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b3b51aefa5
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Bring back lazingly initialized perlin noise
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2024-04-10 10:07:44 +07:00 |
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318b689d2d
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Fix memory requirements of previous commit :)
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2024-04-10 09:55:28 +07:00 |
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e134554879
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Item drops stuff, but i accidentally inflated chunk memory requirements
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2024-04-09 23:24:33 +07:00 |
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8987dc5270
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Use linked map and linked set so placements appear in the same order as they were supplied by dungeon parts
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2024-04-09 10:59:20 +07:00 |
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c91b448e66
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More work on objects, orientations and spaces are working? kind of
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2024-04-09 10:56:50 +07:00 |
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c2e5b32c94
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Very compact dungeon representation in RAM, but it is quite slow
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2024-04-08 14:06:12 +07:00 |
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53bb3bd843
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Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
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2024-04-08 12:14:42 +07:00 |
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68f3d6aa29
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Flatten perlin noise structure, improving perfomance by margin of 4
не рузен
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2024-04-06 03:02:32 +07:00 |
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43e9c2412d
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Cave liquid
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2024-04-06 01:57:44 +07:00 |
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6f6150475e
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Grass generation
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2024-04-05 23:35:35 +07:00 |
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a839af1041
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Merge TicketList into ServerChunk
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2024-04-05 19:55:45 +07:00 |
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c3c928de92
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Terrain generation, staged async chunk loading
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2024-04-05 18:30:45 +07:00 |
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31ea958304
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Fix orbital warp actions
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2024-04-04 10:59:34 +07:00 |
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aea534add4
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Fix findRandomWorld not accounting for satellites
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2024-04-04 10:59:17 +07:00 |
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cb384be77a
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SkyParameters are now finally generated
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2024-04-04 10:50:46 +07:00 |
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55253f78d1
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Some fixes
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2024-04-04 01:00:48 +07:00 |
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db09de857b
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SystemWorld, fixed MWCRandom, event loops, universe io
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2024-04-04 00:31:57 +07:00 |
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3b2e1d06c3
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Actually load versioning.config
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2024-04-02 21:57:53 +07:00 |
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66a3f0304a
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Minor cleanup, VersionedAdapter
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2024-04-02 21:53:18 +07:00 |
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24fdf7ab70
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Coroutine scope for connection
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2024-04-02 20:38:03 +07:00 |
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209c1a5776
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TileEntities, WorldObject
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2024-04-02 20:07:11 +07:00 |
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cb63b47b12
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Some sky implementation work
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2024-03-30 20:12:40 +07:00 |
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ff746f43ae
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Delay perlin noise initialization until actually used
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2024-03-30 18:15:06 +07:00 |
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fd1a63a22c
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little bit polishing
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2024-03-30 15:02:12 +07:00 |
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6302661019
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Entity spatial index
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2024-03-30 12:36:17 +07:00 |
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f452cbeeb1
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Some polishing
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2024-03-29 18:01:17 +07:00 |
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21a13134a4
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Player warping test code
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2024-03-29 17:03:39 +07:00 |
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f2c2db2e9d
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ServerWorldTracker
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2024-03-28 22:29:21 +07:00 |
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77f19b77ff
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Rename MaterialModifier to TileModifier
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2024-03-28 21:54:55 +07:00 |
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0c60dd6a02
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Make worlds be capable of loading from disk, and capable of sending to legacy clients
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2024-03-28 21:43:47 +07:00 |
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6df7710dc2
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Fix some bloppers
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2024-03-28 19:19:24 +07:00 |
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602c21edfc
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Implemented all terrain selectors
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2024-03-28 18:32:52 +07:00 |
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c8683a15bd
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Move terrain selectors to ru.dbotthepony.kstarbound.world.terrain
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2024-03-28 13:34:01 +07:00 |
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1d5953eb36
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Move biome classes to world subpackage
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2024-03-28 13:32:21 +07:00 |
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b8a8e79819
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Entity.description
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2024-03-28 13:17:01 +07:00 |
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7973724193
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Compensate for system scheduler inaccuracy instead of spin locking
this eliminates CPU cycles burning
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2024-03-28 13:07:00 +07:00 |
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9b9856ebd1
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EntityDestroyPacket
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2024-03-28 13:01:57 +07:00 |
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bf5710542e
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Tile damaging?
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2024-03-28 10:15:43 +07:00 |
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a5192bc551
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Proper chunk tracking
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2024-03-27 23:09:52 +07:00 |
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82b09721fc
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Little more implementation
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2024-03-27 18:05:02 +07:00 |
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3579f46209
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2 Players in same place test
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2024-03-27 17:11:38 +07:00 |
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9bbef92ea9
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Fix not networking collision type
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2024-03-27 15:02:11 +07:00 |
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9c1772a766
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Functional serverside player network receive
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2024-03-27 14:30:44 +07:00 |
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551eac4072
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move defs/player to defs/actor/player
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2024-03-20 20:23:50 +07:00 |
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8149fcb48d
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More work towards implementing legacy protocol, new entity class tree
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2024-03-20 20:18:41 +07:00 |
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afc45aac92
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More legacy protocol implementation
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2024-03-20 12:39:21 +07:00 |
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94cc53b176
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Moar packets implemented, chat, tiles, broadcast, ...
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2024-03-20 00:22:26 +07:00 |
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21f3a66283
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Now original game client can properly connect and be on server, and also can request a disconnect
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2024-03-19 16:59:01 +07:00 |
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66aa99acc2
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NetworkedElement, Json RPC and ClientContextUpdate fixes
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2024-03-19 15:22:05 +07:00 |
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d37bad79c6
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WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
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2024-03-17 11:10:18 +07:00 |
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