18ac57a632
YuRaNnNzZZ — Сегодня, в 7:02
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ЗАТО ТРУБОЙ Я ТУДА СОВАТЬ НЕ МОГУ НИЧЕГО
а точнее не могу когда там есть жидкость
2023-05-15 08:11:30 +07:00
1967b2869a
Update fluid handler conditions
2023-05-15 08:11:29 +07:00
fd236d8a53
Revert ":downs:"
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This reverts commit 205c45e25d
.
2023-05-12 18:10:59 +03:00
205c45e25d
:downs:
...
Revert ":upside_down:"
This reverts commit 6b3756a9de
.
2023-05-12 16:59:05 +03:00
5076a9f6e2
why did i do this
2023-05-11 12:45:55 +07:00
52b7e2b80e
this is not functional atm, so lets disable this completely
2023-05-11 12:41:47 +07:00
24df358add
Condition 'components != null' is always 'true'
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УВЫ БЛЯТЬ НЕ ТРУ
2023-05-11 02:24:03 +03:00
4dcf06ef35
Merge remote-tracking branch 'origin/master' into master
2023-05-09 11:21:19 +07:00
6b3756a9de
:upside_down:
2023-05-09 11:20:49 +07:00
431f3e11b8
Remove text position rounding (oh no)
2023-05-09 10:59:35 +07:00
f0fd5484ca
Add codec level range check in ChanceCondition
2023-05-09 10:29:17 +07:00
009b894374
Move ChanceCondition to codec
2023-05-09 10:27:30 +07:00
eabbd040d2
Get rid of IRandomizableItem, add proper data driven exopack slot upgrades
2023-05-09 10:24:59 +07:00
f177e796d7
offset itemstack decorations as well
2023-05-09 03:43:46 +03:00
61d4bf57a6
Added a tiny piece of metal to primed hammer
2023-05-09 05:07:46 +06:00
8d96615ddd
fix smelting/blasting recipe locations and move direct ResourceLocation calls to modLocation for datagen
2023-05-08 16:20:41 +03:00
f71bed5dae
Use prefix to merge result from codec with result json
2023-05-08 09:38:57 +07:00
d5bbd717b6
oops
2023-05-08 09:22:15 +07:00
73e082aeea
ItemStack already has codec
2023-05-08 00:10:10 +07:00
2ca00563e8
Codec2Serializer.embed
2023-05-08 00:09:49 +07:00
be43c59a2d
bytecode moment ( fix #249 )
2023-05-07 17:09:58 +03:00
0098302f39
YuRaNnNzZZ — Вчера, в 15:08
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ботинки приварены друг к другу
2023-05-07 16:54:28 +03:00
56ab86aa3f
carbon mesh and plasma repeater stored energy lang
2023-05-07 16:51:55 +03:00
325d1f5786
рецепты #254
2023-05-07 16:33:13 +03:00
a4888c1982
DBotThePony — Вчера, в 16:20
...
:umer:
Вопрос только в том, а почему не переместить типичные патчи в mixin
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ну и починил /clear для экзокостюма
2023-05-07 02:08:53 +03:00
c9fa920a82
Move energy sword sweep patch to mixin
2023-05-06 20:20:24 +07:00
b6ae90e743
Merge remote-tracking branch 'origin/master' into master
2023-05-06 20:13:40 +07:00
f26f5a51bb
"fix" one pixel item offset
2023-05-06 20:06:10 +07:00
738479b6ee
Procedural batteries in dungeons!
