|
cdd6ef9eb3
|
Sort item classes to subpackages, correct some code
|
2023-04-16 19:10:27 +07:00 |
|
|
c5d9ba34dd
|
Simple Tritanium Armor, some balancing to regular tritanium armor
|
2023-04-16 12:43:20 +07:00 |
|
|
3976c6da56
|
Make tritanium armor absorb 3/4 of cosmir radiation
|
2023-04-16 10:11:32 +07:00 |
|
|
e2a300259c
|
Swap execution order in moveEnergy
|
2023-04-16 10:05:46 +07:00 |
|
|
b7434d632c
|
Try to move as much as possible energy between energy storages
|
2023-04-16 00:09:16 +07:00 |
|
|
a65fb6d829
|
Merge remote-tracking branch 'origin/master' into master
|
2023-04-15 23:47:48 +07:00 |
|
|
8d63488d72
|
oh my god are you serious?
|
2023-04-15 23:46:47 +07:00 |
|
|
1828704859
|
Remove storage blocks from machines list
|
2023-04-15 15:41:05 +07:00 |
|
|
ba326b9fb8
|
Add profiled energy storage to most of machines
|
2023-04-15 14:09:24 +07:00 |
|
|
8afa21ae16
|
Profiled energy storage!
|
2023-04-14 23:58:38 +07:00 |
|
|
8c32a2cd7a
|
Put constants in decimal cache
|
2023-04-14 23:58:17 +07:00 |
|
|
20bbaec62a
|
Kotlin? Hello?
|
2023-04-14 22:45:39 +07:00 |
|
|
5df3a06fcb
|
Perish
|
2023-04-14 19:20:25 +06:00 |
|
|
60ac4d60d2
|
did i deadass rollback this
|
2023-04-14 19:19:26 +06:00 |
|
|
addd088cc4
|
Sort matter json namespaces according to mod order
|
2023-04-14 14:59:02 +07:00 |
|
|
a51398e220
|
Fix mattery gui tracking last mattery player state wrong
|
2023-04-14 13:06:13 +07:00 |
|
|
130240e02a
|
Tritanium bars, but with proper model
|
2023-04-14 12:59:33 +07:00 |
|
|
de972f1688
|
Merge remote-tracking branch 'origin/master'
|
2023-04-13 23:34:28 +06:00 |
|
|
90fa7593f8
|
Carbon mesh recipe
|
2023-04-13 23:41:57 +07:00 |
|
|
2a910d2f96
|
OM NOM NOM
|
2023-04-13 22:28:35 +06:00 |
|
|
56a8831364
|
Merge remote-tracking branch 'origin/master'
|
2023-04-13 21:54:36 +06:00 |
|
|
bd357dad5f
|
Add is_primed property to hammer
|
2023-04-13 22:53:54 +07:00 |
|
|
951df4a7d1
|
explosive hammer model
|
2023-04-13 21:06:39 +06:00 |
|
|
08ca69fb0f
|
Merge remote-tracking branch 'origin/master' into master
|
2023-04-13 21:08:04 +07:00 |
|
|
8760fc3ec0
|
Explosive Hammer
|
2023-04-13 21:07:29 +07:00 |
|
|
f0076aca99
|
Fix EMP damage missing itemstack
|
2023-04-13 19:23:25 +07:00 |
|
|
ff4c24d5f6
|
Fix EMP damage not being actually dealt
|
2023-04-13 19:23:06 +07:00 |
|
|
607512cf1b
|
Texture updates
|
2023-04-11 23:01:57 +06:00 |
|
|
50b19c3a31
|
Make shield use reinforced stuff too, also more edits
|
2023-04-11 04:27:11 +06:00 |
|
|
89847ac34a
|
texture stuff
|
2023-04-11 04:19:29 +06:00 |
|
|
6a9df1d79b
|
Liquid running gif
|
2023-04-11 04:06:53 +06:00 |
|
|
fc27199ce2
|
а где
|
2023-04-10 17:08:29 +03:00 |
|
|
3870428f5d
|
окно в европу
|
2023-04-10 16:58:51 +03:00 |
|
|
0bbe07f921
|
Fix non stackable items not getting moved to filtered slots first
|
2023-04-10 19:26:45 +07:00 |
|
|
9a1323ba46
|
AEUUGHH
|
2023-04-10 02:30:46 +06:00 |
|
|
8093d314d7
|
b
|
2023-04-10 02:28:56 +06:00 |
|
|
cf5d0455cf
|
a
|
2023-04-10 01:22:23 +06:00 |
|
|
5e444300a1
|
Fluid tank is now transparent
|
2023-04-08 20:43:05 +06:00 |
|
|
d92dde8966
|
Use FluidUtil.interactWithFluidHandler
|
2023-04-08 01:40:14 +07:00 |
|
|
85ed4802f4
|
lol
|
2023-04-07 20:13:28 +07:00 |
|
|
13bfa7f2b2
|
Add datagen for fluid capsule and fluid tank
|
2023-04-07 20:11:34 +07:00 |
|
|
c3568a7fc1
|
Фиксим гигаприколы с IFluidHandler
|
2023-04-07 19:53:30 +07:00 |
|
|
56f3395c47
|
Oops
|
2023-04-07 18:50:14 +06:00 |
|
|
cc1b944eba
|
Fluid tank and capsule
|
2023-04-07 18:48:14 +06:00 |
|
|
0eb9d99e3b
|
Mesh and Reinforced Tritanium textures
|
2023-04-07 18:12:02 +06:00 |
|
|
509630ca35
|
More lenient "fill" checks
|
2023-04-06 15:16:39 +07:00 |
|
|
7ce73bdb52
|
Make fluid tanks drop item contents when broken
|
2023-04-06 15:13:32 +07:00 |
|
|
90f345a2d9
|
Fluid tanks
general improvements to SI prefix formatter
networking regarding fluid stacks
Own fluid handler implementations
|
2023-04-06 15:07:11 +07:00 |
|
|
82e410ad33
|
Use onItemUseFirst
|
2023-04-02 15:10:13 +07:00 |
|
|
516de507e4
|
Fluid capsules test
|
2023-04-02 14:48:28 +07:00 |
|