85ed4802f4
lol
2023-04-07 20:13:28 +07:00
13bfa7f2b2
Add datagen for fluid capsule and fluid tank
2023-04-07 20:11:34 +07:00
c3568a7fc1
Фиксим гигаприколы с IFluidHandler
2023-04-07 19:53:30 +07:00
56f3395c47
Oops
2023-04-07 18:50:14 +06:00
cc1b944eba
Fluid tank and capsule
2023-04-07 18:48:14 +06:00
0eb9d99e3b
Mesh and Reinforced Tritanium textures
2023-04-07 18:12:02 +06:00
509630ca35
More lenient "fill" checks
2023-04-06 15:16:39 +07:00
7ce73bdb52
Make fluid tanks drop item contents when broken
2023-04-06 15:13:32 +07:00
90f345a2d9
Fluid tanks
...
general improvements to SI prefix formatter
networking regarding fluid stacks
Own fluid handler implementations
2023-04-06 15:07:11 +07:00
82e410ad33
Use onItemUseFirst
2023-04-02 15:10:13 +07:00
516de507e4
Fluid capsules test
2023-04-02 14:48:28 +07:00
6c4c40073e
Merge remote-tracking branch 'origin/master' into master
2023-03-28 09:06:19 +07:00
7d5a585897
perish 3
2023-03-27 18:55:21 +06:00
828b8d1039
Add a slight animation to Android station's holograms + LET IT GLOW
2023-03-27 18:53:55 +06:00
8928e8e31b
Perish 2
2023-03-27 18:27:57 +06:00
ae622739b9
Revert "Perish"
...
This reverts commit 5b0988f08e
.
2023-03-27 18:18:05 +06:00
51c23b425c
Cargo crates texture update
2023-03-27 18:17:14 +06:00
5b0988f08e
Perish
2023-03-27 18:13:46 +06:00
42dcd22043
hmm
2023-03-27 18:34:20 +07:00
2752a82225
Active engine model (WIP)
2023-03-26 19:18:12 +06:00
77cb483774
Oops
2023-03-26 17:05:22 +06:00
cbde740747
ACKSHUALLY
2023-03-26 16:53:01 +06:00
d373393a5c
use array
2023-03-26 15:42:44 +07:00
faf43657fc
Androids no longer get hunger from "eating" raw food
2023-03-26 15:35:48 +07:00
7869d686f7
Fix crash caused by panel removing itself during tick
2023-03-26 15:16:16 +07:00
dd7ec5d839
CAGO 2
2023-03-25 23:05:43 +03:00
c81f181c46
Merge remote-tracking branch 'origin/master'
2023-03-25 23:39:27 +06:00
44d4c6bbbe
Tritanium bars (pls fix)
2023-03-25 23:39:12 +06:00
a7dbae85ab
Essence storage funni
2023-03-25 23:38:20 +06:00
20f7ef45ed
Matter Reconstructor
2023-03-25 23:37:41 +06:00
a1fd948266
Add missing auto align to curios panel in matter reconstructor
2023-03-25 21:20:56 +07:00
581f337198
Don't use Streams.concat because they don't improve performance here
2023-03-25 20:51:29 +07:00
b4aee84249
Specify battery bank item handler as inputOutput
2023-03-25 20:38:55 +07:00
2bdefcf3c4
Specify all sides as input/output if inputOutput is present
2023-03-25 20:37:43 +07:00
f683f5acf8
Allow to extract matter containers from matter capacitor bank
2023-03-25 20:37:20 +07:00
065dd8bbe6
Add item configuration to matter capacitor bank
2023-03-25 20:27:48 +07:00
37400a2d5d
Rename item handler/energy config classes
2023-03-25 20:16:39 +07:00
ed04506507
Add item, energy and redstone configs to rest of machines
2023-03-25 20:15:21 +07:00
