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fffc0b6102
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Misc perfromance improvements
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2024-04-19 11:54:41 +07:00 |
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100afadd5c
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Blockable event loop without locking
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2024-04-19 11:27:55 +07:00 |
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a66de1133a
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Fix horizon mask
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2024-04-18 22:50:49 +07:00 |
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dc585273b7
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Misc fixes
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2024-04-18 21:25:25 +07:00 |
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eb6fef150e
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Rearrange code execution so objects are generated parallel to applying tile changes to world
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2024-04-18 21:06:40 +07:00 |
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fc6938fc35
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Deterministic dungeon containers
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2024-04-18 21:05:16 +07:00 |
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7857b8821e
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Working name generator
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2024-04-18 20:47:17 +07:00 |
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432f77a676
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More object placement fixes
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2024-04-18 19:18:47 +07:00 |
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432df454e2
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fix dumb mistake regarding anchors
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2024-04-18 18:52:19 +07:00 |
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4fc33b2cb6
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Fix TileModification having wrong code for reading hue shift from network
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2024-04-18 18:41:29 +07:00 |
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a0d3ddf595
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Fix wrong hue shift on modifiers
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2024-04-18 18:35:36 +07:00 |
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fde196ceae
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Fix jigsaw connectors having wrong understanding of "opposite"
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2024-04-18 18:35:27 +07:00 |
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3b642ffe40
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Remove "withRandom"
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2024-04-18 17:55:10 +07:00 |
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8f407465f5
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All composing terrain selectors now can reference other terrain selectors by name
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2024-04-18 16:54:05 +07:00 |
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edf33ca224
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Little more terrain
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2024-04-18 16:43:39 +07:00 |
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dbef69d6e6
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Terrain fixes
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2024-04-18 16:27:33 +07:00 |
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46900554c3
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Don't flush when writing universe time packet
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2024-04-18 14:52:05 +07:00 |
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32b8c4e6d5
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Make compareTo of bytestring faster
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2024-04-18 14:51:49 +07:00 |
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de735cc5b8
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Send network packets right away
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2024-04-18 14:31:08 +07:00 |
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bad3fd9b16
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Fix painting does nothing
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2024-04-18 14:23:32 +07:00 |
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adab78f0c0
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Improve StringByteString performance
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2024-04-18 14:09:44 +07:00 |
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3ead24267c
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Active item half functional
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2024-04-18 14:04:37 +07:00 |
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30ca2c9573
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Add random:randn
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2024-04-17 15:57:06 +07:00 |
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d755e6cd66
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Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements
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2024-04-17 15:35:32 +07:00 |
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9f52e2314d
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container objects "functional"
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2024-04-15 21:28:43 +07:00 |
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77aa05d9f3
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Loungeable objects, some cleanup to entities in general
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2024-04-14 20:59:01 +07:00 |
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403aac63de
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Some initial fixes for Lua bindings and stuff
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2024-04-14 11:48:19 +07:00 |
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c49c0e4393
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Make Luna strings considerably faster
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2024-04-14 02:03:02 +07:00 |
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8ee60c0f4d
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Some initial Lua bindings (object, animator, root, sb)
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2024-04-14 01:45:15 +07:00 |
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ba05b27deb
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Embed Luna as subproject
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2024-04-14 01:36:54 +07:00 |
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38b189ac88
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Remove old iteration of "avatar"
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2024-04-12 11:00:38 +07:00 |
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7f0f647494
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Wire connecting?
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2024-04-12 10:36:43 +07:00 |
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a46269aa15
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Performance improvement bits
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2024-04-12 10:24:47 +07:00 |
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164040b45b
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SpawnEntityPacket
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2024-04-11 20:36:23 +07:00 |
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8fe7a6f951
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Update all methods to not reference global timestep constant
this sets up ground for variable tick rate
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2024-04-11 15:06:32 +07:00 |
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7cd0f5e173
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TileModification packets
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2024-04-10 22:41:41 +07:00 |
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b3b51aefa5
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Bring back lazingly initialized perlin noise
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2024-04-10 10:07:44 +07:00 |
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318b689d2d
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Fix memory requirements of previous commit :)
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2024-04-10 09:55:28 +07:00 |
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e134554879
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Item drops stuff, but i accidentally inflated chunk memory requirements
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2024-04-09 23:24:33 +07:00 |
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8987dc5270
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Use linked map and linked set so placements appear in the same order as they were supplied by dungeon parts
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2024-04-09 10:59:20 +07:00 |
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c91b448e66
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More work on objects, orientations and spaces are working? kind of
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2024-04-09 10:56:50 +07:00 |
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c2e5b32c94
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Very compact dungeon representation in RAM, but it is quite slow
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2024-04-08 14:06:12 +07:00 |
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53bb3bd843
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Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
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2024-04-08 12:14:42 +07:00 |
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68f3d6aa29
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Flatten perlin noise structure, improving perfomance by margin of 4
не рузен
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2024-04-06 03:02:32 +07:00 |
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43e9c2412d
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Cave liquid
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2024-04-06 01:57:44 +07:00 |
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6f6150475e
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Grass generation
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2024-04-05 23:35:35 +07:00 |
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a839af1041
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Merge TicketList into ServerChunk
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2024-04-05 19:55:45 +07:00 |
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c3c928de92
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Terrain generation, staged async chunk loading
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2024-04-05 18:30:45 +07:00 |
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31ea958304
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Fix orbital warp actions
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2024-04-04 10:59:34 +07:00 |
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aea534add4
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Fix findRandomWorld not accounting for satellites
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2024-04-04 10:59:17 +07:00 |
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