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178953bce7
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Geometry batching
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2023-09-23 22:40:31 +07:00 |
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4a1a26a493
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Text renderer batching
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2023-09-23 10:57:46 +07:00 |
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4c39ff2069
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Remove unused shader files
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2023-09-22 16:13:02 +07:00 |
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8d32daa840
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Lightmap support in uber shader
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2023-09-22 14:20:50 +07:00 |
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339891b6e2
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New shader render pipeline
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2023-09-22 12:24:08 +07:00 |
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60c5b2a9ab
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new sahders draft
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2023-09-20 14:07:57 +07:00 |
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123573e056
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Downgrade OpenGL to 3.3 since no 4.0+ features were used
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2023-09-18 19:58:40 +07:00 |
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3ad0e78c10
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Remove unused graphics stuff, merge GLStateTracker with StarboundClient
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2023-09-17 21:25:20 +07:00 |
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84e9fd842a
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Actual world lighting, world objects test
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2023-09-10 13:12:37 +07:00 |
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dc72bf1b18
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Remove gpu light rendering
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2023-09-04 11:00:00 +07:00 |
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2a7a62e6ed
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более унифицированные имена юниформов
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2023-02-21 12:58:15 +07:00 |
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08c2b5a685
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even more raycasted lights tests
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2022-09-16 19:54:41 +07:00 |
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5458a4a60d
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More GPU shadows tests
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2022-09-16 13:27:22 +07:00 |
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86a8c4a130
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more shadows tests
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2022-09-14 21:35:23 +07:00 |
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1254fb276c
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Soft light test
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2022-09-14 20:28:19 +07:00 |
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7eeb5f8a12
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Light renderer dispatcher
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2022-09-14 14:54:10 +07:00 |
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0614158a9c
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Shadows test
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2022-09-14 00:49:50 +07:00 |
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96c88aa725
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Liquid render!
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2022-09-11 17:55:47 +07:00 |
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0cf0bcea57
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Move shaders around
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2022-09-11 11:26:15 +07:00 |
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48cf205506
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more shader stuff, hue shift, color variants, liquid def loader test
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2022-09-10 22:30:34 +07:00 |
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5fe7668fe5
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Ну мы идем дальше
обрезка геометрии мира
тест коллизий
сущности
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2022-02-06 01:00:40 +07:00 |
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386874a674
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Отрисовка текста!
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2022-02-04 10:36:11 +07:00 |
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5b03608527
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Отрисовка фоновых тайлов!
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2022-02-03 14:09:34 +07:00 |
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4bd1cae5e1
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Тесселятор тайлов теперь знает про haltOnMatch
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2022-02-03 12:04:03 +07:00 |
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8a13a99713
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Оно существует
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2022-02-02 22:48:12 +07:00 |
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