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4 Commits

Author SHA1 Message Date
43afa73df7
Minimally functional segmented power network, with functional per-tick limited throughput 2025-01-14 16:55:36 +07:00
0673fbf352
Merge remote-tracking branch 'origin/1.21' into 1.21 2025-01-11 10:24:06 +07:00
3f75e40e9c
Merge remote-tracking branch 'origin/1.21' into 1.21 2025-01-10 20:02:31 +07:00
5f6da754f9
I just need multiblock rendering
Have to add a little multiblock rendering
Are you okay? - Yeah, i just need to `add a little more multiblock rendering`
Rend-er-ing
Rend
and R in ING is RENDER-MAN
Hard Rendy the Bender Render Fender
2025-01-10 20:02:25 +07:00
11 changed files with 344 additions and 49 deletions

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@ -222,7 +222,7 @@ fun tickServer(ticker: IConditionalTickable) {
postServerTick.add(ticker, SERVER_IS_LIVE, "Server is stopping")
}
fun Level.timer(time: Int, ticker: Runnable): TickList.Timer? {
fun Level.once(time: Int, ticker: Runnable): TickList.Timer? {
if (this.isClientSide) return null
if (!SERVER_IS_LIVE) {

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@ -15,9 +15,13 @@ import ru.dbotthepony.mc.otm.capability.FlowDirection
import ru.dbotthepony.mc.otm.capability.MatteryCapability
import ru.dbotthepony.mc.otm.capability.energy.IMatteryEnergyStorage
import ru.dbotthepony.mc.otm.config.CablesConfig
import ru.dbotthepony.mc.otm.core.get
import ru.dbotthepony.mc.otm.core.math.BlockRotation
import ru.dbotthepony.mc.otm.core.math.Decimal
import ru.dbotthepony.mc.otm.core.math.RelativeSide
import ru.dbotthepony.mc.otm.core.set
import ru.dbotthepony.mc.otm.core.util.TickList
import ru.dbotthepony.mc.otm.core.util.countingLazy
import ru.dbotthepony.mc.otm.graph.GraphNode
import ru.dbotthepony.mc.otm.once
import ru.dbotthepony.mc.otm.onceServer
@ -37,7 +41,7 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
field = value
if (value) {
node.graph.livelyNodes.add(node)
node.graph.addLivelyNode(node)
}
}
@ -55,7 +59,7 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
if (isEnabled) {
if (neighbour.isPresent) {
if (neighbour.get() !is CableSide) {
node.graph.livelyNodes.add(node)
node.graph.addLivelyNode(node)
}
}
@ -90,7 +94,27 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
get() = Decimal.POSITIVE_INFINITY
}
private val isPoweredState by countingLazy(blockStateChangesCounter) {
this.blockState[BlockStateProperties.POWERED]
}
inner class Node : GraphNode<Node, EnergyCableGraph>(::EnergyCableGraph) {
private var _segment = EnergyCableGraph.Segment(this)
var segment: EnergyCableGraph.Segment
get() { return _segment }
set(value) {
if (_segment === value) return
_segment.remove(this)
value.add(this)
_segment = value
}
fun onInvalidate() {
_segment = EnergyCableGraph.Segment(this)
updatePoweredState(false)
}
val sides get() = energySides
override fun onNeighbour(link: Link) {
@ -105,6 +129,35 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
}
}
private var updateTimer: TickList.Timer? = null
private var ongoingNewState: Boolean? = null
fun updatePoweredState(newState: Boolean) {
if (isRemoved) return
val level = level ?: return
if (isPoweredState != newState || ongoingNewState != newState) {
updateTimer?.cancel()
if (isPoweredState == newState) {
ongoingNewState = null
updateTimer?.cancel()
} else {
ongoingNewState = newState
// reduces flickering and block updates pressure
updateTimer = level.once(4) {
ongoingNewState = null
updateTimer = null
if (!isRemoved) {
level.setBlock(blockPos, blockState.set(BlockStateProperties.POWERED, newState), Block.UPDATE_CLIENTS)
}
}
}
}
}
val blockEntity get() = this@EnergyCableBlockEntity
val canTraverse get() = energyThroughput > Decimal.ZERO
val energyThroughput get() = this@EnergyCableBlockEntity.energyThroughput
@ -115,30 +168,14 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
if (!SERVER_IS_LIVE) return
val level = level
val powered = node.graph.livelyNodes.filter {
it.blockEntity.energySides.filter {
side -> side.value.neighbour.isPresent && side.value.neighbour.get() !is CableSide
}.isNotEmpty()
}.size >= 2
level?.once {
if (!node.isValid) return@once
val newState = blockState
.setValue(CableBlock.MAPPING_CONNECTION_PROP[side]!!, status)
.setValue(BlockStateProperties.POWERED, powered)
if (newState !== blockState && SERVER_IS_LIVE)
level.setBlock(blockPos, newState, Block.UPDATE_CLIENTS)
node.graph.livelyNodes.forEach {
if (it.isValid) {
val newState = it.blockEntity.blockState.setValue(BlockStateProperties.POWERED, powered)
if (newState !== it.blockEntity.blockState && SERVER_IS_LIVE)
level.setBlock(it.blockEntity.blockPos, newState, Block.UPDATE_CLIENTS)
}
}
}
}
@ -154,7 +191,9 @@ abstract class EnergyCableBlockEntity(type: BlockEntityType<*>, blockPos: BlockP
override fun setLevel(level: Level) {
super.setLevel(level)
node.discover(this, MatteryCapability.ENERGY_CABLE_NODE)
if (!level.isClientSide)
node.discover(this, MatteryCapability.ENERGY_CABLE_NODE)
}
override fun setRemoved() {