2da70e777f
Use type specific methods
2023-03-25 12:22:42 +07:00
6cc5659c43
Make menu widgets be just containers for synchronized fields
2023-03-25 11:33:27 +07:00
0902c445f6
Avoid excessive re-checks at the same tick
2023-03-25 09:16:11 +07:00
d21a4653e1
Matter reconstructor proper GUI
2023-03-25 09:09:46 +07:00
9adf18cd76
Use hash map for sideless caps
2023-03-25 00:56:11 +07:00
65c9a83b81
optimize imports
2023-03-25 00:34:32 +07:00
5b36988ac1
Rename itemrepairer to matter reconstructor internally everywhere but resource location
2023-03-25 00:31:55 +07:00
df130211c3
Add matter reconstructor controls
2023-03-25 00:30:17 +07:00
917a498e1e
Make matter reconstructor work only with anvil repair items by default
2023-03-25 00:20:28 +07:00
2f770e6e70
Account research percent of patterns in system in matter reconstructor
2023-03-25 00:11:35 +07:00
013fc649b2
Structurize decorative recipes
2023-03-24 23:53:51 +07:00
d2da3535c1
Clarify variable
2023-03-24 23:32:14 +07:00
11e3ff5161
Nerf matter capacity of matter reconstructor
2023-03-24 23:31:16 +07:00
72d4cdf29b
Move JsonArraySpliterator to proper package
2023-03-24 23:30:29 +07:00
66140d33a2
Item repairer recipe
2023-03-24 23:28:06 +07:00
d1978d7e04
Pattern panel now properly react to removed replication tasks
2023-03-24 20:59:05 +07:00
c6ded6b134
Fix displaying the same gauge twice
2023-03-24 20:37:30 +07:00
5f16804feb
New graph implementation
2023-03-24 20:25:35 +07:00
ebc41b808a
Merge remote-tracking branch 'origin/master' into master
2023-03-23 19:12:59 +07:00
f0caf66b68
Fix containerhandler stack size logic
2023-03-23 15:15:04 +07:00
2b4a8ec2c4
:sip:
2023-03-23 08:13:54 +07:00
5b1d52489e
CombinedItemHandler no longer checks underlying handlers if they are mattery container handlers
2023-03-23 08:05:04 +07:00
d47e5b3d7a
ConfigurableItemHandler now has inputOutput variant
2023-03-23 08:04:41 +07:00
e3993f439e
Item repairer block
2023-03-22 23:48:23 +07:00
aa31ff4cce
Fix wrong bounds operations when extracting matter from grid
2023-03-22 17:49:46 +07:00
9f6927cb8a
Multiplication of matter values
2023-03-20 18:06:08 +07:00
0481507217
Battery bank a bit smarter distribution
2023-03-20 18:05:57 +07:00
ec99243b15
Increase ZPM matter values again
2023-03-20 14:14:25 +07:00
198c9b4aa3
essence storage block shape
...
оно компилится и похуй
2023-03-19 19:05:20 +03:00
8c3eabb3bd
ship wreckage structure
2023-03-19 07:36:18 +06:00
b57b954e5c
essence storage glows oooo
2023-03-19 00:13:40 +06:00
f2dbe915d4
Merge remote-tracking branch 'origin/master'
2023-03-18 22:44:04 +06:00
3f2deae863
essence storage and essence servo
2023-03-18 22:40:52 +06:00
0de73d9eb2
Remove leftover phantom denied spawn trigger
2023-03-18 23:24:45 +07:00
75186cc272
METAL JUNK RU!! !
2023-03-18 22:04:20 +06:00
89c2a99dfe
METAL JUNK TEXTURE 4!!! ! !!!!
