|
aa6f28977b
|
Item Filter and storage bus menu
|
2022-05-14 20:58:36 +07:00 |
|
|
5b245ec564
|
Naming
|
2022-05-14 19:26:58 +07:00 |
|
|
bdb6aa1c21
|
Storage exporter
|
2022-05-14 19:18:10 +07:00 |
|
|
c6b68ad270
|
Split storage interface class
|
2022-05-14 18:55:34 +07:00 |
|
|
fffb44c9a0
|
ITEM_STORAGE shortcut
|
2022-05-14 18:45:30 +07:00 |
|
|
89c3b22913
|
Nerf max power storage of buses
|
2022-05-14 18:41:50 +07:00 |
|
|
3e66862de8
|
Storage import bus
|
2022-05-14 18:38:30 +07:00 |
|
|
cd622b0708
|
Move helpers out from interface
|
2022-05-14 18:18:42 +07:00 |
|
|
14c60033c3
|
Document little quirk with storage graph
|
2022-05-14 17:26:18 +07:00 |
|
|
2951f0f4e3
|
Fix storage had no it's own entity type
|
2022-05-14 17:23:08 +07:00 |
|
|
9a72ceeeb4
|
Fail fast on attempt to load drives in illegal state
|
2022-05-14 16:51:10 +07:00 |
|
|
af172dafe8
|
More storage work and fixes
|
2022-05-14 16:45:00 +07:00 |
|
|
42c0c49782
|
Plasma weapons but better™️
|
2022-05-14 15:18:50 +07:00 |
|
|
15c4cfb488
|
kvector cancelled
|
2022-05-14 13:39:20 +07:00 |
|
|
9dc98b332a
|
Fix powered component power consumption being invalid
|
2022-05-10 21:50:16 +07:00 |
|
|
ba17a812e3
|
Storage power supplier block
|
2022-05-10 21:43:53 +07:00 |
|
|
45f63d4702
|
Half the stack is now actual half in item view
|
2022-05-10 19:52:22 +07:00 |
|
|
eb42291ee2
|
Use hashmap for maps with uuids
since they have uniform distribution
|
2022-05-10 19:50:22 +07:00 |
|
|
40f56e110b
|
Plasma projectiles tests and fixes
|
2022-05-10 19:32:41 +07:00 |
|
|
195ce7638b
|
Fix mekanism build
|
2022-05-10 17:51:02 +07:00 |
|
|
d62c308637
|
Storage cable translation string
|
2022-05-10 17:27:48 +07:00 |
|
|
01e3b2fb38
|
API description correction
|
2022-05-10 17:10:40 +07:00 |
|
|
6819866c48
|
Update storage system to use hashmap for partitioning
|
2022-04-26 15:16:25 +07:00 |
|
|
a7d11dae3f
|
staging
|
2022-04-26 11:26:29 +07:00 |
|
|
183bdd1118
|
Add storage cables, update matter node api
|
2022-04-09 16:08:58 +07:00 |
|
|
fc601fd783
|
Misc changes to drive pool
|
2022-03-29 21:45:27 +07:00 |
|
|
21e847676f
|
Port to 1.18.2
|
2022-03-28 17:49:33 +07:00 |
|
|
3ed3f43c59
|
typo
|
2022-03-28 12:39:07 +07:00 |
|
|
474516506a
|
Split powered component in three objects
|
2022-03-28 12:36:48 +07:00 |
|
|
114cb21676
|
Merge remote-tracking branch 'origin/master' into master
|
2022-03-27 19:48:19 +07:00 |
|
|
917faffcf9
|
Revise storage system to rely solely on ImpreciseFraction
|
2022-03-27 13:16:07 +07:00 |
|
|
ecc7d6e26d
|
Mekanism QIO support
|
2022-03-25 22:05:01 +07:00 |
|
|
7152108cc8
|
Improve ticker, actually remove nodes from storage graph
|
2022-03-21 23:40:22 +07:00 |
|
|
d4aa8cd7ee
|
Storage bus test, storage api improvements
|
2022-03-21 19:57:09 +07:00 |
|
|
2c4bd9ccd8
|
Make defaultDisplayName be property
|
2022-03-20 21:25:09 +07:00 |
|
|
7cce062ae5
|
Rename mattery block
|
2022-03-20 20:16:01 +07:00 |
|
|
e5e08fcf07
|
some kind of more projectile changes
|
2022-03-20 20:08:28 +07:00 |
|
|
09d63c19a1
|
>Portable gravitational stabilizer now has a model.
