Tritanium tools

This commit is contained in:
DBotThePony 2022-01-13 13:45:13 +07:00
parent a670671e21
commit c6fbd6aa78
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -6,12 +6,13 @@ import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.stats.StatFormatter;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.*;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.OreBlock;
import net.minecraft.world.level.block.SoundType;
@ -19,6 +20,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.material.MaterialColor;
import net.minecraftforge.common.ForgeTier;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
@ -99,144 +101,155 @@ public class Registry {
};
public static class Names {
private static ResourceLocation loc(String path) {
return new ResourceLocation(OverdriveThatMatters.MOD_ID, path);
}
// blocks
public static final ResourceLocation ANDROID_STATION = new ResourceLocation(OverdriveThatMatters.MOD_ID, "android_station"); // без рецепта
public static final ResourceLocation BATTERY_BANK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_bank"); // нужен рецепт
public static final ResourceLocation MATTER_DECOMPOSER = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_decomposer"); // есть рецепт
public static final ResourceLocation MATTER_CAPACITOR_BANK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_bank"); // есть рецепт
public static final ResourceLocation MATTER_CABLE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_cable"); // есть рецепт
public static final ResourceLocation PATTERN_STORAGE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "pattern_storage"); // есть рецепт
public static final ResourceLocation MATTER_SCANNER = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_scanner"); // есть рецепт
public static final ResourceLocation MATTER_PANEL = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_panel"); // есть рецепт
public static final ResourceLocation MATTER_REPLICATOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_replicator"); // есть рецепт
public static final ResourceLocation MATTER_BOTTLER = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_bottler"); // есть рецепт
public static final ResourceLocation DRIVE_VIEWER = new ResourceLocation(OverdriveThatMatters.MOD_ID, "drive_viewer"); // есть рецепт
public static final ResourceLocation DRIVE_RACK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "drive_rack"); // нужен рецепт (после улучшений)
public static final ResourceLocation ITEM_MONITOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "item_monitor"); // нужен рецепт (после улучшений)
public static final ResourceLocation ENERGY_COUNTER = new ResourceLocation(OverdriveThatMatters.MOD_ID, "energy_counter"); // нужен рецепт
public static final ResourceLocation CHEMICAL_GENERATOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "chemical_generator"); // нужен рецепт
public static final ResourceLocation ANDROID_STATION = loc("android_station"); // без рецепта
public static final ResourceLocation BATTERY_BANK = loc("battery_bank"); // нужен рецепт
public static final ResourceLocation MATTER_DECOMPOSER = loc("matter_decomposer"); // есть рецепт
public static final ResourceLocation MATTER_CAPACITOR_BANK = loc("matter_capacitor_bank"); // есть рецепт
public static final ResourceLocation MATTER_CABLE = loc("matter_cable"); // есть рецепт
public static final ResourceLocation PATTERN_STORAGE = loc("pattern_storage"); // есть рецепт
public static final ResourceLocation MATTER_SCANNER = loc("matter_scanner"); // есть рецепт
public static final ResourceLocation MATTER_PANEL = loc("matter_panel"); // есть рецепт
public static final ResourceLocation MATTER_REPLICATOR = loc("matter_replicator"); // есть рецепт
public static final ResourceLocation MATTER_BOTTLER = loc("matter_bottler"); // есть рецепт
public static final ResourceLocation DRIVE_VIEWER = loc("drive_viewer"); // есть рецепт
public static final ResourceLocation DRIVE_RACK = loc("drive_rack"); // нужен рецепт (после улучшений)
public static final ResourceLocation ITEM_MONITOR = loc("item_monitor"); // нужен рецепт (после улучшений)