2023-03-18 21:57:40 +06:00
38e4c078fe
Fix health bar rendering when it shouldn't
2023-03-18 20:57:23 +07:00
04c295a359
Semantic fix for remove of MutablePredicateIterator
2023-03-18 16:29:42 +07:00
9f78291b79
Remove "phantom not spawned" achievement
2023-03-18 16:24:22 +07:00
ce224d6fe7
Remove the most useless mob in the game from ever spawning when not asked to
2023-03-18 16:20:23 +07:00
4068444e63
Buff attack boost even more
2023-03-18 15:28:03 +07:00
fcd1de644a
Fix nanobots armor almost instantly regenerating all armor layers
2023-03-18 15:27:15 +07:00
24aa9bfcbc
Add missing ∞ to quantum creative battery
2023-03-18 15:22:46 +07:00
e01d319517
Typo
2023-03-18 15:21:13 +07:00
90e6fe5f5d
Greatly buff android attack boost
2023-03-18 15:13:53 +07:00
2314b7d91c
a
2023-03-18 14:47:29 +07:00
f68d3e749d
Rename computed field factories to be prefixed with computed
...
to avoid shooting in foot
2023-03-18 14:25:21 +07:00
982554d2f0
Fix computed boolean field being ambiguous
2023-03-18 14:11:39 +07:00
9a841bf43b
Specify type specific properties of some field synchronizer users
2023-03-18 11:41:19 +07:00
d32cffe86b
Fix binding android wheel to mouse button breaking everything
2023-03-18 11:14:37 +07:00
743f9b64f1
Surprised FloatSupplier does not exist in either fastutil nor java base
...
loal
2023-03-18 08:42:11 +07:00
fdae27844a
Reimagine IConditionalTickable
2023-03-18 08:34:56 +07:00
6b3e80b629
Make tick list even faster
2023-03-18 08:21:12 +07:00
3672b9c3ac
Split field synchronizer into its own package
2023-03-18 08:11:34 +07:00
48a156cd9a
Reimplement variable length int field synchronizers, mark Supplier interface as deprecated
2023-03-18 07:49:58 +07:00
b4225af353
Type specific primitive fields in field synchronizer
2023-03-18 01:17:32 +07:00
34ed1322ba
Avoid unnecessary comparison
2023-03-17 23:34:35 +07:00
1e68baea9d
Revert using open hash set in dirtyFields
2023-03-17 23:08:33 +07:00
5b5c4de9f7
Fix energy counter setting ioLimit to not null when it is missing from nbt tag
2023-03-17 22:48:48 +07:00
4c97c99ee6
Format as readable research tooltips
2023-03-17 19:00:16 +07:00
f5b55f3ab1
oh my god
2023-03-17 18:18:55 +07:00
dfb0f5d3f3
Fix default text align being wrong, fix shadow not being aligned
2023-03-17 17:25:43 +07:00
f3b824b484
Use tick list for adding "tick once" stuff
2023-03-17 15:20:15 +07:00
bc99bc0c41
Add TickList to mattery player capability
2023-03-17 14:35:58 +07:00
8511c2c01b
Merge TimerQueue into TickList
2023-03-17 14:32:22 +07:00
a289d9d1c1
Add actuallyRemoved method to exopack menu
2023-03-17 14:08:27 +07:00
13f140ac31
Disable "store xp" buttons when player has no xp
2023-03-16 23:36:23 +07:00
5f95f9e75a
One more wrong exopack locale id
2023-03-16 23:26:55 +07:00
bcd810a5aa
Rebalance matter capacity values once again
2023-03-16 23:24:07 +07:00
6b2909fc1c
Fix addMatterValue speculation being wrong with negative matter values
2023-03-16 23:18:30 +07:00
704225cd9f
Rebalance matter capacitors' capacity
2023-03-16 22:48:15 +07:00
4c4b07ea4e
OTM singleplayer edition
2023-03-16 22:30:06 +07:00
d0963c7fe9
Ignore slotsChanged when removing exopack menu
2023-03-16 22:03:08 +07:00
8bcc169c62
Micro optimize MatteryBlockEntity#getCapability
2023-03-16 21:56:40 +07:00
d9190efdf1
Micro optimization involving marking fields dirty in endpoints
2023-03-16 21:53:34 +07:00
b7e58c09ff
Fix RectangleButtonPanel adding extra space when not required
2023-03-16 21:45:07 +07:00
833284db6f
Fix wrong translation strings involving exopack
2023-03-16 21:44:04 +07:00
9cfd1e2119
Make use of Curios' SlotModifiersUpdatedEvent
2023-03-16 21:41:15 +07:00
3c61a03fd8
User defined slot filters on MatteryContainer level, streamlined slot-level filter interface, cargo crates now allow slots to be filtered
2023-03-16 21:30:19 +07:00
30f07e2fed
Inventory filters preview
2023-03-16 07:56:48 +07:00
3354c698c4
Check if we gonna automate anything before checking neighbour slot count
2023-03-15 07:52:37 +07:00
1c8995f8ae
Merge remote-tracking branch 'origin/master' into master
2023-03-15 07:19:26 +07:00
873b0aa889
why did i do this
2023-03-15 07:19:11 +07:00
0d1f5d866a
Merge remote-tracking branch 'origin/master'
2023-03-15 00:20:36 +06:00
d8a9b0e15b
Merge remote-tracking branch 'origin/master' into master
2023-03-14 22:55:46 +07:00
934366000b
[CHAT] <cd3y> дбот добавь возможность красить Floor Tile после крафта
...
