Commit Graph

16 Commits

Author SHA1 Message Date
fffc0b6102
Misc perfromance improvements 2024-04-19 11:54:41 +07:00
d755e6cd66
Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements 2024-04-17 15:35:32 +07:00
8ee60c0f4d
Some initial Lua bindings (object, animator, root, sb) 2024-04-14 01:45:15 +07:00
7cd0f5e173
TileModification packets 2024-04-10 22:41:41 +07:00
b3b51aefa5
Bring back lazingly initialized perlin noise 2024-04-10 10:07:44 +07:00
53bb3bd843
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop) 2024-04-08 12:14:42 +07:00
68f3d6aa29
Flatten perlin noise structure, improving perfomance by margin of 4
не рузен
2024-04-06 03:02:32 +07:00
c3c928de92
Terrain generation, staged async chunk loading 2024-04-05 18:30:45 +07:00
db09de857b
SystemWorld, fixed MWCRandom, event loops, universe io 2024-04-04 00:31:57 +07:00
ff746f43ae
Delay perlin noise initialization until actually used 2024-03-30 18:15:06 +07:00
77f19b77ff
Rename MaterialModifier to TileModifier 2024-03-28 21:54:55 +07:00
0c60dd6a02
Make worlds be capable of loading from disk, and capable of sending to legacy clients 2024-03-28 21:43:47 +07:00
602c21edfc
Implemented all terrain selectors 2024-03-28 18:32:52 +07:00
94cc53b176
Moar packets implemented, chat, tiles, broadcast, ... 2024-03-20 00:22:26 +07:00
d37bad79c6
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
2024-03-17 11:10:18 +07:00
73cf5f596c
We welcome the Universe 2024-02-29 14:59:54 +07:00