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@ -1,37 +1,245 @@
package ru.dbotthepony.mc.otm.block.entity.cable
import it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap
import net.minecraft.core.BlockPos
import org.apache.logging.log4j.LogManager
import ru.dbotthepony.mc.otm.UNIVERSE_TICKS
import ru.dbotthepony.mc.otm.capability.receiveEnergy
import ru.dbotthepony.mc.otm.core.math.Decimal
import ru.dbotthepony.mc.otm.core.math.RelativeSide
import ru.dbotthepony.mc.otm.core.shuffle
import ru.dbotthepony.mc.otm.graph.GraphNodeList
import ru.dbotthepony.mc.otm.onceServer
import java.util.*
import kotlin.collections.ArrayList
import kotlin.collections.HashSet
import kotlin.math.ln
class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableGraph>() {
val livelyNodes = HashSet<EnergyCableBlockEntity.Node>()
private val livelyNodes = HashSet<EnergyCableBlockEntity.Node>()
private val livelyNodesList = ArrayList<EnergyCableBlockEntity.Node>()
private val pathCache = HashMap<Pair<EnergyCableBlockEntity.Node, EnergyCableBlockEntity.Node>, Decimal?>()
fun addLivelyNode(node: EnergyCableBlockEntity.Node) {
require(node in nodesSet) { "$node does not belong to $this" }
if (livelyNodes.add(node)) {
livelyNodesList.add(node)
}
}
// TODO: LRU cache?
private val pathCache = HashMap<Pair<EnergyCableBlockEntity.Node, EnergyCableBlockEntity.Node>, ArrayList<SegmentPath?>>()
private class SearchNode(val node: EnergyCableBlockEntity.Node, target: EnergyCableBlockEntity.Node, var parent: SearchNode? = null) : Comparable<SearchNode> {
val heuristics: Double = node.position.distSqr(target.position) * 0.0001 - ln(node.energyThroughput.coerceAtMost(Decimal.LONG_MAX_VALUE).toDouble())
val heuristics: Double = node.position.distSqr(target.position) * 0.0001 - ln(node.segment.availableThroughput.coerceAtMost(Decimal.LONG_MAX_VALUE).toDouble())
override fun compareTo(other: SearchNode): Int {
return heuristics.compareTo(other.heuristics)
}
}
fun invalidatePathCache() {
pathCache.clear()
class SegmentPath(private val a: BlockPos, private val b: BlockPos) {
val segments = HashSet<Segment>()
private var shortCircuit = false
private var lastTickTransfers = 0
private var lastTick = 0
val availableThroughput: Decimal
get() = segments.minOfOrNull { it.availableThroughput } ?: Decimal.ZERO
fun transfer(amount: Decimal, simulate: Boolean, instantSnapshot: MutableMap<Segment, Decimal>): Decimal {
if (!amount.isPositive || shortCircuit) {
return Decimal.ZERO
}
if (lastTickTransfers++ >= 40000) {
if (lastTick == UNIVERSE_TICKS) {
shortCircuit = true
LOGGER.warn("Cable path from $a to $b appears to be a short circuit, disabling.")
} else {
lastTick = UNIVERSE_TICKS
lastTickTransfers = 0
}
}
var min = amount
for (segment in segments) {
min = minOf(segment.transfer(amount, instantSnapshot), min)
if (!min.isPositive) return Decimal.ZERO
}
if (!simulate)
segments.forEach { it.transfer(min) }
return min
}
fun remove() {
segments.toTypedArray().forEach { it.remove(this) }
}
}
private fun getPath(a: EnergyCableBlockEntity.Node, b: EnergyCableBlockEntity.Node): Decimal? {
// TODO: Actual segment logic (merging segments)
class Segment() {
constructor(node: EnergyCableBlockEntity.Node) : this() {
nodes.add(node)
}
private val nodes = HashSet<EnergyCableBlockEntity.Node>()
private val paths = HashSet<SegmentPath>()
var throughput = Decimal.ZERO
private set
var transferredLastTick = Decimal.ZERO
private set
val availableThroughput: Decimal
get() = throughput - transferredLastTick
private var throughputKnown = false
private var lastTick = 0
private var lastPoweredStatus = 0
private fun updateBlockstates(): Boolean {
if (lastTick + 2 < UNIVERSE_TICKS) {
transferredLastTick = Decimal.ZERO
lastTick = UNIVERSE_TICKS
}
val newState = transferredLastTick.isPositive
val numState = if (newState) 1 else -1
if (numState != lastPoweredStatus) {
lastPoweredStatus = numState
nodes.forEach { if (it.segment === this) it.updatePoweredState(newState) }
}
return newState
}
private var hasBlockstateTimer = false
private fun blockstateUpdateStep() {
hasBlockstateTimer = updateBlockstates()
if (hasBlockstateTimer) {
onceServer(20) {
blockstateUpdateStep()
}
}
}
fun transfer(amount: Decimal, instantSnapshot: MutableMap<Segment, Decimal>): Decimal {
if (lastTick != UNIVERSE_TICKS) {
transferredLastTick = Decimal.ZERO
lastTick = UNIVERSE_TICKS
}
val currentTransferred = instantSnapshot[this] ?: transferredLastTick
if (currentTransferred >= throughput || !amount.isPositive) {
return Decimal.ZERO
}
val new = minOf(currentTransferred + amount, throughput)
val diff = new - currentTransferred
instantSnapshot[this] = new
return diff
}
fun transfer(amount: Decimal): Decimal {
if (lastTick != UNIVERSE_TICKS) {
transferredLastTick = Decimal.ZERO
lastTick = UNIVERSE_TICKS