2023-05-06 19:55:02 +07:00
1a7f88211b
Allow setting energy of itemenergystorageimpl
2023-05-06 13:18:36 +07:00
82448924be
e
2023-05-06 13:18:07 +07:00
acf5ce9fbc
УВЫ
2023-05-05 17:11:55 +03:00
d0ffa85647
Make hammer deal actual damage when attacking mobs and make it not spammable
2023-04-26 17:50:17 +07:00
2feb540076
Rebalance explosive hammer config values to make it more practical
2023-04-26 17:31:17 +07:00
3e36725f9e
Move explosive hammer config to appropriate place
2023-04-26 17:29:37 +07:00
37a91c525e
Fix some issues regarding datagen
2023-04-26 16:54:46 +07:00
8661d95bdb
помогите
2023-04-26 06:40:17 +03:00
7e9d5ddbf8
Make it compile against 1.19.4
2023-04-26 08:21:31 +07:00
e60dda4810
Update tags datagen
2023-04-26 07:41:32 +07:00
d151ba46fb
Small adjustments
2023-04-24 16:29:11 +07:00
232eeec9be
Вот гиршок твоя броня
2023-04-18 10:28:56 +07:00
70f38c7e54
Remove unnecessary "thrusters" on tritanium armor
2023-04-17 02:40:21 +06:00
7eaf180827
make
2023-04-17 02:37:48 +06:00
17abc2e29b
Item textures for simple trarmor
2023-04-17 02:37:05 +06:00
8f8f7db0a8
Simple tritanium armor textures
...
I am too afraid to touch things in it to add a SIMPLE 2D LAYER ARMOR so i'll leave actually adding it
2023-04-17 01:47:37 +06:00
d3f97bfaa3
Move procedural exopack slot upgrade to proper subpackage
2023-04-16 21:18:37 +07:00
85aa5e7ce9
hmm
2023-04-16 19:30:52 +07:00
2ba1edf88d
Fix imports
2023-04-16 19:15:04 +07:00
cdd6ef9eb3
Sort item classes to subpackages, correct some code
2023-04-16 19:10:27 +07:00
c5d9ba34dd
Simple Tritanium Armor, some balancing to regular tritanium armor
2023-04-16 12:43:20 +07:00
3976c6da56
Make tritanium armor absorb 3/4 of cosmir radiation
2023-04-16 10:11:32 +07:00
e2a300259c
Swap execution order in moveEnergy
2023-04-16 10:05:46 +07:00
b7434d632c
Try to move as much as possible energy between energy storages
2023-04-16 00:09:16 +07:00
a65fb6d829
Merge remote-tracking branch 'origin/master' into master
2023-04-15 23:47:48 +07:00
8d63488d72
oh my god are you serious?
2023-04-15 23:46:47 +07:00
1828704859
Remove storage blocks from machines list
2023-04-15 15:41:05 +07:00
ba326b9fb8
Add profiled energy storage to most of machines
2023-04-15 14:09:24 +07:00
8afa21ae16
Profiled energy storage!
2023-04-14 23:58:38 +07:00
8c32a2cd7a
Put constants in decimal cache
2023-04-14 23:58:17 +07:00
20bbaec62a
Kotlin? Hello?
2023-04-14 22:45:39 +07:00
5df3a06fcb
Perish
2023-04-14 19:20:25 +06:00
60ac4d60d2
did i deadass rollback this
2023-04-14 19:19:26 +06:00
addd088cc4
Sort matter json namespaces according to mod order
2023-04-14 14:59:02 +07:00
a51398e220
Fix mattery gui tracking last mattery player state wrong
2023-04-14 13:06:13 +07:00
