Commit Graph

127 Commits

Author SHA1 Message Date
f452cbeeb1
Some polishing 2024-03-29 18:01:17 +07:00
21a13134a4
Player warping test code 2024-03-29 17:03:39 +07:00
f2c2db2e9d
ServerWorldTracker 2024-03-28 22:29:21 +07:00
77f19b77ff
Rename MaterialModifier to TileModifier 2024-03-28 21:54:55 +07:00
6df7710dc2
Fix some bloppers 2024-03-28 19:19:24 +07:00
602c21edfc
Implemented all terrain selectors 2024-03-28 18:32:52 +07:00
c8683a15bd
Move terrain selectors to ru.dbotthepony.kstarbound.world.terrain 2024-03-28 13:34:01 +07:00
b8a8e79819
Entity.description 2024-03-28 13:17:01 +07:00
9b9856ebd1
EntityDestroyPacket 2024-03-28 13:01:57 +07:00
bf5710542e
Tile damaging? 2024-03-28 10:15:43 +07:00
a5192bc551
Proper chunk tracking 2024-03-27 23:09:52 +07:00
3579f46209
2 Players in same place test 2024-03-27 17:11:38 +07:00
9bbef92ea9
Fix not networking collision type 2024-03-27 15:02:11 +07:00
9c1772a766
Functional serverside player network receive 2024-03-27 14:30:44 +07:00
551eac4072
move defs/player to defs/actor/player 2024-03-20 20:23:50 +07:00
8149fcb48d
More work towards implementing legacy protocol, new entity class tree 2024-03-20 20:18:41 +07:00
afc45aac92
More legacy protocol implementation 2024-03-20 12:39:21 +07:00
94cc53b176
Moar packets implemented, chat, tiles, broadcast, ... 2024-03-20 00:22:26 +07:00
66aa99acc2
NetworkedElement, Json RPC and ClientContextUpdate fixes 2024-03-19 15:22:05 +07:00
d37bad79c6
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
2024-03-17 11:10:18 +07:00
73cf5f596c
We welcome the Universe 2024-02-29 14:59:54 +07:00
fd233b9ab5
More work on legacy protocol 2024-02-12 16:06:51 +07:00
1e04b7e777
Bump kommons 2024-02-08 20:23:40 +07:00
8671c4bfad
More networking work 2024-02-08 19:59:39 +07:00
0eea0fa13f
More grinding on entities and their networking 2024-02-05 03:17:30 +07:00
666d746936
More networking workings 2024-02-04 14:26:45 +07:00
e9b2ae84d2
bump kommons 2024-02-03 23:04:16 +07:00
c5d1e0f4c7
Migrate to kommons 2024-02-03 20:41:51 +07:00
c65d3f1a88
Some renamings 2024-02-03 13:46:50 +07:00
8c731366af
USE_CAFFEINE_INTERNER compilation flag 2024-02-02 18:18:41 +07:00
cb38ecfde7
Move JsonUtils to json package 2024-02-02 12:30:22 +07:00
4d58f0ab71
Kind of more networking stuff 2024-02-02 12:09:22 +07:00
2b95bf5e3e
More work on chunk map and chunk tickets 2024-02-01 18:33:11 +07:00
a028694010
Functional chunk tickets, chunk source, player chunk tracking 2024-02-01 15:58:44 +07:00
b7ec73bf0f
Server and network test code 2024-01-28 16:13:07 +07:00
f58b0bca80
Actor movement controller 2024-01-25 19:46:41 +07:00
125af3141d
actor entity 2023-12-01 21:06:34 +07:00
b79161cca2
Load font from pak files, bootstrap window 2023-12-01 19:03:51 +07:00
2793154bbb
bring back very thin boxes instead of lines 2023-12-01 13:48:30 +07:00
4db69db0cd
Regular movement code port from original engine 2023-12-01 13:28:25 +07:00
2b94bfd41f
Collision detection updates 2023-11-20 14:18:57 +07:00
1526a1c127
Universe thread, more synchronization (to allow more pararllel code), initiate player movement test once again 2023-11-11 14:25:31 +07:00
8af66ff359
move json out of io package 2023-11-10 22:51:32 +07:00
792e0c6ff6
Original game tile collision geometry 2023-10-25 22:28:49 +07:00
064689fc25
Massively improve memory usage of world tiles 2023-10-22 10:12:39 +07:00
949ed802ad
Redesigned registry 2023-10-22 00:45:22 +07:00
8cd84a4501
Significantly reduce memory usage by cells 2023-10-19 08:13:57 +07:00
8afef646ae
Sparse chunk map instead of infinite chunk map, allowing to create huge worlds, without complexity of "infinite" worlds 2023-10-19 00:47:53 +07:00
93deb62d4b
Immutable chunk cells 2023-10-19 00:03:38 +07:00
ba0d792e83
Misc fixes 2023-10-18 22:36:46 +07:00