}
if (transferredLastTick >= throughput || !amount.isPositive) {
return Decimal.ZERO
}
val new = minOf(transferredLastTick + amount, throughput)
val diff = new - transferredLastTick
transferredLastTick = new
if (!hasBlockstateTimer) {
blockstateUpdateStep()
}
return diff
}
fun remove(node: EnergyCableBlockEntity.Node) {
check(nodes.remove(node)) { "Tried to remove node $node from segment $this, but that node does not belong to this segment" }
if (nodes.isEmpty())
throughput = Decimal.ZERO
else
throughput = nodes.maxOf { it.energyThroughput }
}
fun add(node: EnergyCableBlockEntity.Node) {
check(nodes.add(node)) { "Tried to add node $node to segment $this, but we already have that node added" }
throughput = maxOf(throughput, node.energyThroughput)
}
fun add(path: SegmentPath) {
check(paths.add(path)) { "Path $path should already contain $this" }
check(path.segments.add(this)) { "Path set and Segment disagree whenever $this is absent from $path" }
if (!throughputKnown) {
throughput = nodes.maxOf { it.energyThroughput }
throughputKnown = true
}
}
fun remove(path: SegmentPath) {
check(paths.remove(path)) { "Path $path shouldn't contain $this" }
check(path.segments.remove(this)) { "Path set and Segment disagree whenever $this is present in $path" }
}
// breaks "instant snapshots" of segments atm
// shouldn't cause major gameplay issues though
fun split(): List<Segment> {
if (nodes.isEmpty()) {
throw IllegalStateException("Empty segment somehow?")
} else if (nodes.size == 1) {
return listOf(this)
} else {
lastPoweredStatus = 0
val list = ArrayList(nodes)
val itr = list.iterator()
itr.next()
val result = ArrayList<Segment>()
result.add(this)
for (v in itr) {
v.segment = Segment()
v.segment.paths.addAll(paths)
paths.forEach { it.segments.add(v.segment) }
result.add(v.segment)
}
return result
}
}
}
fun invalidatePathCache() {
pathCache.clear()
nodes.forEach { it.onInvalidate() }
}
// TODO: Multiple paths, so energy can be delivered to receiver through different paths if previously found path is congested
private fun getPath(a: EnergyCableBlockEntity.Node, b: EnergyCableBlockEntity.Node, energyToTransfer: Decimal): SegmentPath? {
if (!a.canTraverse || !b.canTraverse)
return null
val key = a to b
val list = pathCache.computeIfAbsent(a to b) { ArrayList(1) }
if (key in pathCache)
return pathCache[key]
if (list.isNotEmpty())
return list.first
// no free paths available, try to find extra one
// while this use A* algorithm, this is done purely for biasing search towards end point (to speed up search),
@ -57,9 +265,13 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
last = last.parent
}
val calc = solution.minOf { it.energyThroughput }
pathCache[key] = calc
return calc
val touchedSegments = ArrayList<Segment>()
solution.forEach { touchedSegments.addAll(it.segment.split()) }
val path = SegmentPath(a.blockEntity.blockPos, b.blockEntity.blockPos)
touchedSegments.forEach { it.add(path) }
list.add(path)
return path
} else {
for (neighbour in first.node.neighboursView.values) {
if (!seenNodes.add(neighbour) || !neighbour.canTraverse) continue
@ -69,24 +281,31 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
}
// solution does not exist
pathCache[key] = null
list.add(null)
return null
}
override fun onNodeRemoved(node: EnergyCableBlockEntity.Node) {
livelyNodes.remove(node)
if (livelyNodes.remove(node)) {
check(livelyNodesList.remove(node))
}
invalidatePathCache()
}
override fun onNodeAdded(node: EnergyCableBlockEntity.Node) {
livelyNodes.add(node)
check(livelyNodes.add(node))
livelyNodesList.add(node)
invalidatePathCache()
}
fun receiveEnergy(howMuch: Decimal, simulate: Boolean, fromNode: EnergyCableBlockEntity.Node, fromSide: RelativeSide): Decimal {
val itr = livelyNodes.iterator()
livelyNodesList.shuffle(fromNode.blockEntity.level!!.random)
val itr = livelyNodesList.iterator()
var received = Decimal.ZERO
var residue = howMuch.coerceAtMost(fromNode.energyThroughput)
val snapshot = Reference2ObjectOpenHashMap<Segment, Decimal>()
for (node in itr) {
var hit = false
@ -100,11 +319,11 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
side.neighbour.get()?.let {
if (it !is EnergyCableBlockEntity.CableSide) {
val limit = getPath(fromNode, node)
val path = getPath(fromNode, node, residue)
hit = true
if (limit != null) {
val thisReceived = it.receiveEnergy(residue.coerceAtMost(limit), simulate)
if (path != null) {
val thisReceived = it.receiveEnergy(path.transfer(residue, simulate, snapshot), simulate)
received += thisReceived
residue -= thisReceived
if (!residue.isPositive) return received
@ -116,9 +335,14 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
if (!hit) {
itr.remove()
check(livelyNodes.remove(node))
}
}
return received
}
companion object {
private val LOGGER = LogManager.getLogger()
}
}

