4.7.6.7
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# This is an archive of changelog messages from `tfa_loader.lua`.
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## 4.7.6.7
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* Fixed flat stat bars options breaking text display
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* Split up interface settings into groups
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## 4.7.6.6
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* Fixed unsight on bolt/pump after shooting not working properly
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* Fixed hard error when attachment depends on another attachment which is unavailable/not registered
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@ -124,9 +124,11 @@ tfa.perfsettings.ricochetspark.amount=Ricochet Spark Amount
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tfa.perfsettings.ricochetspark.life=Ricochet Spark Life
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tfa.perfsettings.penetrationdecal=Use Penetration Decal
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tfa.hudsettings.label=HUD
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tfa.hudsettings.enabled=Use Custom HUD
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tfa.hudsettings.fadein=Ammo HUD Fadein Time
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tfa.hudsettings.hangtime=HUD Hang Time (after a reload, etc.)
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tfa.hudsettings.crosshair.label=Crosshair
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tfa.hudsettings.crosshair.enabled=Use Custom Crosshair
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tfa.hudsettings.crosshair.dot=Use Crosshair Dot
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tfa.hudsettings.crosshair.triangular=Use Triangular Crosshair
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@ -142,6 +144,7 @@ tfa.hudsettings.crosshair.teamcolor.friendly=Team Hightlight Color: Friendly
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tfa.hudsettings.crosshair.outline.enabled=Enable Crosshair Outline
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tfa.hudsettings.crosshair.outline.width=Crosshair Outline Width
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tfa.hudsettings.crosshair.outline.color=Crosshair Outline Color
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tfa.hudsettings.hitmarker.label=Hitmarker
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tfa.hudsettings.hitmarker.enabled=Enable Hitmarker
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tfa.hudsettings.hitmarker.3d.all=3D Hitmarker For All Weapons
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tfa.hudsettings.hitmarker.3d.shotguns=3D Hitmarker For Shotguns
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@ -150,6 +153,7 @@ tfa.hudsettings.hitmarker.fadetime=Hitmarker Fade Time
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tfa.hudsettings.hitmarker.scale=Hitmarker Scale
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tfa.hudsettings.hitmarker.color=Hitmarker Color
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tfa.hudsettings.scalemul=HUD Size Multiplier
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tfa.hudsettings.keybindhints.label=Keybind Hints
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tfa.hudsettings.keybindhints.enabled=Enable Keybind Hints
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tfa.hudsettings.keybindhints.solidtime=Hint Solid Time
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tfa.hudsettings.keybindhints.fadeintime=Hint Fade In Time
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