>Plasma rifle and Energy sword now has a 2d texture as item model, but draws a 3d model in hand.
>Tweaked Plasma rifle position in first person.
|
2022-03-17 22:28:41 +06:00 |
|
|
5e067b7567
|
Pass name to datafixer except we dont use it anyway
|
2022-03-17 20:30:22 +07:00 |
|
|
cd745a5e7e
|
more tests
|
2022-03-14 10:26:02 +07:00 |
|
|
2aed09593c
|
More weapon tests
|
2022-03-13 21:46:11 +07:00 |
|
|
4f1e2217fe
|
Gun model
|
2022-03-06 17:43:28 +06:00 |
|
|
498164bc06
|
It shouldn't be there
|
2022-03-06 17:42:42 +07:00 |
|
|
a6b9ca3a45
|
Merge remote-tracking branch 'origin/master' into master
|
2022-03-06 17:32:53 +07:00 |
|
|
d0e6e5b450
|
Даю gun
|
2022-03-06 17:32:33 +07:00 |
|
|
f7bfc5fb86
|
Singularity scanner model
|
2022-03-06 04:09:20 +06:00 |
|
|
b4cb36a42d
|
Powered cake slicer model
|
2022-03-05 17:02:43 +06:00 |
|
|
9ce7cfedde
|
Un-internal killFocusForEverythingExceptInner
|
2022-03-05 16:22:41 +07:00 |
|
|
6e0e0a44f2
|
Fix mekanism joules extraction
|
2022-02-27 14:28:50 +07:00 |
|
|
203b50dcb0
|
Streamlined energy implementations with transparent mekanism wrappers
|
2022-02-27 14:24:37 +07:00 |
|
|
98c91b01b0
|
Initial direct Mekanism energy support
|
2022-02-27 11:50:52 +07:00 |
|
|
ddf2c178e6
|
Revisit android features structure
|
2022-02-26 20:03:29 +07:00 |
|
|
5ba79f20e5
|
Use enqueueWork because vanilla registries are not thread safe
|
2022-02-26 12:19:38 +07:00 |
|
|
905e8376ca
|
Mark storageNode as property
|
2022-02-26 12:13:11 +07:00 |
|
|
398105f067
|
Iterate storage system design once again
|
2022-02-26 12:08:17 +07:00 |
|
|
da7be875d5
|
Typo
|
2022-02-25 07:50:45 +07:00 |
|
|
d49c679253
|
Move registry to kotlin
|
2022-02-24 22:02:54 +07:00 |
|
|
db5775c90b
|
Pill in dungeons
Fixes #6
|
2022-02-23 21:22:52 +07:00 |
|
|
ea8adbf62d
|
Clarify energy capability of sword
|
2022-02-23 15:23:13 +07:00 |
|
|
f5d17f6bdb
|
Energy Sword
Fixes #17
|
2022-02-23 14:52:38 +07:00 |
|
|
cdb72a610b
|
Actually rename everything back to match minecraft style
because most of other stuff is named this way
anyway
|
2022-02-23 11:11:14 +07:00 |
|
|
dd6d30e011
|
Number client input, energy counter io limit
|
2022-02-22 18:39:03 +07:00 |
|
|
dc535dd01a
|
Update mods.toml
|
2022-01-31 23:39:03 +07:00 |
|
|
e56a9477ef
|
Panel and minecraft widget panels improvements
|
2022-01-31 23:31:28 +07:00 |
|
|
060edb8073
|
Rename .java to .kt
|
2022-01-31 23:31:27 +07:00 |
|
|
da583324b9
|
Better menu data networking
|
2022-01-31 21:58:33 +07:00 |
|
|
34f6d8e3aa
|
Energy counter direction switch right in gui
|
2022-01-31 17:50:48 +07:00 |
|
|
02882509e5
|
Cleaner MenuMatterBottler code
|
2022-01-31 16:59:40 +07:00 |
|
|
1e49ec57ef
|
BooleanPlayerInputWidget
|
2022-01-31 16:49:21 +07:00 |
|
|
8dad391b28
|
Bump forge build to 64
|
2022-01-31 12:25:25 +07:00 |
|
|
5d487fabd5