public static final ResourceLocation ENERGY_COUNTER = loc("energy_counter"); // нужен рецепт
public static final ResourceLocation CHEMICAL_GENERATOR = loc("chemical_generator"); // нужен рецепт
public static final ResourceLocation DEBUG_EXPLOSION_SMALL = new ResourceLocation(OverdriveThatMatters.MOD_ID, "debug_explosion_small");
public static final ResourceLocation DEBUG_SPHERE_POINTS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "debug_sphere_points");
public static final ResourceLocation DEBUG_EXPLOSION_SMALL = loc("debug_explosion_small");
public static final ResourceLocation DEBUG_SPHERE_POINTS = loc("debug_sphere_points");
public static final ResourceLocation BLACK_HOLE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "black_hole");
public static final ResourceLocation CARGO_CRATE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "cargo_crate");
public static final ResourceLocation BLACK_HOLE = loc("black_hole");
public static final ResourceLocation CARGO_CRATE = loc("cargo_crate");
// building blocks
public static final ResourceLocation TRITANIUM_BLOCK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_block");
public static final ResourceLocation TRITANIUM_STRIPED_BLOCK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_striped_block");
public static final ResourceLocation TRITANIUM_BLOCK = loc("tritanium_block");
public static final ResourceLocation TRITANIUM_STRIPED_BLOCK = loc("tritanium_striped_block");
public static final ResourceLocation CARBON_FIBRE_BLOCK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "carbon_fibre_block");
public static final ResourceLocation CARBON_FIBRE_BLOCK = loc("carbon_fibre_block");
// capabilities
public static final ResourceLocation ANDROID_CAPABILITY = new ResourceLocation(OverdriveThatMatters.MOD_ID, "android_capability");
public static final ResourceLocation ANDROID_CAPABILITY = loc("android_capability");
// items
public static final ResourceLocation GRAVITATIONAL_DISRUPTOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "gravitational_disruptor");
public static final ResourceLocation GRAVITATIONAL_DISRUPTOR = loc("gravitational_disruptor");
public static final ResourceLocation PILL_ANDROID = new ResourceLocation(OverdriveThatMatters.MOD_ID, "pill_android");
public static final ResourceLocation PILL_HUMANE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "pill_humane");
public static final ResourceLocation PILL_ANDROID = loc("pill_android");
public static final ResourceLocation PILL_HUMANE = loc("pill_humane");
public static final ResourceLocation BATTERY_CRUDE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_crude");
public static final ResourceLocation BATTERY_BASIC = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_basic");
public static final ResourceLocation BATTERY_NORMAL = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_normal");
public static final ResourceLocation BATTERY_DENSE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_dense");
public static final ResourceLocation BATTERY_CAPACITOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_capacitor");
public static final ResourceLocation BATTERY_CREATIVE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "battery_creative");
public static final ResourceLocation BATTERY_CRUDE = loc("battery_crude");
public static final ResourceLocation BATTERY_BASIC = loc("battery_basic");
public static final ResourceLocation BATTERY_NORMAL = loc("battery_normal");
public static final ResourceLocation BATTERY_DENSE = loc("battery_dense");
public static final ResourceLocation BATTERY_CAPACITOR = loc("battery_capacitor");
public static final ResourceLocation BATTERY_CREATIVE = loc("battery_creative");
public static final ResourceLocation MATTER_CAPACITOR_PARTS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_parts");
public static final ResourceLocation MATTER_CAPACITOR_BASIC = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_basic");
public static final ResourceLocation MATTER_CAPACITOR_NORMAL = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_normal");
