offset itemstack decorations as well
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@ -82,7 +82,14 @@ abstract class MatteryScreen<T : MatteryMenu>(menu: T, inventory: Inventory, tit
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RenderSystem.depthFunc(GL11.GL_ALWAYS)
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RenderSystem.depthFunc(GL11.GL_ALWAYS)
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itemRenderer.renderGuiItemDecorations(poseStack, font, itemstack, 0, 0, countOverride)
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itemRenderer.renderGuiItemDecorations(
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poseStack,
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font,
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itemstack,
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1,
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1,
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countOverride
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)
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}
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}
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}
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}
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