130240e02a
Tritanium bars, but with proper model
2023-04-14 12:59:33 +07:00
de972f1688
Merge remote-tracking branch 'origin/master'
2023-04-13 23:34:28 +06:00
90fa7593f8
Carbon mesh recipe
2023-04-13 23:41:57 +07:00
2a910d2f96
OM NOM NOM
2023-04-13 22:28:35 +06:00
56a8831364
Merge remote-tracking branch 'origin/master'
2023-04-13 21:54:36 +06:00
bd357dad5f
Add is_primed property to hammer
2023-04-13 22:53:54 +07:00
951df4a7d1
explosive hammer model
2023-04-13 21:06:39 +06:00
08ca69fb0f
Merge remote-tracking branch 'origin/master' into master
2023-04-13 21:08:04 +07:00
8760fc3ec0
Explosive Hammer
2023-04-13 21:07:29 +07:00
f0076aca99
Fix EMP damage missing itemstack
2023-04-13 19:23:25 +07:00
ff4c24d5f6
Fix EMP damage not being actually dealt
2023-04-13 19:23:06 +07:00
607512cf1b
Texture updates
2023-04-11 23:01:57 +06:00
50b19c3a31
Make shield use reinforced stuff too, also more edits
2023-04-11 04:27:11 +06:00
89847ac34a
texture stuff
2023-04-11 04:19:29 +06:00
6a9df1d79b
Liquid running gif
2023-04-11 04:06:53 +06:00
fc27199ce2
а где
2023-04-10 17:08:29 +03:00
3870428f5d
окно в европу
2023-04-10 16:58:51 +03:00
0bbe07f921
Fix non stackable items not getting moved to filtered slots first
2023-04-10 19:26:45 +07:00
9a1323ba46
AEUUGHH
2023-04-10 02:30:46 +06:00
8093d314d7
b
2023-04-10 02:28:56 +06:00
cf5d0455cf
a
2023-04-10 01:22:23 +06:00
5e444300a1
Fluid tank is now transparent
2023-04-08 20:43:05 +06:00
d92dde8966
Use FluidUtil.interactWithFluidHandler
2023-04-08 01:40:14 +07:00
85ed4802f4
lol
2023-04-07 20:13:28 +07:00
13bfa7f2b2
Add datagen for fluid capsule and fluid tank
2023-04-07 20:11:34 +07:00
c3568a7fc1
Фиксим гигаприколы с IFluidHandler
2023-04-07 19:53:30 +07:00
56f3395c47
Oops
2023-04-07 18:50:14 +06:00
cc1b944eba
Fluid tank and capsule
2023-04-07 18:48:14 +06:00
0eb9d99e3b
Mesh and Reinforced Tritanium textures
2023-04-07 18:12:02 +06:00
509630ca35
More lenient "fill" checks
2023-04-06 15:16:39 +07:00
7ce73bdb52
Make fluid tanks drop item contents when broken
2023-04-06 15:13:32 +07:00
90f345a2d9
Fluid tanks
...
general improvements to SI prefix formatter
networking regarding fluid stacks
Own fluid handler implementations
2023-04-06 15:07:11 +07:00
82e410ad33
Use onItemUseFirst
2023-04-02 15:10:13 +07:00
516de507e4
Fluid capsules test
2023-04-02 14:48:28 +07:00
6c4c40073e
Merge remote-tracking branch 'origin/master' into master
2023-03-28 09:06:19 +07:00
7d5a585897
perish 3
2023-03-27 18:55:21 +06:00
828b8d1039
Add a slight animation to Android station's holograms + LET IT GLOW
2023-03-27 18:53:55 +06:00
8928e8e31b
Perish 2
2023-03-27 18:27:57 +06:00
ae622739b9
Revert "Perish"
...
This reverts commit 5b0988f08e
.