[CHAT] <cd3y> белывй
[CHAT] <cd3y> белый
2023-03-14 22:33:07 +07:00
5ecfc99533
DBotThePony — Сегодня, в 17:11
...
ах да
ты просил визуалку брони наноботов
так тыж сделал полоску хп, можно туда и наноботов влепить
:Pogomega:
2023-03-14 18:09:46 +03:00
9b270b6891
Division free energy distribution in battery bank
2023-03-14 21:38:05 +07:00
9b92221221
HOLY SHIT
2023-03-14 20:56:46 +07:00
8dfc3fe88f
Merge remote-tracking branch 'origin/master'
2023-03-14 19:04:14 +06:00
d65717e213
Pillar textures
2023-03-14 18:32:54 +06:00
4e064c2ac5
🙏 thanks ad astra
2023-03-14 19:16:11 +07:00
34aaab371e
Androids now get damaged without spacesuits on planets without atmosphere
2023-03-14 17:42:35 +07:00
2c745a302f
fix ad astra temperature system
2023-03-14 17:42:34 +07:00
efc1642254
Revert "Manually write android_immune_effects.json"
...
This reverts commit 1b8e1d147f
.
because minecraft engine is stupid
2023-03-14 17:42:34 +07:00
594e6c9fbf
Androids don't need to breathe oxygen
2023-03-14 17:42:33 +07:00
312795df93
Change translucent to cutout
2023-03-14 13:15:38 +06:00
db2ab57bfc
don't trigger AndroidTravelUnderwater if you have air bags
2023-03-13 22:53:41 +07:00
dfa80af853
fix store all not storing everything if player level is 1 and has partial level
2023-03-13 22:37:25 +07:00
aa14577445
essence drive and capsule
2023-03-13 20:21:36 +06:00
be56aaae0c
Paint tritanium block and vents
2023-03-13 19:48:13 +06:00
40993cd504
Texture updates
2023-03-13 19:31:59 +06:00
95989fb101
Fatter mirror corners and darker vent overlay
2023-03-13 19:12:04 +06:00
a54104638a
Recipes for essence storage and essence servo
2023-03-13 19:27:08 +07:00
c67add64e6
Add missing essence storage description
2023-03-13 19:05:03 +07:00
a49316000b
Functional essence capsule drops!
