Commit Graph

582 Commits

Author SHA1 Message Date
aa6f28977b
Item Filter and storage bus menu 2022-05-14 20:58:36 +07:00
5b245ec564
Naming 2022-05-14 19:26:58 +07:00
bdb6aa1c21
Storage exporter 2022-05-14 19:18:10 +07:00
c6b68ad270
Split storage interface class 2022-05-14 18:55:34 +07:00
fffb44c9a0
ITEM_STORAGE shortcut 2022-05-14 18:45:30 +07:00
89c3b22913
Nerf max power storage of buses 2022-05-14 18:41:50 +07:00
3e66862de8
Storage import bus 2022-05-14 18:38:30 +07:00
cd622b0708
Move helpers out from interface 2022-05-14 18:18:42 +07:00
14c60033c3
Document little quirk with storage graph 2022-05-14 17:26:18 +07:00
2951f0f4e3
Fix storage had no it's own entity type 2022-05-14 17:23:08 +07:00
9a72ceeeb4
Fail fast on attempt to load drives in illegal state 2022-05-14 16:51:10 +07:00
af172dafe8
More storage work and fixes 2022-05-14 16:45:00 +07:00
42c0c49782
Plasma weapons but better™️ 2022-05-14 15:18:50 +07:00
15c4cfb488
kvector cancelled 2022-05-14 13:39:20 +07:00
9dc98b332a
Fix powered component power consumption being invalid 2022-05-10 21:50:16 +07:00
ba17a812e3
Storage power supplier block 2022-05-10 21:43:53 +07:00
45f63d4702
Half the stack is now actual half in item view 2022-05-10 19:52:22 +07:00
eb42291ee2
Use hashmap for maps with uuids
since they have uniform distribution
2022-05-10 19:50:22 +07:00
40f56e110b
Plasma projectiles tests and fixes 2022-05-10 19:32:41 +07:00
195ce7638b
Fix mekanism build 2022-05-10 17:51:02 +07:00
d62c308637
Storage cable translation string 2022-05-10 17:27:48 +07:00
01e3b2fb38
API description correction 2022-05-10 17:10:40 +07:00
6819866c48 Update storage system to use hashmap for partitioning 2022-04-26 15:16:25 +07:00
a7d11dae3f
staging 2022-04-26 11:26:29 +07:00
183bdd1118
Add storage cables, update matter node api 2022-04-09 16:08:58 +07:00
fc601fd783
Misc changes to drive pool 2022-03-29 21:45:27 +07:00
21e847676f
Port to 1.18.2 2022-03-28 17:49:33 +07:00
3ed3f43c59
typo 2022-03-28 12:39:07 +07:00
474516506a
Split powered component in three objects 2022-03-28 12:36:48 +07:00
114cb21676
Merge remote-tracking branch 'origin/master' into master 2022-03-27 19:48:19 +07:00
917faffcf9
Revise storage system to rely solely on ImpreciseFraction 2022-03-27 13:16:07 +07:00
ecc7d6e26d
Mekanism QIO support 2022-03-25 22:05:01 +07:00
7152108cc8
Improve ticker, actually remove nodes from storage graph 2022-03-21 23:40:22 +07:00
d4aa8cd7ee
Storage bus test, storage api improvements 2022-03-21 19:57:09 +07:00
2c4bd9ccd8
Make defaultDisplayName be property 2022-03-20 21:25:09 +07:00
7cce062ae5
Rename mattery block 2022-03-20 20:16:01 +07:00
e5e08fcf07
some kind of more projectile changes 2022-03-20 20:08:28 +07:00
09d63c19a1 >Portable gravitational stabilizer now has a model.
>Plasma rifle and Energy sword now has a 2d texture as item model, but draws a 3d model in hand.
>Tweaked Plasma rifle position in first person.