2023-03-27 18:18:05 +06:00
51c23b425c
Cargo crates texture update
2023-03-27 18:17:14 +06:00
5b0988f08e
Perish
2023-03-27 18:13:46 +06:00
42dcd22043
hmm
2023-03-27 18:34:20 +07:00
2752a82225
Active engine model (WIP)
2023-03-26 19:18:12 +06:00
77cb483774
Oops
2023-03-26 17:05:22 +06:00
cbde740747
ACKSHUALLY
2023-03-26 16:53:01 +06:00
d373393a5c
use array
2023-03-26 15:42:44 +07:00
faf43657fc
Androids no longer get hunger from "eating" raw food
2023-03-26 15:35:48 +07:00
7869d686f7
Fix crash caused by panel removing itself during tick
2023-03-26 15:16:16 +07:00
dd7ec5d839
CAGO 2
2023-03-25 23:05:43 +03:00
c81f181c46
Merge remote-tracking branch 'origin/master'
2023-03-25 23:39:27 +06:00
44d4c6bbbe
Tritanium bars (pls fix)
2023-03-25 23:39:12 +06:00
a7dbae85ab
Essence storage funni
2023-03-25 23:38:20 +06:00
20f7ef45ed
Matter Reconstructor
2023-03-25 23:37:41 +06:00
a1fd948266
Add missing auto align to curios panel in matter reconstructor
2023-03-25 21:20:56 +07:00
581f337198
Don't use Streams.concat because they don't improve performance here
2023-03-25 20:51:29 +07:00
b4aee84249
Specify battery bank item handler as inputOutput
2023-03-25 20:38:55 +07:00
2bdefcf3c4
Specify all sides as input/output if inputOutput is present
2023-03-25 20:37:43 +07:00
f683f5acf8
Allow to extract matter containers from matter capacitor bank
2023-03-25 20:37:20 +07:00
065dd8bbe6
Add item configuration to matter capacitor bank
2023-03-25 20:27:48 +07:00
37400a2d5d
Rename item handler/energy config classes
2023-03-25 20:16:39 +07:00
ed04506507
Add item, energy and redstone configs to rest of machines
2023-03-25 20:15:21 +07:00
2da70e777f
Use type specific methods
2023-03-25 12:22:42 +07:00
6cc5659c43
Make menu widgets be just containers for synchronized fields
2023-03-25 11:33:27 +07:00
0902c445f6
Avoid excessive re-checks at the same tick
2023-03-25 09:16:11 +07:00
d21a4653e1
Matter reconstructor proper GUI
2023-03-25 09:09:46 +07:00
9adf18cd76
Use hash map for sideless caps
2023-03-25 00:56:11 +07:00
65c9a83b81
optimize imports
2023-03-25 00:34:32 +07:00
5b36988ac1
Rename itemrepairer to matter reconstructor internally everywhere but resource location
2023-03-25 00:31:55 +07:00
df130211c3
Add matter reconstructor controls
2023-03-25 00:30:17 +07:00
917a498e1e
Make matter reconstructor work only with anvil repair items by default
2023-03-25 00:20:28 +07:00
2f770e6e70
Account research percent of patterns in system in matter reconstructor
2023-03-25 00:11:35 +07:00
013fc649b2
Structurize decorative recipes
2023-03-24 23:53:51 +07:00
d2da3535c1
Clarify variable
2023-03-24 23:32:14 +07:00
11e3ff5161
Nerf matter capacity of matter reconstructor
2023-03-24 23:31:16 +07:00
72d4cdf29b
Move JsonArraySpliterator to proper package
2023-03-24 23:30:29 +07:00
66140d33a2
Item repairer recipe
2023-03-24 23:28:06 +07:00
d1978d7e04
Pattern panel now properly react to removed replication tasks
2023-03-24 20:59:05 +07:00
c6ded6b134
Fix displaying the same gauge twice
2023-03-24 20:37:30 +07:00
5f16804feb
New graph implementation
2023-03-24 20:25:35 +07:00
ebc41b808a
Merge remote-tracking branch 'origin/master' into master
2023-03-23 19:12:59 +07:00
f0caf66b68
Fix containerhandler stack size logic
2023-03-23 15:15:04 +07:00
2b4a8ec2c4
:sip:
2023-03-23 08:13:54 +07:00
5b1d52489e
CombinedItemHandler no longer checks underlying handlers if they are mattery container handlers
2023-03-23 08:05:04 +07:00
d47e5b3d7a
ConfigurableItemHandler now has inputOutput variant
2023-03-23 08:04:41 +07:00
e3993f439e
Item repairer block
2023-03-22 23:48:23 +07:00
aa31ff4cce
Fix wrong bounds operations when extracting matter from grid
2023-03-22 17:49:46 +07:00
9f6927cb8a
Multiplication of matter values
2023-03-20 18:06:08 +07:00
0481507217
Battery bank a bit smarter distribution
2023-03-20 18:05:57 +07:00
ec99243b15
Increase ZPM matter values again
2023-03-20 14:14:25 +07:00
198c9b4aa3
essence storage block shape
...
