glitch renderer mixin fix

This commit is contained in:
YuRaNnNzZZ 2024-08-31 14:15:36 +03:00
parent 717bf4cea1
commit cb7cb9991f
Signed by: YuRaNnNzZZ
GPG Key ID: 5F71738C85A6006D

View File

@ -1,5 +1,6 @@
package ru.dbotthepony.mc.otm.mixin;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.server.packs.resources.ResourceProvider;
import org.spongepowered.asm.mixin.Mixin;
@ -12,7 +13,7 @@ import ru.dbotthepony.mc.otm.client.render.RenderHelperKt;
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Inject(
method = "render(FJZ)V",
method = "render(Lnet/minecraft/client/DeltaTracker;Z)V",
remap = false,
at = @At(
value = "INVOKE",
@ -20,7 +21,7 @@ public class MixinGameRenderer {
target = "Lcom/mojang/blaze3d/pipeline/RenderTarget;bindWrite(Z)V"
)
)
private void render(float p_109094_, long p_109095_, boolean p_109096_, CallbackInfo ci) {
private void render(DeltaTracker p_348648_, boolean p_109096_, CallbackInfo ci) {
GlitchRenderer.render();
}