594e6c9fbf
Androids don't need to breathe oxygen
2023-03-14 17:42:33 +07:00
312795df93
Change translucent to cutout
2023-03-14 13:15:38 +06:00
db2ab57bfc
don't trigger AndroidTravelUnderwater if you have air bags
2023-03-13 22:53:41 +07:00
dfa80af853
fix store all not storing everything if player level is 1 and has partial level
2023-03-13 22:37:25 +07:00
aa14577445
essence drive and capsule
2023-03-13 20:21:36 +06:00
be56aaae0c
Paint tritanium block and vents
2023-03-13 19:48:13 +06:00
40993cd504
Texture updates
2023-03-13 19:31:59 +06:00
95989fb101
Fatter mirror corners and darker vent overlay
2023-03-13 19:12:04 +06:00
a54104638a
Recipes for essence storage and essence servo
2023-03-13 19:27:08 +07:00
c67add64e6
Add missing essence storage description
2023-03-13 19:05:03 +07:00
a49316000b
Functional essence capsule drops!
2023-03-13 18:58:06 +07:00
398bff70b8
Add loottables, advancement and mineable tag to essence stuff
2023-03-13 18:44:17 +07:00
40da26033d
Essence storage, servo, capsules
2023-03-13 18:10:02 +07:00
5748908ac2
tick faaaster bana-na
2023-03-13 12:34:26 +07:00
2243b65cec
sigh
2023-03-13 10:40:38 +07:00
0b64ffafaa
Add MtU and complexity sorting buttons
2023-03-13 10:28:31 +07:00
5626ca22d8
Fix previous commit losing sign in fractional numbers
2023-03-13 10:05:20 +07:00
de67209d24
Do not store minus zero in Decimal
2023-03-13 09:47:37 +07:00
1ed2eb2134
Much more lenient Decimal, solving much more problems than it can potentially create
2023-03-13 09:43:18 +07:00
419097ce88
A bit smarter battery bank energy distribution
2023-03-13 09:28:41 +07:00
4437634234
revert wrong file removal
2023-03-13 09:24:55 +07:00
93440f44cc
Some changes to metal beam textures
2023-03-13 04:15:41 +06:00
8249c9a9cd
Junk metal and Metal mesh blocks
2023-03-13 04:15:25 +06:00
bec79a1ea5
android health bar + 1px wider energy bar
2023-03-12 20:16:18 +03:00
ab0943d4c4
Micro optimization
2023-03-12 22:17:34 +07:00
938df857cb
Fix wrong translation key
2023-03-12 20:48:30 +07:00
f88163d1e5
Battery bank now have configurable item and energy sides
2023-03-12 17:57:39 +07:00
aeeabe90ee
Tritanium plates as shield ingredient
2023-03-12 14:42:05 +07:00
b80fa51fbc
shrink zero-matter dust stack on split (even if it will never go truly empty)
2023-03-11 13:16:46 +03:00
45084e8fe0
DBotThePony — Сегодня, в 12:31
...
что
(closes #237 )
2023-03-11 12:55:55 +03:00
e2e256cf97
need to sleep
2023-03-11 14:57:19 +07:00
1b8e1d147f
Manually write android_immune_effects.json
...
to add effects from other mods easily
2023-03-11 14:38:54 +07:00
63f1f489a4
typo
2023-03-11 14:24:49 +07:00
2ec47c5d59
Don't use parallelStream
...
because https://github.com/MinecraftForge/EventBus/issues/44
2023-03-11 13:29:53 +07:00
d811a671c5
Fix block energy storage "deserializing" stuff even if it is missing
2023-03-11 12:05:30 +07:00
92c9339dbb
Потому-что свет должен знать, к какой лампе он принадлежит
2023-03-11 08:35:46 +07:00
9025036a6f
почему у прозрачного блока есть СТОРОНЫ БЛЯТЬ
2023-03-10 23:44:34 +03:00
288b2522c7
fix sword and android station emissive
2023-03-10 22:24:28 +03:00
0ea4669d49
pretty lomp.