оно компилится и похуй
2023-03-19 19:05:20 +03:00
8c3eabb3bd
ship wreckage structure
2023-03-19 07:36:18 +06:00
b57b954e5c
essence storage glows oooo
2023-03-19 00:13:40 +06:00
f2dbe915d4
Merge remote-tracking branch 'origin/master'
2023-03-18 22:44:04 +06:00
3f2deae863
essence storage and essence servo
2023-03-18 22:40:52 +06:00
0de73d9eb2
Remove leftover phantom denied spawn trigger
2023-03-18 23:24:45 +07:00
75186cc272
METAL JUNK RU!! !
2023-03-18 22:04:20 +06:00
89c2a99dfe
METAL JUNK TEXTURE 4!!! ! !!!!
2023-03-18 21:57:40 +06:00
38e4c078fe
Fix health bar rendering when it shouldn't
2023-03-18 20:57:23 +07:00
04c295a359
Semantic fix for remove of MutablePredicateIterator
2023-03-18 16:29:42 +07:00
9f78291b79
Remove "phantom not spawned" achievement
2023-03-18 16:24:22 +07:00
ce224d6fe7
Remove the most useless mob in the game from ever spawning when not asked to
2023-03-18 16:20:23 +07:00
4068444e63
Buff attack boost even more
2023-03-18 15:28:03 +07:00
fcd1de644a
Fix nanobots armor almost instantly regenerating all armor layers
2023-03-18 15:27:15 +07:00
24aa9bfcbc
Add missing ∞ to quantum creative battery
2023-03-18 15:22:46 +07:00
e01d319517
Typo
2023-03-18 15:21:13 +07:00
90e6fe5f5d
Greatly buff android attack boost
2023-03-18 15:13:53 +07:00
2314b7d91c
a
2023-03-18 14:47:29 +07:00
f68d3e749d
Rename computed field factories to be prefixed with computed
...
to avoid shooting in foot
2023-03-18 14:25:21 +07:00
982554d2f0
Fix computed boolean field being ambiguous
2023-03-18 14:11:39 +07:00
9a841bf43b
Specify type specific properties of some field synchronizer users
2023-03-18 11:41:19 +07:00
d32cffe86b
Fix binding android wheel to mouse button breaking everything
2023-03-18 11:14:37 +07:00
743f9b64f1
Surprised FloatSupplier does not exist in either fastutil nor java base
...
loal
2023-03-18 08:42:11 +07:00
fdae27844a
Reimagine IConditionalTickable
2023-03-18 08:34:56 +07:00
6b3e80b629
Make tick list even faster
2023-03-18 08:21:12 +07:00
3672b9c3ac
Split field synchronizer into its own package
2023-03-18 08:11:34 +07:00
48a156cd9a
Reimplement variable length int field synchronizers, mark Supplier interface as deprecated
2023-03-18 07:49:58 +07:00
b4225af353
Type specific primitive fields in field synchronizer
2023-03-18 01:17:32 +07:00
34ed1322ba
Avoid unnecessary comparison
2023-03-17 23:34:35 +07:00
1e68baea9d
Revert using open hash set in dirtyFields
2023-03-17 23:08:33 +07:00
5b5c4de9f7
Fix energy counter setting ioLimit to not null when it is missing from nbt tag
2023-03-17 22:48:48 +07:00
4c97c99ee6
Format as readable research tooltips
2023-03-17 19:00:16 +07:00
f5b55f3ab1
oh my god
2023-03-17 18:18:55 +07:00
dfb0f5d3f3
Fix default text align being wrong, fix shadow not being aligned
2023-03-17 17:25:43 +07:00
f3b824b484
Use tick list for adding "tick once" stuff
2023-03-17 15:20:15 +07:00
bc99bc0c41
Add TickList to mattery player capability
2023-03-17 14:35:58 +07:00
8511c2c01b
Merge TimerQueue into TickList
2023-03-17 14:32:22 +07:00
a289d9d1c1
Add actuallyRemoved method to exopack menu
2023-03-17 14:08:27 +07:00
13f140ac31
Disable "store xp" buttons when player has no xp
2023-03-16 23:36:23 +07:00
5f95f9e75a
One more wrong exopack locale id
2023-03-16 23:26:55 +07:00
bcd810a5aa
Rebalance matter capacity values once again
2023-03-16 23:24:07 +07:00
6b2909fc1c
Fix addMatterValue speculation being wrong with negative matter values