2023-03-13 18:58:06 +07:00
398bff70b8
Add loottables, advancement and mineable tag to essence stuff
2023-03-13 18:44:17 +07:00
40da26033d
Essence storage, servo, capsules
2023-03-13 18:10:02 +07:00
5748908ac2
tick faaaster bana-na
2023-03-13 12:34:26 +07:00
2243b65cec
sigh
2023-03-13 10:40:38 +07:00
0b64ffafaa
Add MtU and complexity sorting buttons
2023-03-13 10:28:31 +07:00
5626ca22d8
Fix previous commit losing sign in fractional numbers
2023-03-13 10:05:20 +07:00
de67209d24
Do not store minus zero in Decimal
2023-03-13 09:47:37 +07:00
1ed2eb2134
Much more lenient Decimal, solving much more problems than it can potentially create
2023-03-13 09:43:18 +07:00
419097ce88
A bit smarter battery bank energy distribution
2023-03-13 09:28:41 +07:00
4437634234
revert wrong file removal
2023-03-13 09:24:55 +07:00
93440f44cc
Some changes to metal beam textures
2023-03-13 04:15:41 +06:00
8249c9a9cd
Junk metal and Metal mesh blocks
2023-03-13 04:15:25 +06:00
bec79a1ea5
android health bar + 1px wider energy bar
2023-03-12 20:16:18 +03:00
ab0943d4c4
Micro optimization
2023-03-12 22:17:34 +07:00
938df857cb
Fix wrong translation key
2023-03-12 20:48:30 +07:00
f88163d1e5
Battery bank now have configurable item and energy sides
2023-03-12 17:57:39 +07:00
aeeabe90ee
Tritanium plates as shield ingredient
2023-03-12 14:42:05 +07:00
b80fa51fbc
shrink zero-matter dust stack on split (even if it will never go truly empty)
2023-03-11 13:16:46 +03:00
45084e8fe0
DBotThePony — Сегодня, в 12:31
...
что
(closes #237 )
2023-03-11 12:55:55 +03:00
e2e256cf97
need to sleep
2023-03-11 14:57:19 +07:00
1b8e1d147f
Manually write android_immune_effects.json
...
to add effects from other mods easily
2023-03-11 14:38:54 +07:00
63f1f489a4
typo
2023-03-11 14:24:49 +07:00
2ec47c5d59
Don't use parallelStream
...
because https://github.com/MinecraftForge/EventBus/issues/44
2023-03-11 13:29:53 +07:00
d811a671c5
Fix block energy storage "deserializing" stuff even if it is missing
2023-03-11 12:05:30 +07:00
92c9339dbb
Потому-что свет должен знать, к какой лампе он принадлежит
2023-03-11 08:35:46 +07:00
9025036a6f
почему у прозрачного блока есть СТОРОНЫ БЛЯТЬ
2023-03-10 23:44:34 +03:00
288b2522c7
fix sword and android station emissive
2023-03-10 22:24:28 +03:00
0ea4669d49
pretty lomp.
2023-03-11 01:15:22 +07:00
e8d76a4a8e
жёстко какнул тегами + руды в креатив табе
2023-03-10 21:12:01 +03:00
ede087f4a0
lol
2023-03-10 23:25:26 +07:00
059d8e3065
Milk bucket matter values
2023-03-10 22:57:49 +07:00
8ce67a7fae
Make special recipe finder for crafting table recipes, make use of residue logic
2023-03-10 22:48:34 +07:00
574035774f
node shapegen.js cobblestone_generator
2023-03-10 02:36:08 +03:00
b74f465293
Merge remote-tracking branch 'origin/master'
2023-03-10 00:33:59 +06:00
7e914f010e
Make shields normal
2023-03-10 00:32:47 +06:00
e09eb0a7a7
Merge remote-tracking branch 'origin/master' into master
2023-03-09 21:02:48 +07:00
4dfb4c5234
Lenient matter value calculation
2023-03-09 21:02:32 +07:00
194aca51ea
Add matter value and complexity sorters
2023-03-09 16:51:30 +07:00
4810894d72
fix no_exosuit to no_exopack
2023-03-09 15:32:13 +07:00
3c66f2a9d8
Add missing prismarine shard matter value
2023-03-09 15:28:34 +07:00
cd95825460
почему-то не работает
2023-03-09 08:44:18 +03:00
f403ce9051
Remove query panel when pressing escape
2023-03-08 19:59:58 +07:00
33aadb2487
Fix window flashing being eternal
2023-03-08 17:11:31 +07:00
b37df1c347
Opening pattern or task frames now block inputs to main panel
2023-03-08 17:05:40 +07:00
c4b36d497f
Polishing fixes to TextInputPanel
2023-03-08 16:59:27 +07:00
fc0bc69488
more focus fixes
2023-03-08 15:08:10 +07:00
dd74643c67
Quick search in pattern grid
2023-03-08 09:34:06 +07:00
1315636948
how
2023-03-07 22:50:38 +07:00
a666c8ec2f
put tritanium before diamond
2023-03-07 22:48:30 +07:00
4039143974
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
...
