Fix EMP damage not being actually dealt
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@ -115,6 +115,7 @@ class EnergySwordItem : Item(Properties().stacksTo(1).rarity(Rarity.RARE)), Vani
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if (attacker is Player && attacker.isCreative) {
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if (attacker is Player && attacker.isCreative) {
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victim.matteryPlayer?.let {
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victim.matteryPlayer?.let {
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if (it.isAndroid) {
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if (it.isAndroid) {
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victim.invulnerableTime = 0
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victim.hurt(EMPDamageSource(attacker), 8f)
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victim.hurt(EMPDamageSource(attacker), 8f)
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}
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}
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}
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}
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