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@ -54,6 +54,22 @@ fun IMultiblockAccess.render(
val nodes = currentNodes
for (node in nodes.values) {
if (node.displayBlocks.isNotEmpty() && node.status == NodeStatus.VALID) {
continue
}
// TODO: rendering
// TODO: rendering
// TODO: rendering
// TODO: Rendering
// TODO: Rendering...
// TODO: Rendering!..
// TODO: Rendering!..
// TODO: Rendering!
// TODO: Rendering!!
// TODO: RENDERING!!
// TODO: RENDERING!!!
val color = when (node.status) {
NodeStatus.UNKNOWN -> UNKNOWN
NodeStatus.VALID -> VALID

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@ -74,7 +74,7 @@ enum class BlockRotation(
init {
val crossproduct = front.normal.cross(top.normal)
right = Direction.values().first { it.normal == crossproduct }
right = Direction.entries.first { it.normal == crossproduct }
}
val left: Direction = right.opposite
@ -165,7 +165,7 @@ enum class BlockRotation(
private val mapped = EnumMap<Direction, EnumMap<Direction, BlockRotation>>(Direction::class.java)
init {
for (value in values()) {
for (value in entries) {
val (front, top) = value
mapped.computeIfAbsent(front) { EnumMap(Direction::class.java) }.put(top, value)
}