public static final ResourceLocation MATTER_CAPACITOR_DENSE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_dense");
public static final ResourceLocation MATTER_CAPACITOR_CREATIVE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_capacitor_creative");
public static final ResourceLocation MATTER_CAPACITOR_PARTS = loc("matter_capacitor_parts");
public static final ResourceLocation MATTER_CAPACITOR_BASIC = loc("matter_capacitor_basic");
public static final ResourceLocation MATTER_CAPACITOR_NORMAL = loc("matter_capacitor_normal");
public static final ResourceLocation MATTER_CAPACITOR_DENSE = loc("matter_capacitor_dense");
public static final ResourceLocation MATTER_CAPACITOR_CREATIVE = loc("matter_capacitor_creative");
public static final ResourceLocation PATTERN_DRIVE_NORMAL = new ResourceLocation(OverdriveThatMatters.MOD_ID, "pattern_drive_normal");
public static final ResourceLocation PATTERN_DRIVE_CREATIVE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "pattern_drive_creative");
public static final ResourceLocation PATTERN_DRIVE_NORMAL = loc("pattern_drive_normal");
public static final ResourceLocation PATTERN_DRIVE_CREATIVE = loc("pattern_drive_creative");
public static final ResourceLocation NUTRIENT_PASTE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nutrient_paste");
public static final ResourceLocation NUTRIENT_PASTE = loc("nutrient_paste");
public static final ResourceLocation PORTABLE_CONDENSATION_DRIVE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "portable_condensation_drive");
public static final ResourceLocation PORTABLE_DENSE_CONDENSATION_DRIVE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "portable_dense_condensation_drive");
public static final ResourceLocation PORTABLE_CONDENSATION_DRIVE = loc("portable_condensation_drive");
public static final ResourceLocation PORTABLE_DENSE_CONDENSATION_DRIVE = loc("portable_dense_condensation_drive");
// tools
public static final ResourceLocation TRITANIUM_SWORD = loc("tritanium_sword");
public static final ResourceLocation TRITANIUM_AXE = loc("tritanium_axe");
public static final ResourceLocation TRITANIUM_PICKAXE = loc("tritanium_pickaxe");
public static final ResourceLocation TRITANIUM_SHOVEL = loc("tritanium_shovel");
public static final ResourceLocation TRITANIUM_HOE = loc("tritanium_hoe");
// items: crafting components
public static final ResourceLocation TRITANIUM_INGOT = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_ingot");
public static final ResourceLocation TRITANIUM_INGOT = loc("tritanium_ingot");
public static final ResourceLocation MATTER_IO_PORT = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_io_port");
public static final ResourceLocation MATTER_TRANSFORM_MATRIX = new ResourceLocation(OverdriveThatMatters.MOD_ID, "matter_transform_matrix");
public static final ResourceLocation MATTER_IO_PORT = loc("matter_io_port");
public static final ResourceLocation MATTER_TRANSFORM_MATRIX = loc("matter_transform_matrix");
public static final ResourceLocation ENERGY_BUS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "energy_bus");
public static final ResourceLocation ELECTRIC_PARTS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "electric_parts");
public static final ResourceLocation ENERGY_BUS = loc("energy_bus");
public static final ResourceLocation ELECTRIC_PARTS = loc("electric_parts");
public static final ResourceLocation MACHINE_FRAME = new ResourceLocation(OverdriveThatMatters.MOD_ID, "machine_frame");
public static final ResourceLocation TRITANIUM_PLATE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_plate");
public static final ResourceLocation IRON_PLATE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "iron_plate");
public static final ResourceLocation COPPER_WIRING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "copper_wiring");
public static final ResourceLocation GOLD_WIRING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "gold_wiring");
public static final ResourceLocation MACHINE_FRAME = loc("machine_frame");
public static final ResourceLocation TRITANIUM_PLATE = loc("tritanium_plate");
public static final ResourceLocation IRON_PLATE = loc("iron_plate");