2023-03-16 23:18:30 +07:00
704225cd9f
Rebalance matter capacitors' capacity
2023-03-16 22:48:15 +07:00
4c4b07ea4e
OTM singleplayer edition
2023-03-16 22:30:06 +07:00
d0963c7fe9
Ignore slotsChanged when removing exopack menu
2023-03-16 22:03:08 +07:00
8bcc169c62
Micro optimize MatteryBlockEntity#getCapability
2023-03-16 21:56:40 +07:00
d9190efdf1
Micro optimization involving marking fields dirty in endpoints
2023-03-16 21:53:34 +07:00
b7e58c09ff
Fix RectangleButtonPanel adding extra space when not required
2023-03-16 21:45:07 +07:00
833284db6f
Fix wrong translation strings involving exopack
2023-03-16 21:44:04 +07:00
9cfd1e2119
Make use of Curios' SlotModifiersUpdatedEvent
2023-03-16 21:41:15 +07:00
3c61a03fd8
User defined slot filters on MatteryContainer level, streamlined slot-level filter interface, cargo crates now allow slots to be filtered
2023-03-16 21:30:19 +07:00
30f07e2fed
Inventory filters preview
2023-03-16 07:56:48 +07:00
3354c698c4
Check if we gonna automate anything before checking neighbour slot count
2023-03-15 07:52:37 +07:00
1c8995f8ae
Merge remote-tracking branch 'origin/master' into master
2023-03-15 07:19:26 +07:00
873b0aa889
why did i do this
2023-03-15 07:19:11 +07:00
0d1f5d866a
Merge remote-tracking branch 'origin/master'
2023-03-15 00:20:36 +06:00
d8a9b0e15b
Merge remote-tracking branch 'origin/master' into master
2023-03-14 22:55:46 +07:00
934366000b
[CHAT] <cd3y> дбот добавь возможность красить Floor Tile после крафта
...
[CHAT] <cd3y> белывй
[CHAT] <cd3y> белый
2023-03-14 22:33:07 +07:00
5ecfc99533
DBotThePony — Сегодня, в 17:11
...
ах да
ты просил визуалку брони наноботов
так тыж сделал полоску хп, можно туда и наноботов влепить
:Pogomega:
2023-03-14 18:09:46 +03:00
9b270b6891
Division free energy distribution in battery bank
2023-03-14 21:38:05 +07:00
9b92221221
HOLY SHIT
2023-03-14 20:56:46 +07:00
8dfc3fe88f
Merge remote-tracking branch 'origin/master'
2023-03-14 19:04:14 +06:00
d65717e213
Pillar textures
2023-03-14 18:32:54 +06:00
4e064c2ac5
🙏 thanks ad astra
2023-03-14 19:16:11 +07:00
34aaab371e
Androids now get damaged without spacesuits on planets without atmosphere
2023-03-14 17:42:35 +07:00
2c745a302f
fix ad astra temperature system
2023-03-14 17:42:34 +07:00
efc1642254
Revert "Manually write android_immune_effects.json"
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This reverts commit 1b8e1d147f
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because minecraft engine is stupid
2023-03-14 17:42:34 +07:00
594e6c9fbf
Androids don't need to breathe oxygen
2023-03-14 17:42:33 +07:00
312795df93
Change translucent to cutout
2023-03-14 13:15:38 +06:00
db2ab57bfc
don't trigger AndroidTravelUnderwater if you have air bags
2023-03-13 22:53:41 +07:00
dfa80af853
fix store all not storing everything if player level is 1 and has partial level
2023-03-13 22:37:25 +07:00
aa14577445
essence drive and capsule
2023-03-13 20:21:36 +06:00
be56aaae0c
Paint tritanium block and vents
2023-03-13 19:48:13 +06:00
40993cd504
Texture updates
2023-03-13 19:31:59 +06:00
95989fb101
Fatter mirror corners and darker vent overlay
2023-03-13 19:12:04 +06:00
a54104638a
Recipes for essence storage and essence servo
2023-03-13 19:27:08 +07:00
c67add64e6
Add missing essence storage description
2023-03-13 19:05:03 +07:00
a49316000b
Functional essence capsule drops!