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@ -1,8 +1,12 @@
package ru.dbotthepony.mc.otm.core.multiblock
import net.minecraft.core.BlockPos
import net.minecraft.world.level.block.state.BlockState
interface IMultiblockNode {
val pos: BlockPos
val status: NodeStatus
val displayBlocks: List<BlockState>
get() = listOf()
}

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@ -85,6 +85,8 @@ class ShapedMultiblock(pos: BlockPos, factory: ShapedMultiblockFactory) : IMulti
private var lastSuccessfulPathPredicate = -1
private var lastSuccessfulPathChildren = -1
override val displayBlocks: List<BlockState> = prototype.displayBlocks.asList()
override var status: NodeStatus = NodeStatus.UNKNOWN
private set

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@ -51,6 +51,7 @@ class ShapedMultiblockBuilder {
val blockStateTags = ObjectArraySet<Any>()
val blockTags = ObjectArraySet<Any>()
val blockEntityTags = ObjectArraySet<BlockEntityTag<*>>()
val displayBlocks = HashSet<BlockState>()
/**
* Marks this node report its block in [ShapedMultiblock.blockStates] method when called with specified [value]
@ -192,6 +193,7 @@ class ShapedMultiblockBuilder {
ImmutableSet.copyOf(blockStateTags),
ImmutableSet.copyOf(blockTags),
ImmutableSet.copyOf(blockEntityTags),
ImmutableSet.copyOf(displayBlocks)
)
}

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@ -4,6 +4,7 @@ import com.google.common.collect.ImmutableList
import com.google.common.collect.ImmutableSet
import net.minecraft.core.BlockPos
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.state.BlockState
import ru.dbotthepony.mc.otm.core.collect.collect
import ru.dbotthepony.mc.otm.core.collect.map
import java.util.function.Predicate
@ -17,6 +18,7 @@ class ShapedMultiblockFactory(val north: ImmutableSet<Part>, val customChecks: I
val blockStateTags: ImmutableSet<Any>,
val blockTags: ImmutableSet<Any>,
val blockEntityTags: ImmutableSet<BlockEntityTag<*>>,
val displayBlocks: ImmutableSet<BlockState>,
)
/**

