Revert black hole random changes

This commit is contained in:
DBotThePony 2025-03-15 10:12:43 +07:00
parent 05fa437fa4
commit fd3caf5d21
Signed by: DBot
GPG Key ID: DCC23B5715498507

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@ -216,15 +216,15 @@ class BlackHoleBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : Mattery
//no way null malware reference
val tempLevel = level
if (tempLevel?.random!!.nextFloat() < 0.8f) {
if (tempLevel?.otmRandom!!.nextFloat() < 0.8f) {
val size = gravitationStrength.pow(0.5)
val eventHorizonRadius = size / 2
val spawnRadius = 4 + eventHorizonRadius * (1.2 + tempLevel.random.nextDouble() * 0.6)
val spawnRadius = 4 + eventHorizonRadius * (1.2 + tempLevel.otmRandom.nextDouble() * 0.6)
val theta = tempLevel.random.nextDouble() * Math.PI * 2
val phi = tempLevel.random.nextDouble() * Math.PI - Math.PI / 2
val theta = tempLevel.otmRandom.nextDouble() * Math.PI * 2
val phi = tempLevel.otmRandom.nextDouble() * Math.PI - Math.PI / 2
//мугек я не ощущаю центр
//хз нужно настроить