Commit Graph

327 Commits

Author SHA1 Message Date
9bbff0403a
a 2022-09-11 01:21:33 +07:00
194a7e479c
Redo vertex builder 2022-09-11 01:10:40 +07:00
48cf205506
more shader stuff, hue shift, color variants, liquid def loader test 2022-09-10 22:30:34 +07:00
19cf788d87
dyom 2022-09-08 21:44:02 +07:00
3c0bd56b0a
Remove technical limitation of ILayeredRenderer 2022-09-08 21:32:56 +07:00
32c2932a6a
rename 2022-09-08 21:26:26 +07:00
122a951b56
Material modifier render test 2022-09-08 21:24:54 +07:00
bd5a6f3259
Fix renderLayeredList updating current z layer wrong 2022-09-08 20:56:17 +07:00
404c3dd6d1
Reified generics for lists 2022-09-08 19:53:44 +07:00
0879e5e7a9
Correct readingFolder 2022-08-26 22:33:42 +07:00
7c318966d5
Move tile definition and render template to KConcreteTypeAdapter 2022-08-26 22:30:32 +07:00
d3396ddb7c
KConcreteTypeAdapter functional 2022-08-26 20:44:00 +07:00
e2b17f5761
KConcreteTypeAdapter test 2022-08-26 16:29:37 +07:00
0866edcb74
More circular world test 2022-08-05 11:40:39 +07:00
2653d043a9
Circular world test 2022-08-05 11:32:50 +07:00
51a43d70be
More stuff
Scrolling callbacks
Improved btree reader
noclip controls
2022-08-04 17:28:37 +07:00
dcc06319c6
Rename proto classes to be more descriptive 2022-07-30 13:15:37 +07:00
aa9d379d41
Move classes around 2022-07-29 14:06:03 +07:00
af97c80cdd
Get rid of chunk tuples as we know them
because they are useless in this form
2022-07-29 13:59:31 +07:00
c1d19d951d
btreedb reading test 2022-07-28 21:44:04 +07:00
067da35ada
reenable vsync 2022-07-28 00:48:54 +07:00
aeb14c9a63
more parallax tests
which yield nothing lulmao
2022-07-27 19:12:29 +07:00
f65a247511
Delete old file 2022-06-17 23:08:00 +07:00
4870f6921a
Docs 2022-06-17 23:05:33 +07:00
7504c1381d
Fix non looping animation being broken 2022-06-17 23:05:26 +07:00
d87e672fe7
update test location 2022-06-17 22:19:16 +07:00
b02477fc1a
Json function parsing? 2022-03-09 00:39:21 +07:00
bf458c2921
Move kvector and kbox2d to their own repos 2022-02-27 21:00:57 +07:00
b1ee5bf66d
Parallax definition loading 2022-02-23 20:01:02 +07:00
97e28ca0ee
Dungeon json parsing 2022-02-22 09:22:43 +07:00
186144c8cc
Use AVL tree for chunk map 2022-02-22 07:35:23 +07:00
66d7a267b2
Added some variants to readers 2022-02-21 21:48:27 +07:00
a3282098b1
timer 2022-02-21 17:56:57 +07:00
a3f4cf8338
Projectile physics test 2022-02-21 17:00:09 +07:00
135671cc20
Don't rethrow exceptions, just let them pass through 2022-02-21 12:36:48 +07:00
35e5b64606
Going up the stairs again 2022-02-21 12:16:42 +07:00
05e21deb57
Measure surface rather than perimeter 2022-02-21 09:15:25 +07:00
4474026fd4
Try to resolve ghost collision 2022-02-20 21:31:09 +07:00
d9c4b0aee2
Chunk collision improvement test 2022-02-20 21:20:49 +07:00
4a02a0e0de
Box2d integration test 2022-02-20 17:20:42 +07:00
c82c89dfec
Misc fixes 2022-02-20 14:38:42 +07:00
6b32d0f0c4
Rename Body to B2Body and Fixture to B2Fixture 2022-02-20 14:33:57 +07:00
27a870fcf0
Streamline KBox2D api by removing unnecessary interfaces 2022-02-20 14:32:53 +07:00
721d2a2029
Include kbox2d and kvector in assembled jar 2022-02-20 13:38:31 +07:00
1580467bc5
Move everything to kvector, implement more stuff 2022-02-20 13:26:49 +07:00
d1c71f4a2a
Clarify inverse and cofactor 2022-02-19 21:10:03 +07:00
d0b3c7347c
Inverse, cofactor and adjugate matrices 2022-02-19 20:52:27 +07:00
cb1bec0328
KVector initial commit 2022-02-19 18:48:44 +07:00
d715aa35a1
KBox2D 2022-02-17 11:49:50 +07:00
ad8910d098
Подгрузка описания прожектайлов и их тест рендер 2022-02-10 22:16:17 +07:00