2023-03-13 18:58:06 +07:00
398bff70b8
Add loottables, advancement and mineable tag to essence stuff
2023-03-13 18:44:17 +07:00
40da26033d
Essence storage, servo, capsules
2023-03-13 18:10:02 +07:00
5748908ac2
tick faaaster bana-na
2023-03-13 12:34:26 +07:00
2243b65cec
sigh
2023-03-13 10:40:38 +07:00
0b64ffafaa
Add MtU and complexity sorting buttons
2023-03-13 10:28:31 +07:00
5626ca22d8
Fix previous commit losing sign in fractional numbers
2023-03-13 10:05:20 +07:00
de67209d24
Do not store minus zero in Decimal
2023-03-13 09:47:37 +07:00
1ed2eb2134
Much more lenient Decimal, solving much more problems than it can potentially create
2023-03-13 09:43:18 +07:00
419097ce88
A bit smarter battery bank energy distribution
2023-03-13 09:28:41 +07:00
4437634234
revert wrong file removal
2023-03-13 09:24:55 +07:00
93440f44cc
Some changes to metal beam textures
2023-03-13 04:15:41 +06:00
8249c9a9cd
Junk metal and Metal mesh blocks
2023-03-13 04:15:25 +06:00
bec79a1ea5
android health bar + 1px wider energy bar
2023-03-12 20:16:18 +03:00
ab0943d4c4
Micro optimization
2023-03-12 22:17:34 +07:00
938df857cb
Fix wrong translation key
2023-03-12 20:48:30 +07:00
f88163d1e5
Battery bank now have configurable item and energy sides
2023-03-12 17:57:39 +07:00
aeeabe90ee
Tritanium plates as shield ingredient
2023-03-12 14:42:05 +07:00
b80fa51fbc
shrink zero-matter dust stack on split (even if it will never go truly empty)
2023-03-11 13:16:46 +03:00
45084e8fe0
DBotThePony — Сегодня, в 12:31
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что
(closes #237 )
2023-03-11 12:55:55 +03:00
e2e256cf97
need to sleep
2023-03-11 14:57:19 +07:00
1b8e1d147f
Manually write android_immune_effects.json
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to add effects from other mods easily
2023-03-11 14:38:54 +07:00
63f1f489a4
typo
2023-03-11 14:24:49 +07:00
2ec47c5d59
Don't use parallelStream
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because https://github.com/MinecraftForge/EventBus/issues/44
2023-03-11 13:29:53 +07:00
d811a671c5
Fix block energy storage "deserializing" stuff even if it is missing
2023-03-11 12:05:30 +07:00
92c9339dbb
Потому-что свет должен знать, к какой лампе он принадлежит
2023-03-11 08:35:46 +07:00
9025036a6f
почему у прозрачного блока есть СТОРОНЫ БЛЯТЬ
2023-03-10 23:44:34 +03:00
288b2522c7
fix sword and android station emissive
2023-03-10 22:24:28 +03:00
0ea4669d49
pretty lomp.