public static final ResourceLocation COPPER_WIRING = loc("copper_wiring");
public static final ResourceLocation GOLD_WIRING = loc("gold_wiring");
public static final ResourceLocation PORTABLE_CONDENSATION_DRIVE_CASING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "portable_condensation_drive_casing");
public static final ResourceLocation PORTABLE_DENSE_CONDENSATION_DRIVE_CASING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "portable_dense_condensation_drive_casing");
public static final ResourceLocation PORTABLE_CONDENSATION_DRIVE_CASING = loc("portable_condensation_drive_casing");
public static final ResourceLocation PORTABLE_DENSE_CONDENSATION_DRIVE_CASING = loc("portable_dense_condensation_drive_casing");
public static final ResourceLocation CIRCUIT_PLATING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "circuit_plating");
public static final ResourceLocation BASIC_CONTROL_CIRCUIT = new ResourceLocation(OverdriveThatMatters.MOD_ID, "basic_control_circuit");
public static final ResourceLocation ADVANCED_CONTROL_CIRCUIT = new ResourceLocation(OverdriveThatMatters.MOD_ID, "advanced_control_circuit");
public static final ResourceLocation CIRCUIT_PLATING = loc("circuit_plating");
public static final ResourceLocation BASIC_CONTROL_CIRCUIT = loc("basic_control_circuit");
public static final ResourceLocation ADVANCED_CONTROL_CIRCUIT = loc("advanced_control_circuit");
public static final ResourceLocation TRITANIUM_ORE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_ore");
public static final ResourceLocation DEEPSLATE_TRITANIUM_ORE = new ResourceLocation(OverdriveThatMatters.MOD_ID, "deepslate_tritanium_ore");
public static final ResourceLocation TRITANIUM_RAW_BLOCK = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_raw_block");
public static final ResourceLocation TRITANIUM_ORE_CLUMP = new ResourceLocation(OverdriveThatMatters.MOD_ID, "tritanium_ore_clump");
public static final ResourceLocation TRITANIUM_ORE = loc("tritanium_ore");
public static final ResourceLocation DEEPSLATE_TRITANIUM_ORE = loc("deepslate_tritanium_ore");
public static final ResourceLocation TRITANIUM_RAW_BLOCK = loc("tritanium_raw_block");
public static final ResourceLocation TRITANIUM_ORE_CLUMP = loc("tritanium_ore_clump");
// android features and research
public static final ResourceLocation AIR_BAGS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "air_bags");
public static final ResourceLocation AIR_BAGS = loc("air_bags");
public static final ResourceLocation LIMB_OVERCLOCKING = new ResourceLocation(OverdriveThatMatters.MOD_ID, "limb_overclocking");
public static final ResourceLocation LIMB_OVERCLOCKING_1 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "limb_overclocking_1");
public static final ResourceLocation LIMB_OVERCLOCKING_2 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "limb_overclocking_2");
public static final ResourceLocation LIMB_OVERCLOCKING_3 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "limb_overclocking_3");
public static final ResourceLocation LIMB_OVERCLOCKING_4 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "limb_overclocking_4");
public static final ResourceLocation LIMB_OVERCLOCKING = loc("limb_overclocking");
public static final ResourceLocation LIMB_OVERCLOCKING_1 = loc("limb_overclocking_1");
public static final ResourceLocation LIMB_OVERCLOCKING_2 = loc("limb_overclocking_2");
public static final ResourceLocation LIMB_OVERCLOCKING_3 = loc("limb_overclocking_3");
public static final ResourceLocation LIMB_OVERCLOCKING_4 = loc("limb_overclocking_4");
public static final ResourceLocation[] LIMB_OVERCLOCKING_LIST = new ResourceLocation[] { LIMB_OVERCLOCKING_1, LIMB_OVERCLOCKING_2, LIMB_OVERCLOCKING_3, LIMB_OVERCLOCKING_4 };
public static final ResourceLocation NANOBOTS = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots");
public static final ResourceLocation NANOBOTS_REGENERATION = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_regeneration");
public static final ResourceLocation NANOBOTS_REGENERATION_1 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_regeneration_1");