2023-03-11 01:15:22 +07:00
e8d76a4a8e
жёстко какнул тегами + руды в креатив табе
2023-03-10 21:12:01 +03:00
ede087f4a0
lol
2023-03-10 23:25:26 +07:00
059d8e3065
Milk bucket matter values
2023-03-10 22:57:49 +07:00
8ce67a7fae
Make special recipe finder for crafting table recipes, make use of residue logic
2023-03-10 22:48:34 +07:00
574035774f
node shapegen.js cobblestone_generator
2023-03-10 02:36:08 +03:00
b74f465293
Merge remote-tracking branch 'origin/master'
2023-03-10 00:33:59 +06:00
7e914f010e
Make shields normal
2023-03-10 00:32:47 +06:00
e09eb0a7a7
Merge remote-tracking branch 'origin/master' into master
2023-03-09 21:02:48 +07:00
4dfb4c5234
Lenient matter value calculation
2023-03-09 21:02:32 +07:00
194aca51ea
Add matter value and complexity sorters
2023-03-09 16:51:30 +07:00
4810894d72
fix no_exosuit to no_exopack
2023-03-09 15:32:13 +07:00
3c66f2a9d8
Add missing prismarine shard matter value
2023-03-09 15:28:34 +07:00
cd95825460
почему-то не работает
2023-03-09 08:44:18 +03:00
f403ce9051
Remove query panel when pressing escape
2023-03-08 19:59:58 +07:00
33aadb2487
Fix window flashing being eternal
2023-03-08 17:11:31 +07:00
b37df1c347
Opening pattern or task frames now block inputs to main panel
2023-03-08 17:05:40 +07:00
c4b36d497f
Polishing fixes to TextInputPanel
2023-03-08 16:59:27 +07:00
fc0bc69488
more focus fixes
2023-03-08 15:08:10 +07:00
dd74643c67
Quick search in pattern grid
2023-03-08 09:34:06 +07:00
1315636948
how
2023-03-07 22:50:38 +07:00
a666c8ec2f
put tritanium before diamond
2023-03-07 22:48:30 +07:00
4039143974
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
...
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
gigaherz — 22.06.2022 13:53
we decided that we wouldn't support equivalent grades , due to API complexity, instead we recommend having one explicitly "just above the other but with an empty tag"
2023-03-07 22:34:30 +07:00
27c7ef7b50
Use TextInputPanel
2023-03-07 21:04:33 +07:00
c91124d25c
Align text vertically when not multilining
2023-03-07 21:04:25 +07:00
986be8fa1a
Un-hellish panel focus logic
2023-03-07 20:48:56 +07:00
fda82f3357
Fix creative matter capacitor not exposing Long.MAX_VALUE stored matter
2023-03-07 19:35:36 +07:00
9fd4c22c36
Fix referencing Decimal::deserializeNBT not pointing at proper function
2023-03-07 19:34:59 +07:00
75b06f34c2
Display total matter required, stored, and total complexity in pattern grid
2023-03-07 19:31:32 +07:00
b063175b8c
Undo caching of enum value codec
2023-03-06 18:18:02 +07:00
59f275c91e
Fix quickmove behaving weirdly
2023-03-06 15:41:45 +07:00
d7d731bea9
Fix being unable to repair shields or shears in anvil
...
:thinkies:
2023-03-06 15:28:41 +07:00
651759ddc3
Actual scroll position remember in pattern screen
2023-03-06 15:18:22 +07:00
f75880d5ed
Remove named fields from field synchronizer
2023-03-06 15:18:21 +07:00
3e4d6dcc11
Revisit enumvaluecodec
2023-03-06 15:18:20 +07:00
34f6767265
Add tritanium nugget to creative tab
2023-03-06 00:22:57 +07:00
6d434f2c2b
YuRaNnNzZZ — Сегодня, в 0:20
...
24??????????????????????????