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
gigaherz — 22.06.2022 13:53
we decided that we wouldn't support equivalent grades , due to API complexity, instead we recommend having one explicitly "just above the other but with an empty tag"
2023-03-07 22:34:30 +07:00
27c7ef7b50
Use TextInputPanel
2023-03-07 21:04:33 +07:00
c91124d25c
Align text vertically when not multilining
2023-03-07 21:04:25 +07:00
986be8fa1a
Un-hellish panel focus logic
2023-03-07 20:48:56 +07:00
fda82f3357
Fix creative matter capacitor not exposing Long.MAX_VALUE stored matter
2023-03-07 19:35:36 +07:00
9fd4c22c36
Fix referencing Decimal::deserializeNBT not pointing at proper function
2023-03-07 19:34:59 +07:00
75b06f34c2
Display total matter required, stored, and total complexity in pattern grid
2023-03-07 19:31:32 +07:00
b063175b8c
Undo caching of enum value codec
2023-03-06 18:18:02 +07:00
59f275c91e
Fix quickmove behaving weirdly
2023-03-06 15:41:45 +07:00
d7d731bea9
Fix being unable to repair shields or shears in anvil
...
:thinkies:
2023-03-06 15:28:41 +07:00
651759ddc3
Actual scroll position remember in pattern screen
2023-03-06 15:18:22 +07:00
f75880d5ed
Remove named fields from field synchronizer
2023-03-06 15:18:21 +07:00
3e4d6dcc11
Revisit enumvaluecodec
2023-03-06 15:18:20 +07:00
34f6767265
Add tritanium nugget to creative tab
2023-03-06 00:22:57 +07:00
6d434f2c2b
YuRaNnNzZZ — Сегодня, в 0:20
...
24??????????????????????????
2023-03-06 00:22:19 +07:00
441f358e12
Matter panel sorting (with buttons), cleanup nbt extensions
2023-03-06 00:21:06 +07:00
f4146ffea9
Tritanium anvil matter values
2023-03-03 22:09:12 +07:00
024d46638e
Multi packet mattery registry sync
2023-03-03 22:02:34 +07:00
f004c62990
Increase (de)compress buffer sizes
2023-03-03 21:26:44 +07:00
29777706aa
Compress matter registry packet
2023-03-03 21:24:25 +07:00
289c3642d5
Payload may not be larger than 1048576 bytes
2023-03-03 08:05:41 +07:00
6fa598d5fc
Add -> Once
2023-03-03 07:57:24 +07:00
fed79e273b
Окей
2023-03-02 23:51:06 +07:00
c671d2e13d
Wasn't the best idea to write immutable list helper with uppercase I
2023-03-02 22:17:22 +07:00
dd4be8b961
New quickmove implementation
2023-03-02 22:14:02 +07:00
d151fd6727
Display equipment in energy servo, display curios in android station
2023-03-02 20:55:41 +07:00
193489021b
Tritanium anvil model
2023-03-02 17:51:54 +06:00
d3cb715180
Merge remote-tracking branch 'origin/master'
2023-03-02 16:12:09 +06:00
0b74f5be27
гиршоку нужны blockstate
2023-03-02 17:11:26 +07:00
67ea5aeb2b
Merge remote-tracking branch 'origin/master'
2023-03-02 14:58:34 +06:00
04f8da559b
Add missing languagestrings to russian locale
2023-03-02 15:53:20 +07:00
d918654178
damn it
2023-03-02 14:15:58 +07:00
7364f7d2d8
Tritanium shield, exosuit upgrade modules texture update
2023-03-02 05:41:13 +06:00
8319b7c26d
YuRaNnNzZZ — Сегодня, в 15:51
...