2022-03-17 22:28:41 +06:00
5e067b7567
Pass name to datafixer except we dont use it anyway 2022-03-17 20:30:22 +07:00
cd745a5e7e
more tests 2022-03-14 10:26:02 +07:00
2aed09593c
More weapon tests 2022-03-13 21:46:11 +07:00
4f1e2217fe Gun model 2022-03-06 17:43:28 +06:00
498164bc06
It shouldn't be there 2022-03-06 17:42:42 +07:00
a6b9ca3a45
Merge remote-tracking branch 'origin/master' into master 2022-03-06 17:32:53 +07:00
d0e6e5b450
Даю gun 2022-03-06 17:32:33 +07:00
f7bfc5fb86 Singularity scanner model 2022-03-06 04:09:20 +06:00
b4cb36a42d Powered cake slicer model 2022-03-05 17:02:43 +06:00
9ce7cfedde
Un-internal killFocusForEverythingExceptInner 2022-03-05 16:22:41 +07:00
6e0e0a44f2
Fix mekanism joules extraction 2022-02-27 14:28:50 +07:00
203b50dcb0
Streamlined energy implementations with transparent mekanism wrappers 2022-02-27 14:24:37 +07:00
98c91b01b0
Initial direct Mekanism energy support 2022-02-27 11:50:52 +07:00
ddf2c178e6
Revisit android features structure 2022-02-26 20:03:29 +07:00
5ba79f20e5
Use enqueueWork because vanilla registries are not thread safe 2022-02-26 12:19:38 +07:00
905e8376ca
Mark storageNode as property 2022-02-26 12:13:11 +07:00
398105f067
Iterate storage system design once again 2022-02-26 12:08:17 +07:00
da7be875d5
Typo 2022-02-25 07:50:45 +07:00
d49c679253
Move registry to kotlin 2022-02-24 22:02:54 +07:00
db5775c90b
Pill in dungeons
Fixes #6
2022-02-23 21:22:52 +07:00
ea8adbf62d
Clarify energy capability of sword 2022-02-23 15:23:13 +07:00
f5d17f6bdb
Energy Sword
Fixes #17
2022-02-23 14:52:38 +07:00
cdb72a610b
Actually rename everything back to match minecraft style
because most of other stuff is named this way
anyway
2022-02-23 11:11:14 +07:00
dd6d30e011
Number client input, energy counter io limit 2022-02-22 18:39:03 +07:00
dc535dd01a
Update mods.toml 2022-01-31 23:39:03 +07:00
e56a9477ef
Panel and minecraft widget panels improvements 2022-01-31 23:31:28 +07:00
060edb8073
Rename .java to .kt 2022-01-31 23:31:27 +07:00
da583324b9
Better menu data networking 2022-01-31 21:58:33 +07:00
34f6d8e3aa
Energy counter direction switch right in gui 2022-01-31 17:50:48 +07:00
02882509e5
Cleaner MenuMatterBottler code 2022-01-31 16:59:40 +07:00
1e49ec57ef
BooleanPlayerInputWidget 2022-01-31 16:49:21 +07:00
8dad391b28
Bump forge build to 64 2022-01-31 12:25:25 +07:00
5d487fabd5
Add worker blockstate to matter recycler 2022-01-31 12:01:24 +07:00
345a24b1ed
Some initial complexity balancing 2022-01-31 12:00:38 +07:00
901d1944ce
We are not nullable INBTSerializable 2022-01-31 11:37:59 +07:00
86c170be8a
Some un-static'ing 2022-01-30 20:47:50 +07:00
bb606f3c8d
Split registry file into multiple files 2022-01-30 19:59:27 +07:00
c62836fa04
Make use of builtin LazyOptional of energy impl 2022-01-30 17:01:57 +07:00
6e02402f06
Add built in LazyOptional to EnergyStorageImpl 2022-01-30 17:00:13 +07:00
f12ccc84e2
Set logging level about recipe discovery to debug 2022-01-30 16:56:09 +07:00
05a3b4a1d2
Don't punish this much for half researched patterns 2022-01-30 16:52:56 +07:00
accb0b526c
Fix matter decomposer being left with debugging code 2022-01-30 16:45:02 +07:00
03c04178e7
Failure chance in matter replicator, fix tick precision in worker, various fixes 2022-01-30 16:43:30 +07:00
052a29d005
Rename .java to .kt 2022-01-30 16:43:29 +07:00
75c76af82c
Streamline matter and tile worker APIs 2022-01-30 15:12:22 +07:00
8bd6852d10
Matter Recycler, Matter Dust and some fixes 2022-01-30 13:02:03 +07:00
da5aa346fb
New Matter registry, with better balance and "complexity" support 2022-01-29 17:38:25 +07:00
154e3679df
Fix issues with energy counter history 2022-01-26 18:21:34 +07:00
a859084b6f
ImpreciseFraction. Dear... god. There's more. Noooo! 2022-01-26 18:15:38 +07:00
3313a3d011
Industrial glass and pane, models and textures 2022-01-26 16:00:06 +07:00
1415c34206
Better read/write of imprecise fraction 2022-01-26 14:17:09 +07:00
17af248426
Merge remote-tracking branch 'origin/master' into master 2022-01-26 13:11:49 +07:00
edccc75e01
Update matter bottler code 2022-01-26 13:11:42 +07:00
cd9f18ef94
Do not toDouble 2022-01-26 09:01:18 +07:00
a5e5b928bc
Move energy, matter and storage ImpreciseFraction
those imprecisions will haut me in my dreams
2022-01-26 09:00:55 +07:00
dab5cd6a2b
ImpreciseFraction 2022-01-25 21:35:48 +07:00
6cd04682d7
Added energy counter in-world render 2022-01-25 12:54:09 +07:00
5ff3771f81
Use DoubleArray in test 2022-01-25 10:16:20 +07:00
5346e1917d -Added industrial glass textures; -Added item model for gravitation stabilizer; -Changed tritanium armor visor to black; 2022-01-25 00:35:07 +06:00
c5f0a35619
Make black hole tick method sleep for 4 ticks on creation 2022-01-24 18:45:33 +07:00
67cd8dd03a
Make stabilizer ray a bit more fabulous 2022-01-24 18:05:50 +07:00
5d8e0e8c48
Industrial glass blocks, panes and recipes 2022-01-24 17:07:28 +07:00