public static final ResourceLocation NANOBOTS_REGENERATION_2 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_regeneration_2");
public static final ResourceLocation NANOBOTS_REGENERATION_3 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_regeneration_3");
public static final ResourceLocation NANOBOTS_REGENERATION_4 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_regeneration_4");
public static final ResourceLocation NANOBOTS = loc("nanobots");
public static final ResourceLocation NANOBOTS_REGENERATION = loc("nanobots_regeneration");
public static final ResourceLocation NANOBOTS_REGENERATION_1 = loc("nanobots_regeneration_1");
public static final ResourceLocation NANOBOTS_REGENERATION_2 = loc("nanobots_regeneration_2");
public static final ResourceLocation NANOBOTS_REGENERATION_3 = loc("nanobots_regeneration_3");
public static final ResourceLocation NANOBOTS_REGENERATION_4 = loc("nanobots_regeneration_4");
public static final ResourceLocation[] NANOBOTS_REGENERATION_LIST = new ResourceLocation[] { NANOBOTS_REGENERATION_1, NANOBOTS_REGENERATION_2, NANOBOTS_REGENERATION_3, NANOBOTS_REGENERATION_4 };
public static final ResourceLocation NANOBOTS_ARMOR = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor");
public static final ResourceLocation NANOBOTS_ARMOR = loc("nanobots_armor");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_1 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_strength_1");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_2 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_strength_2");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_3 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_strength_3");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_1 = loc("nanobots_armor_strength_1");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_2 = loc("nanobots_armor_strength_2");
public static final ResourceLocation NANOBOTS_ARMOR_STRENGTH_3 = loc("nanobots_armor_strength_3");
public static final ResourceLocation[] NANOBOTS_ARMOR_STRENGTH_LIST = new ResourceLocation[] {
NANOBOTS_ARMOR_STRENGTH_1,
NANOBOTS_ARMOR_STRENGTH_2,
NANOBOTS_ARMOR_STRENGTH_3,
};
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_1 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_speed_1");
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_2 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_speed_2");
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_3 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "nanobots_armor_speed_3");
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_1 = loc("nanobots_armor_speed_1");
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_2 = loc("nanobots_armor_speed_2");
public static final ResourceLocation NANOBOTS_ARMOR_SPEED_3 = loc("nanobots_armor_speed_3");
public static final ResourceLocation[] NANOBOTS_ARMOR_SPEED_LIST = new ResourceLocation[] {
NANOBOTS_ARMOR_SPEED_1,
NANOBOTS_ARMOR_SPEED_2,
NANOBOTS_ARMOR_SPEED_3,
};
public static final ResourceLocation HYDRAULICS_OVERLOAD = new ResourceLocation(OverdriveThatMatters.MOD_ID, "hydraulics_overload");
public static final ResourceLocation HYDRAULICS_OVERLOAD_1 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "hydraulics_overload_1");
public static final ResourceLocation HYDRAULICS_OVERLOAD_2 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "hydraulics_overload_2");
public static final ResourceLocation HYDRAULICS_OVERLOAD_3 = new ResourceLocation(OverdriveThatMatters.MOD_ID, "hydraulics_overload_3");
public static final ResourceLocation HYDRAULICS_OVERLOAD = loc("hydraulics_overload");
public static final ResourceLocation HYDRAULICS_OVERLOAD_1 = loc("hydraulics_overload_1");
public static final ResourceLocation HYDRAULICS_OVERLOAD_2 = loc("hydraulics_overload_2");
public static final ResourceLocation HYDRAULICS_OVERLOAD_3 = loc("hydraulics_overload_3");
public static final ResourceLocation EXTENDED_REACH = new ResourceLocation(OverdriveThatMatters.MOD_ID, "extended_reach");
public static final ResourceLocation EXTENDED_REACH = loc("extended_reach");
// stats