|
Add worker blockstate to matter recycler
|
2022-01-31 12:01:24 +07:00 |
|
|
345a24b1ed
|
Some initial complexity balancing
|
2022-01-31 12:00:38 +07:00 |
|
|
901d1944ce
|
We are not nullable INBTSerializable
|
2022-01-31 11:37:59 +07:00 |
|
|
86c170be8a
|
Some un-static'ing
|
2022-01-30 20:47:50 +07:00 |
|
|
bb606f3c8d
|
Split registry file into multiple files
|
2022-01-30 19:59:27 +07:00 |
|
|
c62836fa04
|
Make use of builtin LazyOptional of energy impl
|
2022-01-30 17:01:57 +07:00 |
|
|
6e02402f06
|
Add built in LazyOptional to EnergyStorageImpl
|
2022-01-30 17:00:13 +07:00 |
|
|
f12ccc84e2
|
Set logging level about recipe discovery to debug
|
2022-01-30 16:56:09 +07:00 |
|
|
05a3b4a1d2
|
Don't punish this much for half researched patterns
|
2022-01-30 16:52:56 +07:00 |
|
|
accb0b526c
|
Fix matter decomposer being left with debugging code
|
2022-01-30 16:45:02 +07:00 |
|
|
03c04178e7
|
Failure chance in matter replicator, fix tick precision in worker, various fixes
|
2022-01-30 16:43:30 +07:00 |
|
|
052a29d005
|
Rename .java to .kt
|
2022-01-30 16:43:29 +07:00 |
|
|
75c76af82c
|
Streamline matter and tile worker APIs
|
2022-01-30 15:12:22 +07:00 |
|
|
8bd6852d10
|
Matter Recycler, Matter Dust and some fixes
|
2022-01-30 13:02:03 +07:00 |
|
|
da5aa346fb
|
New Matter registry, with better balance and "complexity" support
|
2022-01-29 17:38:25 +07:00 |
|
|
154e3679df
|
Fix issues with energy counter history
|
2022-01-26 18:21:34 +07:00 |
|
|
a859084b6f
|
ImpreciseFraction. Dear... god. There's more. Noooo!
|
2022-01-26 18:15:38 +07:00 |
|
|
3313a3d011
|
Industrial glass and pane, models and textures
|
2022-01-26 16:00:06 +07:00 |
|
|
1415c34206
|
Better read/write of imprecise fraction
|
2022-01-26 14:17:09 +07:00 |
|
|
17af248426
|
Merge remote-tracking branch 'origin/master' into master
|
2022-01-26 13:11:49 +07:00 |
|
|
edccc75e01
|
Update matter bottler code
|
2022-01-26 13:11:42 +07:00 |
|
|
cd9f18ef94
|
Do not toDouble
|
2022-01-26 09:01:18 +07:00 |
|
|
a5e5b928bc
|
Move energy, matter and storage ImpreciseFraction
those imprecisions will haut me in my dreams
|
2022-01-26 09:00:55 +07:00 |
|
|
dab5cd6a2b
|
ImpreciseFraction
|
2022-01-25 21:35:48 +07:00 |
|
|
6cd04682d7
|
Added energy counter in-world render
|
2022-01-25 12:54:09 +07:00 |
|
|
5ff3771f81
|
Use DoubleArray in test
|
2022-01-25 10:16:20 +07:00 |
|
|
5346e1917d
|
-Added industrial glass textures; -Added item model for gravitation stabilizer; -Changed tritanium armor visor to black;
|
2022-01-25 00:35:07 +06:00 |
|
|
c5f0a35619
|
Make black hole tick method sleep for 4 ticks on creation
|
2022-01-24 18:45:33 +07:00 |
|
|
67cd8dd03a
|
Make stabilizer ray a bit more fabulous
|
2022-01-24 18:05:50 +07:00 |
|
|
5d8e0e8c48
|
Industrial glass blocks, panes and recipes
|
2022-01-24 17:07:28 +07:00 |
|