GRAY)
graphics.renderRect(0f, 0f, width, height, color = RGBAColor.DARK_GRAY)
val color = RGBAColor.rgb(dye?.textColor ?: DyeColor.LIGHT_BLUE.textColor)