public static final ResourceLocation DAMAGE_ABSORBED = new ResourceLocation(OverdriveThatMatters.MOD_ID, "damage_absorbed");
public static final ResourceLocation HEALTH_REGENERATED = new ResourceLocation(OverdriveThatMatters.MOD_ID, "health_regenerated");
public static final ResourceLocation POWER_CONSUMED = new ResourceLocation(OverdriveThatMatters.MOD_ID, "power_consumed");
public static final ResourceLocation DAMAGE_ABSORBED = loc("damage_absorbed");
public static final ResourceLocation HEALTH_REGENERATED = loc("health_regenerated");
public static final ResourceLocation POWER_CONSUMED = loc("power_consumed");
}
public static class Blocks {
@ -386,32 +399,54 @@ public class Registry {
}
public static class Items {
public static final Item ANDROID_STATION = new BlockItem(Blocks.ANDROID_STATION, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item BATTERY_BANK = new BlockItem(Blocks.BATTERY_BANK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_DECOMPOSER = new BlockItem(Blocks.MATTER_DECOMPOSER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_CAPACITOR_BANK = new BlockItem(Blocks.MATTER_CAPACITOR_BANK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_CABLE = new BlockItem(Blocks.MATTER_CABLE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item PATTERN_STORAGE = new BlockItem(Blocks.PATTERN_STORAGE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_SCANNER = new BlockItem(Blocks.MATTER_SCANNER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_PANEL = new BlockItem(Blocks.MATTER_PANEL, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_REPLICATOR = new BlockItem(Blocks.MATTER_REPLICATOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_BOTTLER = new BlockItem(Blocks.MATTER_BOTTLER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item DRIVE_VIEWER = new BlockItem(Blocks.DRIVE_VIEWER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item CARGO_CRATE = new BlockItem(Blocks.CARGO_CRATE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item TRITANIUM_ORE = new BlockItem(Blocks.TRITANIUM_ORE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item DEEPSLATE_TRITANIUM_ORE = new BlockItem(Blocks.DEEPSLATE_TRITANIUM_ORE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item TRITANIUM_RAW_BLOCK = new BlockItem(Blocks.TRITANIUM_RAW_BLOCK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item DRIVE_RACK = new BlockItem(Blocks.DRIVE_RACK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item ITEM_MONITOR = new BlockItem(Blocks.ITEM_MONITOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item ENERGY_COUNTER = new BlockItem(Blocks.ENERGY_COUNTER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item CHEMICAL_GENERATOR = new BlockItem(Blocks.CHEMICAL_GENERATOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem ANDROID_STATION = new BlockItem(Blocks.ANDROID_STATION, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem BATTERY_BANK = new BlockItem(Blocks.BATTERY_BANK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_DECOMPOSER = new BlockItem(Blocks.MATTER_DECOMPOSER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_CAPACITOR_BANK = new BlockItem(Blocks.MATTER_CAPACITOR_BANK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_CABLE = new BlockItem(Blocks.MATTER_CABLE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem PATTERN_STORAGE = new BlockItem(Blocks.PATTERN_STORAGE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_SCANNER = new BlockItem(Blocks.MATTER_SCANNER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_PANEL = new BlockItem(Blocks.MATTER_PANEL, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_REPLICATOR = new BlockItem(Blocks.MATTER_REPLICATOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem MATTER_BOTTLER = new BlockItem(Blocks.MATTER_BOTTLER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem DRIVE_VIEWER = new BlockItem(Blocks.DRIVE_VIEWER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem CARGO_CRATE = new BlockItem(Blocks.CARGO_CRATE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem TRITANIUM_ORE = new BlockItem(Blocks.TRITANIUM_ORE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem DEEPSLATE_TRITANIUM_ORE = new BlockItem(Blocks.DEEPSLATE_TRITANIUM_ORE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem TRITANIUM_RAW_BLOCK = new BlockItem(Blocks.TRITANIUM_RAW_BLOCK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem DRIVE_RACK = new BlockItem(Blocks.DRIVE_RACK, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem ITEM_MONITOR = new BlockItem(Blocks.ITEM_MONITOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem ENERGY_COUNTER = new BlockItem(Blocks.ENERGY_COUNTER, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem CHEMICAL_GENERATOR = new BlockItem(Blocks.CHEMICAL_GENERATOR, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item DEBUG_EXPLOSION_SMALL = new BlockItem(Blocks.DEBUG_EXPLOSION_SMALL, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item DEBUG_SPHERE_POINTS = new BlockItem(Blocks.DEBUG_SPHERE_POINTS, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem DEBUG_EXPLOSION_SMALL = new BlockItem(Blocks.DEBUG_EXPLOSION_SMALL, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem DEBUG_SPHERE_POINTS = new BlockItem(Blocks.DEBUG_SPHERE_POINTS, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item TRITANIUM_ORE_CLUMP = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item TRITANIUM_INGOT = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final ForgeTier TRITANIUM_COMPONENT;
static {
final var component = Ingredient.of(TRITANIUM_INGOT);
TRITANIUM_COMPONENT = new ForgeTier(
Tiers.IRON.getLevel(),
3072,
Tiers.IRON.getSpeed() * 1.1f,
3.5f,
16,
BlockTags.NEEDS_IRON_TOOL,
() -> component
);
}
public static final SwordItem TRITANIUM_SWORD = new SwordItem(TRITANIUM_COMPONENT, 4, -2.7f, new Item.Properties().tab(OverdriveThatMatters.CREATIVE_TAB));
public static final ShovelItem TRITANIUM_SHOVEL = new ShovelItem(TRITANIUM_COMPONENT, 1.5f, -2.4f, new Item.Properties().tab(OverdriveThatMatters.CREATIVE_TAB));
public static final AxeItem TRITANIUM_AXE = new AxeItem(TRITANIUM_COMPONENT, 8.5f, -3.4f, new Item.Properties().tab(OverdriveThatMatters.CREATIVE_TAB));
public static final PickaxeItem TRITANIUM_PICKAXE = new PickaxeItem(TRITANIUM_COMPONENT, 2, -2.8f, new Item.Properties().tab(OverdriveThatMatters.CREATIVE_TAB));
public static final HoeItem TRITANIUM_HOE = new HoeItem(TRITANIUM_COMPONENT, 0, -3.4f, new Item.Properties().tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_IO_PORT = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item MATTER_TRANSFORM_MATRIX = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item ENERGY_BUS = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
@ -427,7 +462,7 @@ public class Registry {
public static final Item BASIC_CONTROL_CIRCUIT = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item ADVANCED_CONTROL_CIRCUIT = new Item(new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final Item BLACK_HOLE = new BlockItem(Blocks.BLACK_HOLE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final BlockItem BLACK_HOLE = new BlockItem(Blocks.BLACK_HOLE, new Item.Properties().stacksTo(64).tab(OverdriveThatMatters.CREATIVE_TAB));
public static final ItemGravitationalDisruptor GRAVITATIONAL_DISRUPTOR = new ItemGravitationalDisruptor();
@ -556,6 +591,12 @@ public class Registry {
TRITANIUM_BLOCK.setRegistryName(Names.TRITANIUM_BLOCK);
TRITANIUM_STRIPED_BLOCK.setRegistryName(Names.TRITANIUM_STRIPED_BLOCK);
CARBON_FIBRE_BLOCK.setRegistryName(Names.CARBON_FIBRE_BLOCK);
TRITANIUM_SWORD.setRegistryName(Names.TRITANIUM_SWORD);
TRITANIUM_PICKAXE.setRegistryName(Names.TRITANIUM_PICKAXE);
TRITANIUM_SHOVEL.setRegistryName(Names.TRITANIUM_SHOVEL);
TRITANIUM_AXE.setRegistryName(Names.TRITANIUM_AXE);
TRITANIUM_HOE.setRegistryName(Names.TRITANIUM_HOE);
}
@SubscribeEvent
@ -634,6 +675,12 @@ public class Registry {
event.getRegistry().register(crate);
}
event.getRegistry().register(TRITANIUM_SWORD);
event.getRegistry().register(TRITANIUM_SHOVEL);
event.getRegistry().register(TRITANIUM_AXE);
event.getRegistry().register(TRITANIUM_PICKAXE);
event.getRegistry().register(TRITANIUM_HOE);
// OverdriveThatMatters.LOGGER.info("Registered items");
}
}