Commit Graph

3767 Commits

Author SHA1 Message Date
7f299a6dec
Provide Unit (singleton) codecs 2025-03-18 18:58:49 +07:00
f7a4623830
Provide convenient unit packet registration 2025-03-18 18:56:23 +07:00
c9dca76870
Provide Unit (singleton) codecs 2025-03-18 18:55:55 +07:00
ef2602895b
Declare VanillaMenuTypes#register as internal 2025-03-18 18:41:09 +07:00
0a0b0e3819
Merge branch '1.21' into new-container-api 2025-03-18 18:40:39 +07:00
442a7b7496
Declare event listener functions as internal 2025-03-18 18:40:07 +07:00
2f016a76a6
Declare registerNetworkPackets as internal 2025-03-18 18:27:54 +07:00
8f40717ff6
Change quickmove slot priority to consider hotbar slots last, to match vanilla behavior 2025-03-17 23:15:54 +07:00
7f362a95a2
Rearrange icons in quickmove 2025-03-17 23:01:58 +07:00
a84df28cf8
Rearrange icons in quickmove 2025-03-17 22:28:02 +07:00
03c64425a9
Add take all, restock, full restock buttons 2025-03-17 21:08:10 +07:00
d41d331e0f
Merge branch '1.21' into new-container-api 2025-03-17 11:24:15 +07:00
5b68a6c7ba
Add "quick move" to/from storage graphics 2025-03-17 11:23:51 +07:00
d89d5b9672
Add "quick move" to/from storage graphics 2025-03-17 11:23:34 +07:00
ee4b12e687
Improved "quick move" code in menus 2025-03-16 23:41:33 +07:00
9a5614de65
Don't drop experience capsules when keepInventory is enabled 2025-03-16 17:29:13 +07:00
95f19bc18f
Merge branch '1.21' into new-container-api 2025-03-16 00:31:14 +07:00
df5c8dc6aa
Make Matter Decomposer throttle for 1 tick when buffer can't fit all matter produced 2025-03-16 00:31:05 +07:00
d5a9632c97
Move SortInput to upper level 2025-03-15 22:26:47 +07:00
cf32fd9d2a
Extract moveItemStackToSlots static context 2025-03-15 17:43:41 +07:00
427b5f9179
Merge branch '1.21' into new-container-api 2025-03-15 13:23:43 +07:00
f599f1c2b9
Fix saturation going negative 2025-03-15 13:23:34 +07:00
fd9960bd86
Remove HandlerFilter 2025-03-15 11:38:26 +07:00
962ecb1996
Use nextDouble() because PRNG provides 64 bit numbers 2025-03-15 10:42:45 +07:00
7c6d58b782
Merge branch '1.21' into new-container-api 2025-03-15 10:15:31 +07:00
42386e1fbe
Update commentary on otmRandom 2025-03-15 10:08:02 +07:00
5d15425fa4
Merge branch '1.21' into new-container-api 2025-03-15 10:06:27 +07:00
b7b2b8095c
Revert "Remove otmRandom"
This reverts commit 5a016bef

The way OTM uses random generator in its code will quickly cause LCG used in Minecraft to show its bias
because LCG in minecraft samples its highest 48 bits, which gives us at best 2^16 period in the lowest bit returned by LCG.
Which it doesn't sound bad, it quickly causes RNG become biased the quicker/more it is sampled on each tick, especially considering
some may use `level.random.nextInt(chance) == 0` to determine chance of something happening,
which will get extremely biased on heavy RNG congested environment
If we avoid sampling Level's generator this much, we won't suffer from bias in our own code, as well as avoid biasing other mods this much.

