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f452cbeeb1
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Some polishing
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2024-03-29 18:01:17 +07:00 |
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21a13134a4
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Player warping test code
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2024-03-29 17:03:39 +07:00 |
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f2c2db2e9d
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ServerWorldTracker
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2024-03-28 22:29:21 +07:00 |
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77f19b77ff
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Rename MaterialModifier to TileModifier
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2024-03-28 21:54:55 +07:00 |
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6df7710dc2
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Fix some bloppers
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2024-03-28 19:19:24 +07:00 |
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602c21edfc
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Implemented all terrain selectors
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2024-03-28 18:32:52 +07:00 |
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c8683a15bd
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Move terrain selectors to ru.dbotthepony.kstarbound.world.terrain
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2024-03-28 13:34:01 +07:00 |
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b8a8e79819
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Entity.description
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2024-03-28 13:17:01 +07:00 |
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9b9856ebd1
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EntityDestroyPacket
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2024-03-28 13:01:57 +07:00 |
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bf5710542e
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Tile damaging?
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2024-03-28 10:15:43 +07:00 |
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a5192bc551
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Proper chunk tracking
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2024-03-27 23:09:52 +07:00 |
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3579f46209
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2 Players in same place test
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2024-03-27 17:11:38 +07:00 |
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9bbef92ea9
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Fix not networking collision type
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2024-03-27 15:02:11 +07:00 |
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9c1772a766
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Functional serverside player network receive
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2024-03-27 14:30:44 +07:00 |
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551eac4072
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move defs/player to defs/actor/player
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2024-03-20 20:23:50 +07:00 |
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8149fcb48d
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More work towards implementing legacy protocol, new entity class tree
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2024-03-20 20:18:41 +07:00 |
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afc45aac92
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More legacy protocol implementation
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2024-03-20 12:39:21 +07:00 |
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94cc53b176
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Moar packets implemented, chat, tiles, broadcast, ...
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2024-03-20 00:22:26 +07:00 |
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66aa99acc2
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NetworkedElement, Json RPC and ClientContextUpdate fixes
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2024-03-19 15:22:05 +07:00 |
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d37bad79c6
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WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
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2024-03-17 11:10:18 +07:00 |
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73cf5f596c
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We welcome the Universe
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2024-02-29 14:59:54 +07:00 |
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fd233b9ab5
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More work on legacy protocol
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2024-02-12 16:06:51 +07:00 |
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1e04b7e777
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Bump kommons
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2024-02-08 20:23:40 +07:00 |
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8671c4bfad
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More networking work
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2024-02-08 19:59:39 +07:00 |
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0eea0fa13f
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More grinding on entities and their networking
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2024-02-05 03:17:30 +07:00 |
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666d746936
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More networking workings
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2024-02-04 14:26:45 +07:00 |
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e9b2ae84d2
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bump kommons
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2024-02-03 23:04:16 +07:00 |
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c5d1e0f4c7
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Migrate to kommons
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2024-02-03 20:41:51 +07:00 |
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c65d3f1a88
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Some renamings
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2024-02-03 13:46:50 +07:00 |
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8c731366af
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USE_CAFFEINE_INTERNER compilation flag
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2024-02-02 18:18:41 +07:00 |
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cb38ecfde7
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Move JsonUtils to json package
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2024-02-02 12:30:22 +07:00 |
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4d58f0ab71
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Kind of more networking stuff
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2024-02-02 12:09:22 +07:00 |
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2b95bf5e3e
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More work on chunk map and chunk tickets
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2024-02-01 18:33:11 +07:00 |
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a028694010
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Functional chunk tickets, chunk source, player chunk tracking
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2024-02-01 15:58:44 +07:00 |
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b7ec73bf0f
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Server and network test code
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2024-01-28 16:13:07 +07:00 |
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f58b0bca80
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Actor movement controller
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2024-01-25 19:46:41 +07:00 |
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125af3141d
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actor entity
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2023-12-01 21:06:34 +07:00 |
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b79161cca2
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Load font from pak files, bootstrap window
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2023-12-01 19:03:51 +07:00 |
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2793154bbb
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bring back very thin boxes instead of lines
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2023-12-01 13:48:30 +07:00 |
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4db69db0cd
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Regular movement code port from original engine
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2023-12-01 13:28:25 +07:00 |
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2b94bfd41f
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Collision detection updates
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2023-11-20 14:18:57 +07:00 |
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1526a1c127
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Universe thread, more synchronization (to allow more pararllel code), initiate player movement test once again
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2023-11-11 14:25:31 +07:00 |
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8af66ff359
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move json out of io package
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2023-11-10 22:51:32 +07:00 |
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792e0c6ff6
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Original game tile collision geometry
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2023-10-25 22:28:49 +07:00 |
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064689fc25
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Massively improve memory usage of world tiles
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2023-10-22 10:12:39 +07:00 |
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949ed802ad
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Redesigned registry
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2023-10-22 00:45:22 +07:00 |
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8cd84a4501
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Significantly reduce memory usage by cells
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2023-10-19 08:13:57 +07:00 |
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8afef646ae
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Sparse chunk map instead of infinite chunk map, allowing to create huge worlds, without complexity of "infinite" worlds
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2023-10-19 00:47:53 +07:00 |
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93deb62d4b
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Immutable chunk cells
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2023-10-19 00:03:38 +07:00 |
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ba0d792e83
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Misc fixes
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2023-10-18 22:36:46 +07:00 |
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