2023-03-11 01:15:22 +07:00
e8d76a4a8e
жёстко какнул тегами + руды в креатив табе
2023-03-10 21:12:01 +03:00
ede087f4a0
lol
2023-03-10 23:25:26 +07:00
059d8e3065
Milk bucket matter values
2023-03-10 22:57:49 +07:00
8ce67a7fae
Make special recipe finder for crafting table recipes, make use of residue logic
2023-03-10 22:48:34 +07:00
574035774f
node shapegen.js cobblestone_generator
2023-03-10 02:36:08 +03:00
b74f465293
Merge remote-tracking branch 'origin/master'
2023-03-10 00:33:59 +06:00
7e914f010e
Make shields normal
2023-03-10 00:32:47 +06:00
e09eb0a7a7
Merge remote-tracking branch 'origin/master' into master
2023-03-09 21:02:48 +07:00
4dfb4c5234
Lenient matter value calculation
2023-03-09 21:02:32 +07:00
194aca51ea
Add matter value and complexity sorters
2023-03-09 16:51:30 +07:00
4810894d72
fix no_exosuit to no_exopack
2023-03-09 15:32:13 +07:00
3c66f2a9d8
Add missing prismarine shard matter value
2023-03-09 15:28:34 +07:00
cd95825460
почему-то не работает
2023-03-09 08:44:18 +03:00
f403ce9051
Remove query panel when pressing escape
2023-03-08 19:59:58 +07:00
33aadb2487
Fix window flashing being eternal
2023-03-08 17:11:31 +07:00
b37df1c347
Opening pattern or task frames now block inputs to main panel
2023-03-08 17:05:40 +07:00
c4b36d497f
Polishing fixes to TextInputPanel
2023-03-08 16:59:27 +07:00
fc0bc69488
more focus fixes
2023-03-08 15:08:10 +07:00
dd74643c67
Quick search in pattern grid
2023-03-08 09:34:06 +07:00
1315636948
how
2023-03-07 22:50:38 +07:00
a666c8ec2f
put tritanium before diamond
2023-03-07 22:48:30 +07:00
4039143974
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
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If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
gigaherz — 22.06.2022 13:53
we decided that we wouldn't support equivalent grades , due to API complexity, instead we recommend having one explicitly "just above the other but with an empty tag"
2023-03-07 22:34:30 +07:00
27c7ef7b50
Use TextInputPanel
2023-03-07 21:04:33 +07:00
c91124d25c
Align text vertically when not multilining
2023-03-07 21:04:25 +07:00
986be8fa1a
Un-hellish panel focus logic
2023-03-07 20:48:56 +07:00
fda82f3357
Fix creative matter capacitor not exposing Long.MAX_VALUE stored matter
2023-03-07 19:35:36 +07:00
9fd4c22c36
Fix referencing Decimal::deserializeNBT not pointing at proper function
2023-03-07 19:34:59 +07:00
75b06f34c2
Display total matter required, stored, and total complexity in pattern grid
2023-03-07 19:31:32 +07:00
b063175b8c
Undo caching of enum value codec
2023-03-06 18:18:02 +07:00
59f275c91e
Fix quickmove behaving weirdly
2023-03-06 15:41:45 +07:00
d7d731bea9
Fix being unable to repair shields or shears in anvil
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:thinkies:
2023-03-06 15:28:41 +07:00
651759ddc3
Actual scroll position remember in pattern screen
2023-03-06 15:18:22 +07:00
f75880d5ed
Remove named fields from field synchronizer
2023-03-06 15:18:21 +07:00
3e4d6dcc11
Revisit enumvaluecodec
2023-03-06 15:18:20 +07:00
34f6767265
Add tritanium nugget to creative tab
2023-03-06 00:22:57 +07:00
6d434f2c2b
YuRaNnNzZZ — Сегодня, в 0:20
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24??????????????????????????
2023-03-06 00:22:19 +07:00
441f358e12
Matter panel sorting (with buttons), cleanup nbt extensions
2023-03-06 00:21:06 +07:00
f4146ffea9
Tritanium anvil matter values
2023-03-03 22:09:12 +07:00
024d46638e
Multi packet mattery registry sync
2023-03-03 22:02:34 +07:00
f004c62990
Increase (de)compress buffer sizes
2023-03-03 21:26:44 +07:00
29777706aa
Compress matter registry packet
2023-03-03 21:24:25 +07:00