2023-03-06 00:22:19 +07:00
441f358e12
Matter panel sorting (with buttons), cleanup nbt extensions
2023-03-06 00:21:06 +07:00
f4146ffea9
Tritanium anvil matter values
2023-03-03 22:09:12 +07:00
024d46638e
Multi packet mattery registry sync
2023-03-03 22:02:34 +07:00
f004c62990
Increase (de)compress buffer sizes
2023-03-03 21:26:44 +07:00
29777706aa
Compress matter registry packet
2023-03-03 21:24:25 +07:00
289c3642d5
Payload may not be larger than 1048576 bytes
2023-03-03 08:05:41 +07:00
6fa598d5fc
Add -> Once
2023-03-03 07:57:24 +07:00
fed79e273b
Окей
2023-03-02 23:51:06 +07:00
c671d2e13d
Wasn't the best idea to write immutable list helper with uppercase I
2023-03-02 22:17:22 +07:00
dd4be8b961
New quickmove implementation
2023-03-02 22:14:02 +07:00
d151fd6727
Display equipment in energy servo, display curios in android station
2023-03-02 20:55:41 +07:00
193489021b
Tritanium anvil model
2023-03-02 17:51:54 +06:00
d3cb715180
Merge remote-tracking branch 'origin/master'
2023-03-02 16:12:09 +06:00
0b74f5be27
гиршоку нужны blockstate
2023-03-02 17:11:26 +07:00
67ea5aeb2b
Merge remote-tracking branch 'origin/master'
2023-03-02 14:58:34 +06:00
04f8da559b
Add missing languagestrings to russian locale
2023-03-02 15:53:20 +07:00
d918654178
damn it
2023-03-02 14:15:58 +07:00
7364f7d2d8
Tritanium shield, exosuit upgrade modules texture update
2023-03-02 05:41:13 +06:00
8319b7c26d
YuRaNnNzZZ — Сегодня, в 15:51
...
он при репликации берёт какое-то количество
и оставляет после репликации
2023-02-28 17:27:39 +07:00
bd9ec5f4a3
вы не туда шутите
2023-02-27 21:31:56 +03:00
de68575848
Every KILL has it's ULTRA
...
- Jhon Ultrakill
2023-02-27 20:06:03 +03:00
0d33ce228a
do not generate shield model + shield blocking predicate
2023-02-27 10:49:27 +03:00
a85124224f
Tritanium shears, no idea where do i put a shield model since it makes a duplicate
2023-02-27 04:55:52 +06:00
813e7cda26
typo
2023-02-26 16:30:11 +07:00
3530c60e15
tags for armors/tools
...
+ forge tag appender fix
2023-02-25 20:23:15 +03:00
2ab3ccdf02
Add ignoreFlowRestrictions to moveEnergy
2023-02-25 22:13:17 +07:00
5adbcdb7b1
eeey
2023-02-25 22:08:15 +07:00
de69829cbc
Oh my god
2023-02-25 22:06:34 +07:00
ace592b74f
Energy servo item and energy configurations
2023-02-25 22:00:40 +07:00
1e48b00c2a
kot
2023-02-25 21:38:10 +07:00
13840d3dcc
forgot count
2023-02-25 21:14:51 +07:00
69077d97d2
More correct wording
2023-02-25 20:45:26 +07:00
eda537f460
YuRaNnNzZZ — 19.02.2023 12:24
...
и почему все слова в названии с большой буквы
инглишмен дохуя?
2023-02-25 20:42:45 +07:00
11fd2cb7bb
YuRaNnNzZZ — Сегодня, в 20:25
...
Тритановые Прутья
2023-02-25 20:33:59 +07:00
3f25afd9d9
Tritanium anvil, bars, shears, shield, nuggets
2023-02-25 20:25:26 +07:00
7c4ad1049e
sheeesh
2023-02-25 20:05:31 +07:00
f5840c4ca1
<???>
2023-02-25 18:37:44 +07:00
eb39675b15
Typo
2023-02-25 18:29:55 +07:00
f4db9b1e22
Ignore creative players
2023-02-25 18:24:53 +07:00
5b4c68b201
More achievements!