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@ -6,18 +6,20 @@ import java.lang.ref.WeakReference
import java.util.*
import kotlin.collections.ArrayDeque
import kotlin.collections.ArrayList
import kotlin.collections.HashSet
open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : IConditionalTickable {
private val queuedAdd = ArrayDeque<N>()
private val queuedRemove = ArrayDeque<N>()
private val nodesInternal = ArrayList<N>()
private val nodesSetInternal = HashSet<N>()
private val conditional = ArrayList<IConditionalTickable>()
private val always = ArrayList<ITickable>()
private var isTicking = false
private var shouldQueueChanges = false
protected val nodes: List<N> = Collections.unmodifiableList(nodesInternal)
val nodes: List<N> = Collections.unmodifiableList(nodesInternal)
val nodesSet: Set<N> = Collections.unmodifiableSet(nodesSetInternal)
val size get() = nodesInternal.size
var isValid = true
@ -36,7 +38,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
}
fun beginTicking(node: N) {
require(node in nodesInternal || node in queuedAdd) { "Node $node does not belong to $this" }
require(node in nodesSetInternal || node in queuedAdd) { "Node $node does not belong to $this" }
if (node in queuedRemove) return
if (node is IConditionalTickable) {
@ -53,6 +55,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
private fun addNow(node: N) {
node.graph = this as G
nodesInternal.add(node)
nodesSetInternal.add(node)
if (node is IConditionalTickable) {
conditional.add(node)
@ -69,6 +72,8 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
if (removeFromList)
nodesInternal.remove(node)
nodesSetInternal.remove(node)
if (node is IConditionalTickable)
conditional.remove(node)
else if (node is ITickable)
@ -108,7 +113,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
fun addNodeQueued(node: N): Boolean {
check(isValid) { "$this is no longer valid" }
if (node in nodesInternal || node in queuedAdd)
if (node in nodesSetInternal || node in queuedAdd)
return false
queuedAdd.add(node)
@ -119,7 +124,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
fun addNode(node: N): Boolean {
check(isValid) { "$this is no longer valid" }
if (node in nodesInternal)
if (node in nodesSetInternal)
return false
if (shouldQueueChanges) {
@ -137,7 +142,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
fun removeNode(node: N): Boolean {
check(isValid) { "$this is no longer valid" }
if (node !in nodesInternal)
if (node !in nodesSetInternal)
return false
if (shouldQueueChanges) {
@ -155,6 +160,7 @@ open class GraphNodeList<N : GraphNode<N, G>, G : GraphNodeList<N, G>> : ICondit
fun retain(nodes: Set<N>) {
check(isValid) { "$this is no longer valid" }
queuedAdd.retainAll(nodes)
nodesInternal.removeIf {
if (it !in nodes) {
removeNow(it, false)

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@ -26,7 +26,7 @@ import ru.dbotthepony.mc.otm.core.math.plus
import ru.dbotthepony.mc.otm.core.util.TickList
import ru.dbotthepony.mc.otm.item.MatteryItem
import ru.dbotthepony.mc.otm.registry.MDataComponentTypes
import ru.dbotthepony.mc.otm.timer
import ru.dbotthepony.mc.otm.once
import java.util.*
class RedstoneInteractorItem : MatteryItem(Properties().stacksTo(1)) {
@ -79,7 +79,7 @@ class RedstoneInteractorItem : MatteryItem(Properties().stacksTo(1)) {
for (pos in positions) {
val shouldSendUpdate = pos !in map
val timer = context.level.timer(context.itemInHand.getOrDefault(MDataComponentTypes.TICK_TIMER, TickTimer.TICK_30).ticks) {
val timer = context.level.once(context.itemInHand.getOrDefault(MDataComponentTypes.TICK_TIMER, TickTimer.TICK_30).ticks) {
map.remove(pos)
context.level.updateNeighborsAt(pos, context.level.getBlockState(pos).block)
} ?: throw RuntimeException("Timer unexpectedly ended up being null")