он при репликации берёт какое-то количество
и оставляет после репликации
2023-02-28 17:27:39 +07:00
bd9ec5f4a3
вы не туда шутите
2023-02-27 21:31:56 +03:00
de68575848
Every KILL has it's ULTRA
...
- Jhon Ultrakill
2023-02-27 20:06:03 +03:00
0d33ce228a
do not generate shield model + shield blocking predicate
2023-02-27 10:49:27 +03:00
a85124224f
Tritanium shears, no idea where do i put a shield model since it makes a duplicate
2023-02-27 04:55:52 +06:00
813e7cda26
typo
2023-02-26 16:30:11 +07:00
3530c60e15
tags for armors/tools
...
+ forge tag appender fix
2023-02-25 20:23:15 +03:00
2ab3ccdf02
Add ignoreFlowRestrictions to moveEnergy
2023-02-25 22:13:17 +07:00
5adbcdb7b1
eeey
2023-02-25 22:08:15 +07:00
de69829cbc
Oh my god
2023-02-25 22:06:34 +07:00
ace592b74f
Energy servo item and energy configurations
2023-02-25 22:00:40 +07:00
1e48b00c2a
kot
2023-02-25 21:38:10 +07:00
13840d3dcc
forgot count
2023-02-25 21:14:51 +07:00
69077d97d2
More correct wording
2023-02-25 20:45:26 +07:00
eda537f460
YuRaNnNzZZ — 19.02.2023 12:24
...
и почему все слова в названии с большой буквы
инглишмен дохуя?
2023-02-25 20:42:45 +07:00
11fd2cb7bb
YuRaNnNzZZ — Сегодня, в 20:25
...
Тритановые Прутья
2023-02-25 20:33:59 +07:00
3f25afd9d9
Tritanium anvil, bars, shears, shield, nuggets
2023-02-25 20:25:26 +07:00
7c4ad1049e
sheeesh
2023-02-25 20:05:31 +07:00
f5840c4ca1
<???>
2023-02-25 18:37:44 +07:00
eb39675b15
Typo
2023-02-25 18:29:55 +07:00
f4db9b1e22
Ignore creative players
2023-02-25 18:24:53 +07:00
5b4c68b201
More achievements!
...
Travel underwater without Air Bags, fixes #209
Kill Elder Guardian without Air Bags, fixes #210
Kill the Wither as Android, fixes #206
2023-02-25 18:11:54 +07:00
9924711f31
Make UUIDIntModifiersMap compatible with savetables
2023-02-25 18:00:16 +07:00
c555b2f318
More savetables types, make savetables compatible to be nested
2023-02-25 17:59:52 +07:00
59689011a1
Fix soft deadlock in storage interfaces
2023-02-25 17:59:24 +07:00
a36e47c629
For the love of god
2023-02-24 14:31:26 +07:00
10e71d2ab8
sure buddy
2023-02-23 20:40:06 +07:00
53563e9982
Try to narrow down the issue with missing field id mappings
2023-02-23 19:01:20 +07:00
689d9cd5c1
Some fixes for holo signs save/load, fix for redstone control
2023-02-23 15:38:43 +07:00
a9b28a66ca
Create separate loot item function for saving tile nbt data
2023-02-23 15:11:45 +07:00
5b12be2ac4
deduplicate stuff
2023-02-23 02:10:57 +07:00
2db9e45291
Fix plate press being broken
2023-02-23 01:58:42 +07:00
259d944d0d
Fix push/pull of energy working while disabled by redstone
2023-02-21 16:13:34 +07:00
504033b65e
not so good attempt at improving clarity of configuration menu
2023-02-21 16:10:58 +07:00
3b53d65b29
Configurable energy handler working
2023-02-21 09:13:31 +07:00
9959f72db3
Fix invalid condition in imatteryenergystorage extractenergy
2023-02-19 13:26:53 +07:00
0a240fc37f
god damn it
2023-02-19 12:43:28 +07:00
3a108c3b13
fix using clientside method serverside
2023-02-19 12:41:39 +07:00
14c0ff1476
