Fix saturation going negative
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962ecb1996
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@ -79,7 +79,7 @@ class MatteryFoodData(private var player: Player) : FoodData() {
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if (saturationLevel > 0f) {
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if (saturationLevel > 0f) {
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val satisfied = min(saturationLevel.roundToInt(), points)
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val satisfied = min(saturationLevel.roundToInt(), points)
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points -= satisfied
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points -= satisfied
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saturationLevel -= satisfied
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saturationLevel = max(0f, saturationLevel - satisfied)
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}
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}
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foodLevel = max(0, foodLevel - points)
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foodLevel = max(0, foodLevel - points)
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