The "2^16 period" problem is also might be the reason why Entities get their own instance of RandomSource, and Mob Goals use random exactly the way described above (`nextInt(chance)`), which can and will suffer from bias the moment mob exists in world for more than 2^16 ticks (but actual bias will happen sooner because RNG is not sampled only once per tick, obviously)
2025-03-15 10:04:16 +07:00
0efc520782
Implement faster lookup methods for Slotted Container as well 2025-03-15 00:18:02 +07:00
8b38504a26
Derive hasEmptySlots, isEmpty, countItem from other methods 2025-03-14 23:10:25 +07:00
69d9aaab50
Fast implementation of some methods in EnhancedContainer 2025-03-14 22:15:58 +07:00
448041fe2e
More specialized versions of iterators in IEnhancedContainer 2025-03-14 22:09:32 +07:00
bc5ad7f37b
кипяточек 2025-03-14 19:47:13 +07:00
70c5382e9d
Always use slotted addItem implementation in containers 2025-03-14 19:45:28 +07:00
01215d647c
Cache hasFilterableSlots in CombinedContainer 2025-03-14 19:40:01 +07:00
3a5f37bd76
Specify argument names explicitly 2025-03-14 19:32:17 +07:00
4ab667b37e
Ooprs!!1 2025-03-14 19:32:04 +07:00
2943026dd5
Add generic param to CombinedContainer 2025-03-14 19:06:49 +07:00
90a22a093d
Don't create filter syncher for IPlayerInventorySlot 2025-03-14 18:57:14 +07:00
c43be6eb62
Remove IContainer 2025-03-14 18:40:10 +07:00
59eab74b44
Remove IMatteryContainer 2025-03-14 18:38:28 +07:00
bdeb740df0
Remove ShadowContainer and MatteryContainer 2025-03-14 18:35:22 +07:00
621661c9fe
Remove MatteryCraftingContainer usage 2025-03-14 18:34:19 +07:00
d0904da1db
Remove remaining MatteryContainer usages 2025-03-14 18:32:28 +07:00
05bdff6a37
Remove unused class 2025-03-14 18:31:01 +07:00
b076d29560
Declare IEnhancedContainer as having generic parameter Slot 2025-03-14 18:29:51 +07:00
a2263c5725
Update MatteryPlayer to use Enhanced containers instead of Mattery containers 2025-03-14 18:11:39 +07:00
d57371ca13
Merge branch '1.21' into new-container-api 2025-03-14 17:47:09 +07:00
579445fbbe
Nerf food for androids further 2025-03-14 17:44:26 +07:00
80ff50b937
Nullify excess hunger when eating as android 2025-03-14 17:40:16 +07:00
ca37b4959f
Bring back old behavior where exhaustion is immediately nullified by energy buffer on Androids 2025-03-14 17:36:55 +07:00
305ddbd0d4
Merge branch 'player-improvements' into new-container-api 2025-03-14 12:14:36 +07:00
b42a503096
Merge branch '1.21' into new-container-api 2025-03-14 12:14:06 +07:00
5d8f2d5a4a
Add REGENERATE_ENERGY_EFFICIENCY_FOOD and REGENERATE_ENERGY_EFFICIENCY_SATURATION 2025-03-14 12:04:16 +07:00
e06928a4b5
Update mixin signature 2025-03-14 11:24:58 +07:00
d10b1b4ee1
Aeugh 2025-03-14 11:21:08 +07:00
922f94b9de
e 2025-03-14 11:02:08 +07:00
b23bda2f6a
Move android package to player package 2025-03-14 10:54:08 +07:00
c4d5ffefa5
Move all logic regarding food / regeneration to MatteryFoodData 2025-03-14 10:37:54 +07:00
a34b485e68
Base replacement for FoodData 2025-03-14 08:52:36 +07:00
c3b2681e89
Rename AndroidConfig to PlayerConfig 2025-03-12 20:57:57 +07:00
cfd6b101d8
Fix addEatEffect hook 2025-03-12 20:31:59 +07:00
0424dd1944
Rename mattery player reference in coremod 2025-03-12 19:34:26 +07:00
05a081d9cb
