4.7.8.0
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# This is an archive of changelog messages from `tfa_loader.lua`.
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## 4.7.8.0
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* Added simple fallback HUD that displays when main 3D2D HUD is disabled (for stuff like firemode)
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* Changed default font used across the base
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* Added a hook that runs after base (re)registers all its fonts
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## 4.7.7.0
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* Added missing viewmodel checks
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* Added toggle for TTT weapons list auto-population
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@ -753,6 +753,11 @@ boolean GM:TFA_ShouldDrawStencilSight(Weapon weapon)
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-- Returns:
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-- 1. boolean - Return false to prevent reticle from drawing
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GM:TFA_FontsLoaded()
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-- Hook name: TFA_FontsLoaded
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-- Description: Called after base (re)registers all it's fonts
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-- State: Client
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---------------------------------------
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@ -128,6 +128,8 @@ tfa.hudsettings.label=HUD
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tfa.hudsettings.enabled=Use Custom HUD
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tfa.hudsettings.fadein=Ammo HUD Fadein Time
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tfa.hudsettings.hangtime=HUD Hang Time (after a reload, etc.)
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tfa.hudsettings.fallback=Enable Simple Fallback HUD
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tfa.hudsettings.fallback.desc=Displayed when 3D2D HUD is disabled, for providing essential information with custom HUDs
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tfa.hudsettings.crosshair.label=Crosshair
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tfa.hudsettings.crosshair.enabled=Use Custom Crosshair
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tfa.hudsettings.crosshair.dot=Use Crosshair Dot
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@ -192,6 +194,7 @@ tfa.about.version=Version %s
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tfa.about.author=Made by %s
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tfa.about.maintain=Maintained by %s and %s
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tfa.about.contributors=Additional contributions: %s
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tfa.about.font=Font bundled and used:
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tfa.about.changelog.label=Changelog/version history:
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tfa.about.changelog.btn.github=CHANGELOG.md @ GitHub
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tfa.about.changelog.btn.steam=Steam Change Notes
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