c5fa4e4b59
Initial implementation of zstd instead of zlib in storage
2024-12-09 00:12:34 +07:00
de34b8ac5f
Reduce GC pressure when generating dungeons
2024-12-07 13:27:02 +07:00
3efedd7d22
Fix dungeon spawn retries being 1 smaller than normal
2024-12-02 12:32:33 +07:00
45e95f7f71
Implement dungeon breathable and gravity
2024-12-02 12:31:50 +07:00
885bccb2d2
Reorder messages
2024-12-02 12:29:37 +07:00
2b698be166
Fix previous commits
2024-12-01 13:37:22 +07:00
9947138eac
Implement entitiesLoungingIn
2024-12-01 11:26:12 +07:00
918b6ff95f
More work on NPCs, async network messages handling support
2024-11-30 16:46:43 +07:00
40d306544f
Even better event execution scheduling when eventloop is overloaded
2024-10-31 16:30:00 +07:00
09f7e8ac70
Misc fixes regarding NPC behavior tree, but they still dont function properly (except ship pet)
2024-09-06 19:55:01 +07:00
4bd85c0e0e
Update world entities storage format to be more compact
2024-08-11 00:15:36 +07:00
ebd2dd3ab1
Update imports
2024-08-10 23:40:26 +07:00
39cd0472b7
Bump kommons
2024-08-10 19:21:36 +07:00
57aea29da2
Add stream codec
2024-08-10 19:20:52 +07:00
7babb729b0
Little work for npc entity
2024-08-10 19:07:58 +07:00
f77cf29567
nextRange for floats
2024-08-10 19:07:45 +07:00
900ce863ae
Move tenant definition to proper actor package
2024-08-10 19:07:30 +07:00
c3d1c8c636
Update species struct
2024-08-10 19:07:17 +07:00
7346883f01
Intern created pathes
2024-08-10 19:07:01 +07:00
a17bb2a732
Don't know why, but all monsters do is constantly walk to left
2024-07-13 18:05:17 +07:00
6f2b8b7bbb
i regret going for third-party Lua-in-JVM implementation due to how bugged it is
2024-07-07 19:32:52 +07:00
307c67d976
Relaxed path finder "reached" check
2024-06-28 23:05:38 +07:00
d9b25c960d
Fix returnBest not being obeyed
2024-06-28 23:00:56 +07:00
34dcc68e15
Optimize StatusController.updateStats
2024-06-28 22:55:10 +07:00
f95bc9762f
Minimally working Monster entities
...
PathController, PathFinder
Actor movement controller Lua bindings
Game loading no longer block Universe thread, more efficient registry population synchronization
Environmental status effects now can be stat modifiers
2024-06-28 22:44:13 +07:00
5c6efaf03d
Implement quirk of Lua reference impl 'next', where removed key do not immediately become invisible to 'next'
2024-06-27 21:17:13 +07:00
77a9beb665
Per player system message, display notification in chat when player is kicked off world
2024-06-02 21:52:17 +07:00
56c154cc96
provideConfigBindings
2024-05-25 21:16:46 +07:00
242f372819
Don't do anything in invokeGlobal if init has not been called
2024-05-25 19:33:11 +07:00
1d77cf8f98
String.limit
2024-05-24 12:27:19 +07:00
56f4fe46a6
Kick player who spams entity messages instead of rejecting them
2024-05-22 19:05:12 +07:00
e2d27e34a5
Decouple add from nextFreeIndex in IdMap
2024-05-22 19:04:37 +07:00
5769cff60b
Wait for clients to disconnect (within reasonable timeframe) before initiating server shutdown
2024-05-22 19:04:05 +07:00
8ef6bead2c
Add missing defaults to StatusControllerConfig
2024-05-22 19:03:42 +07:00
6729f2decc
BasicNetworkedElement.bumpVersion call from outside now properly notifies listeners
2024-05-22 19:03:11 +07:00
06a202bf17
applyParameters variant for ActorMovementController
2024-05-22 19:02:47 +07:00
8eb1db919f
Intern strings originating from Lua
2024-05-22 19:02:19 +07:00
e81079479b
Add PersistentStatusEffect as typealias
2024-05-22 19:02:04 +07:00
d1865900f6
JsonPatch apply now accepts json reader promise
2024-05-22 19:01:49 +07:00
69e0a8737e
Update Color replacement to be actually useful
2024-05-22 19:01:27 +07:00
b41d45b3e9
Synchronize item registry loading using universe thread
2024-05-22 19:01:05 +07:00
a2cc4ba6c3
Cleaner server shutdown
2024-05-22 19:00:42 +07:00
0b3aac6189
Game loading now no longer blocks universe thread and it can perform other work
2024-05-22 18:59:57 +07:00
2f782d7825
NetworkedMap.markIndexDirty
2024-05-22 18:59:13 +07:00
b4902559ac
Fix crash related to starbound data structure being dumb
2024-05-22 18:59:02 +07:00
1b7076f04f
Use Lua's random in util bindings
2024-05-22 18:58:30 +07:00
96fdcccdd0
More random generator compat with original engine
2024-05-22 18:58:11 +07:00
032f32626e
Make RGBAColorTypeAdapter accept hex strings as input
2024-05-22 18:57:42 +07:00
16ccb84d3b
Don't let through long nicknames
2024-05-16 22:25:26 +07:00
19324c6247
Add cli command arguments
2024-05-16 19:32:08 +07:00