Move MatteryPlayer to player subpackage 2025-03-12 19:33:20 +07:00
b68b1d724a
Move IMatteryPlayer as well as shortcuts to player subpackage 2025-03-12 19:28:54 +07:00
ade2c0499d
Move Item Monitor to new container API 2025-03-12 18:42:04 +07:00
e699147f9f
Merge ChargeMenuSlot into BatteryMenuSlot 2025-03-12 16:49:19 +07:00
4dad60dfbb
Move Matter Hatch to Slotted Container 2025-03-12 16:47:45 +07:00
55c3c16172
Update Energy Interface to use SlottedContainer 2025-03-11 21:10:19 +07:00
1455e12da3
Fix TooltipList not using proper container class 2025-03-11 21:08:31 +07:00
566538f8a7
Update Drive Viewer to use EnhancedContainer 2025-03-11 20:59:11 +07:00
c08ea8a43d
Update Driver Rack to use SlottedContainer 2025-03-11 20:50:59 +07:00
a6ba428518
Remove custom random generators except for gjrand64 which is used for worldgen 2025-03-11 16:56:51 +07:00
5a016bef1b
Remove otmRandom 2025-03-11 16:55:55 +07:00
1f8cd2cfe3
Update Plate press to use SlottedContainer 2025-03-11 16:50:48 +07:00
a2b2acd3f0
Merge branch '1.21' into new-container-api 2025-03-11 11:39:30 +07:00
0159931930
Faster otmRandom 2025-03-11 11:39:22 +07:00
8d58dfff14
Merge branch '1.21' into new-container-api 2025-03-11 11:09:04 +07:00
6c0265582a
Don't create own random provider if Better Random is present 2025-03-10 20:33:28 +07:00
5e1ae7e77d
Handle negative experience stored in essence capsules 2025-03-10 15:30:50 +07:00
17e4856b10
Use SlottedContainer in Essense Storage 2025-03-10 15:29:50 +07:00
847ec81928
Use moveEnergy in Energy Servo 2025-03-10 09:58:42 +07:00
5e23300ddf
Merge branch '1.21' into new-container-api 2025-03-09 22:37:57 +07:00
08ae897c6f
Make Medical Pill provide only Regeneration III for 8 seconds
Because it completely overshadows Enchanted Golden Apples with current state of things
2025-03-09 22:36:55 +07:00
6d14e6a396
Merge branch '1.21' into new-container-api 2025-03-09 22:01:13 +07:00
755d15fc0b
Replace PCG32 with GJRAND64 2025-03-09 21:52:21 +07:00
9ffee79687
Provide "no seed" initialization for GJRAND64 2025-03-09 21:49:49 +07:00
3a08552345
private the internal state of positional random 2025-03-09 21:29:43 +07:00
32fe6e754c
Provide GJRAND64RandomSource 2025-03-09 21:26:44 +07:00
436606abf4
Now Bread monster can spawn when thrown as item
And when killed, inert version is dropped
2025-03-09 21:11:42 +07:00
29edf383cd
Use thread local non-cryptographic random for Quantum Battery UUIDs
since they dont need to be cryptographically secure
2025-03-09 20:07:06 +07:00
9b6fa89850
Add matter value to imperfect bread so it can be replicated 2025-03-09 19:55:35 +07:00
1a30f4d203
Gold Disk, for spawning in dungeons, add Imperfect Bread to dungeons as Gold Disk 2025-03-09 19:54:03 +07:00
3f677ad353
Update bread item 2025-03-09 18:35:55 +07:00
f1c87ed5ad
Specify effect source as attacker in Wither Steel Sword 2025-03-09 16:22:11 +07:00
df7465a59f
Wither skeleton sword and helmet server config 2025-03-09 16:20:58 +07:00
6f2adfd6d3
Withered Steel Sword fixes 2025-03-09 16:17:27 +07:00
e97967903b
Update WitheredSkeletonSpawnHandler implementation 2025-03-09 16:12:24 +07:00
67ea3b977b
Further improve performance of UpgradeContainer 2025-03-09 16:00:51 +07:00
85aecaf79b
Cache toInt() and toLong() results in Decimal$Regular 2025-03-08 19:23:11 +07:00