151 lines
5.6 KiB
Plaintext
151 lines
5.6 KiB
Plaintext
Build: 1.17.1-37.0.27 - Fri Aug 06 17:18:27 GMT 2021
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djbake101:
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Add a OnDatapackSyncEvent, useful as a notification for modders to send extra data to the client (#7912)
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Build: 1.17.1-37.0.26 - Fri Aug 06 16:42:42 GMT 2021
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choonster:
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Add access transformer to make Features.Decorators class public (#7974)
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Build: 1.17.1-37.0.25 - Wed Aug 04 08:44:11 GMT 2021
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lexmanos:
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Fix NullPointerException in DetercorRailBlock patch.
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Build: 1.17.1-37.0.24 - Wed Aug 04 08:08:36 GMT 2021
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lexmanos:
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Add forceSystemNanoTime config option to the client.
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Normally glfwGetTime is used, but in some cases it may have performance issues.
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lexmanos:
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Remove entity.remove(keepData) functions because Mojang changed entity removal mechanics.
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If a modder wishes to use the capabilities from a invalid entity. They must manually call reviveCaps/invalidateCaps themselves.
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Build: 1.17.1-37.0.22 - Mon Aug 02 22:47:24 GMT 2021
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hycrafthd:
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Rename potion registry fields to match the mojang names (#7939)
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Build: 1.17.1-37.0.21 - Mon Aug 02 21:58:21 GMT 2021
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bl4ckscor33:
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Fix patch issue that removed SimpleWaterloggedBlock from BaseRailBlock (#7937)
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Build: 1.17.1-37.0.20 - Mon Aug 02 21:34:56 GMT 2021
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strikerrocker:
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Fix EntityInteractSpecific Event not being fired in server (#7936)
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Build: 1.17.1-37.0.19 - Sun Aug 01 23:00:34 GMT 2021
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championash5357:
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Add BlockEntityRenderer registering to RegisterRenderers (#7975)
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Build: 1.17.1-37.0.18 - Sun Aug 01 05:02:57 GMT 2021
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daemonumbra:
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Fix installer issue with spaces in paths. (#7972)
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Build: 1.17.1-37.0.17 - Sat Jul 31 00:54:01 GMT 2021
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35673674+alcatrazescapee:
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Remove unused config entries. (#7954)
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Build: 1.17.1-37.0.16 - Sat Jul 31 00:43:09 GMT 2021
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35673674+alcatrazescapee:
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Re-add call to Ingredient#invalidateAll() (#7953)
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Build: 1.17.1-37.0.15 - Fri Jul 30 02:10:51 GMT 2021
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gigaherz:
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Introduce RegisterShadersEvent to register shaders with the proper timing (runs every client resource reload).
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Fix ShaderInstance to allow resourcelocations with namespaces as input.
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Fix shader parsing to respect resource domains.
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Fix ForgeRenderTypes to use the right shader in each situation.
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Add custom forge shader for unlit translucent entity rendering, equivalent to the vanilla entity translucent shader.
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daemonumbra:
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Remove Generic from ProjectileImpactEvent (#7959)
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Generification of this event was half-done and has been aborted, leaving the generic parameter in place just creates confusion and crashes
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Build: 1.17.1-37.0.13 - Wed Jul 28 05:43:57 GMT 2021
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sizableshrimp:
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Fix userdev mod deps on the classpath (#7919)
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Build: 1.17.1-37.0.12 - Mon Jul 26 22:22:53 GMT 2021
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ititus:
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Fix typo in FluidBlockWrapper (#7931)
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Build: 1.17.1-37.0.11 - Mon Jul 26 21:24:39 GMT 2021
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lexmanos:
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Fix rounding related errors with small entity pathfinding. Closes #7730
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Build: 1.17.1-37.0.10 - Mon Jul 26 08:55:12 GMT 2021
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eerussianguy:
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Add modder-friendly way to edit the boat model / texture in custom boats (#7897)
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Build: 1.17.1-37.0.9 - Sun Jul 25 20:48:45 GMT 2021
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Commoble:
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Fix EntityRendererEventsTest crashing dedicated server when running forge_test_server in forgedev (#7930)
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Build: 1.17.1-37.0.8 - Sun Jul 25 10:08:29 GMT 2021
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gigaherz:
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Added RegisterClientReloadListenersEvent which lets you register reload listeners with appropriate timing.
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Added new entity rendering events.
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- EntityRenderersEvent.RegisterLayerDefinitions: Used to register layer definitions for entity models.
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- EntityRenderersEvent.RegisterRenderers: Used to register entity renderers.
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- EntityRenderersEvent.AddLayers: Called during resource reload after all renderers have been constructed and it's safe to add layers.
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Removed RenderingRegistry, which is now not necessary.
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Removed a few unused things.
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Fixes #7920
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Build: 1.17.1-37.0.7 - Sat Jul 24 18:19:07 GMT 2021
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cyborgmas:
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remove old direct GL call (#7907)
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supermartijn642:
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Pass the 'includeName' flag to the ItemTossEvent (#7894)
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Build: 1.17.1-37.0.5 - Sat Jul 24 14:42:12 GMT 2021
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supermartijn642:
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Expose RenderStateShard inner classes (#7895)
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In 1.17, all of the inner classes of `RenderStateShard` (`RenderStateShard.OverlayStateShard`, `RenderStateShard.WriteMaskStateShard`, etc.) have been changed to protected. These classes are needed however to create new `RenderType.CompositeRenderType`'s using `RenderType.CompositeState.CompositeStateBuilder`.
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Since these are protected inner classes, their constructors also can't be directly be obtained using `ObfuscationReflectionHelper`.
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Currently, any mod using custom `RenderType`'s will have to either:
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- add their own access transformer for the inner classes, or
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- extend `RenderStateShard` to access `RenderStateShard`'s inner classes, and extend `RenderType` to access `RenderType.CompositeRenderType`
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This PR changes the visibility of `RenderStateShard`'s inner classes to public in Forge's `accesstransformer.cfg`.
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cyborgmas:
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1.17 Fix InitGuiEvent (#7906)
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Build: 1.17.1-37.0.3 - Sat Jul 24 14:30:37 GMT 2021
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cyborgmas:
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added back attribute patches (#7886)
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Build: 1.17.1-37.0.2 - Sat Jul 24 00:26:10 GMT 2021
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lexmanos:
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Bump SecureJarHandler, and fix life cycle event's deferred work being on the incorrect thread/boot classloader.
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Build: 1.17.1-37.0.1 - Thu Jul 22 21:52:37 GMT 2021
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lexmanos:
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Bump SecureJarHandler to fix package meta issue. Closes #7881
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Fix version.json having duplicate libraries.
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