...
Travel underwater without Air Bags, fixes #209
Kill Elder Guardian without Air Bags, fixes #210
Kill the Wither as Android, fixes #206
2023-02-25 18:11:54 +07:00
9924711f31
Make UUIDIntModifiersMap compatible with savetables
2023-02-25 18:00:16 +07:00
c555b2f318
More savetables types, make savetables compatible to be nested
2023-02-25 17:59:52 +07:00
59689011a1
Fix soft deadlock in storage interfaces
2023-02-25 17:59:24 +07:00
a36e47c629
For the love of god
2023-02-24 14:31:26 +07:00
10e71d2ab8
sure buddy
2023-02-23 20:40:06 +07:00
53563e9982
Try to narrow down the issue with missing field id mappings
2023-02-23 19:01:20 +07:00
689d9cd5c1
Some fixes for holo signs save/load, fix for redstone control
2023-02-23 15:38:43 +07:00
a9b28a66ca
Create separate loot item function for saving tile nbt data
2023-02-23 15:11:45 +07:00
5b12be2ac4
deduplicate stuff
2023-02-23 02:10:57 +07:00
2db9e45291
Fix plate press being broken
2023-02-23 01:58:42 +07:00
259d944d0d
Fix push/pull of energy working while disabled by redstone
2023-02-21 16:13:34 +07:00
504033b65e
not so good attempt at improving clarity of configuration menu
2023-02-21 16:10:58 +07:00
3b53d65b29
Configurable energy handler working
2023-02-21 09:13:31 +07:00
9959f72db3
Fix invalid condition in imatteryenergystorage extractenergy
2023-02-19 13:26:53 +07:00
0a240fc37f
god damn it
2023-02-19 12:43:28 +07:00
3a108c3b13
fix using clientside method serverside
2023-02-19 12:41:39 +07:00
14c0ff1476
имейте в ввиду
2023-02-19 12:26:06 +07:00
32da00423e
More ConfigurableItemHandler tests
2023-02-19 12:08:55 +07:00
5db3d665f0
Get things a little cleanup after recent commits
2023-02-19 11:25:24 +07:00
3f8cf5abe6
Move slash in texture 1 pixel up
2023-02-19 01:08:56 +07:00
a54d2f940f
A lot of stuff related to configurable devices sides
2023-02-19 01:06:09 +07:00
5f5af4ed06
get rid of rigid ModeState dependency
2023-02-18 10:23:05 +07:00
d8648d7088
Capability subscriptions embedded into MatteryBlockEntity.Side
2023-02-18 09:59:09 +07:00
aab9e09e30
damn
2023-02-18 00:31:49 +07:00
0c06d6edb8
Move savetables logic to utility class
2023-02-18 00:18:09 +07:00
e9b753667a
Rename item handler impl, remove unused code
2023-02-17 14:58:10 +07:00
d66b96c791
Make children panels override tickInner
2023-02-17 14:46:12 +07:00
49caf1c0b2
Shrink cobblestone generator container size to 9
2023-02-17 13:28:50 +07:00
882d60ebc6
Fix android config not being built fully
2023-02-17 07:57:16 +07:00
4fc05e1f3a
Make everything revolve around block sides rather than anything else
...
*spontaneous combustion*
2023-02-16 21:53:20 +07:00
0ee5673ea9
A lot of refactoring related to block entities, capability helpers and save helpers
2023-02-16 13:12:29 +07:00
370aca1e6a
Cobblestone generator device
2023-02-15 17:35:58 +07:00
b254a705d7
applyNetworkPayload -> read
2023-02-15 14:24:24 +07:00
513ef21926
Idiot proof network read methods
2023-02-14 22:49:57 +07:00
a7266ec01e
Add missing pattern drives to creative menu
2023-02-10 21:27:28 +07:00