имейте в ввиду
2023-02-19 12:26:06 +07:00
32da00423e
More ConfigurableItemHandler tests
2023-02-19 12:08:55 +07:00
5db3d665f0
Get things a little cleanup after recent commits
2023-02-19 11:25:24 +07:00
3f8cf5abe6
Move slash in texture 1 pixel up
2023-02-19 01:08:56 +07:00
a54d2f940f
A lot of stuff related to configurable devices sides
2023-02-19 01:06:09 +07:00
5f5af4ed06
get rid of rigid ModeState dependency
2023-02-18 10:23:05 +07:00
d8648d7088
Capability subscriptions embedded into MatteryBlockEntity.Side
2023-02-18 09:59:09 +07:00
aab9e09e30
damn
2023-02-18 00:31:49 +07:00
0c06d6edb8
Move savetables logic to utility class
2023-02-18 00:18:09 +07:00
e9b753667a
Rename item handler impl, remove unused code
2023-02-17 14:58:10 +07:00
d66b96c791
Make children panels override tickInner
2023-02-17 14:46:12 +07:00
49caf1c0b2
Shrink cobblestone generator container size to 9
2023-02-17 13:28:50 +07:00
882d60ebc6
Fix android config not being built fully
2023-02-17 07:57:16 +07:00
4fc05e1f3a
Make everything revolve around block sides rather than anything else
...
*spontaneous combustion*
2023-02-16 21:53:20 +07:00
0ee5673ea9
A lot of refactoring related to block entities, capability helpers and save helpers
2023-02-16 13:12:29 +07:00
370aca1e6a
Cobblestone generator device
2023-02-15 17:35:58 +07:00
b254a705d7
applyNetworkPayload -> read
2023-02-15 14:24:24 +07:00
513ef21926
Idiot proof network read methods
2023-02-14 22:49:57 +07:00
a7266ec01e
Add missing pattern drives to creative menu
2023-02-10 21:27:28 +07:00
685ac399b6
fix items config
2023-02-10 21:23:59 +07:00
faa64a47c3
Proper phantoms spawn hook
2023-02-10 21:23:45 +07:00
3a82981341
⚙ SHOCKY — Сегодня, в 20:42
...
что не так.
...
2023-02-10 20:43:12 +07:00
536c959f47
Update code to reflect newer kotlin version
2023-02-10 19:04:29 +07:00
4ca63a0650
Actually, this should be enough
2023-02-10 16:51:22 +07:00
685450da0c
Rename keys
2023-02-09 21:39:03 +07:00
f0fadcc852
Split server config, energy sword discharge variance
2023-02-09 21:37:54 +07:00
d7af3774de
move configs to config subpackage
2023-02-09 14:13:20 +07:00
c1d244dda6
Make sure player is still watching for chunk when networking
2023-02-08 23:32:54 +07:00
d56cf36fb9
AXES_BREAK_LEAVES_INSTANTLY config option
2023-02-08 23:26:21 +07:00
89609b45f6
Make axe instantly break leaves
2023-02-08 23:24:47 +07:00
e238ceceaf
Plate press recipes experience points
...
Fixes #139
2023-02-08 23:15:11 +07:00
7b6cce48b9
some config key renames to match code
2023-02-05 18:03:06 +07:00
fb8d882af0
ALWAYS_DISPLAY_MATTER_VALUE client setting
2023-02-05 17:58:33 +07:00
fea86d74ef
Cycle between full and si-prefixed matter values
2023-02-05 17:56:35 +07:00
a9fee2b527
how
2023-02-05 17:53:12 +07:00
e28867e913
Formatting without SI prefix while holding shift
2023-02-05 17:52:54 +07:00
2d519356fa
get rid of useless stuff in formatting
2023-02-03 15:15:40 +07:00
e20fc1274c
Fix widgets
2023-01-31 15:56:46 +07:00
6390857959
Split widgets_18 to several files
2023-01-31 13:45:08 +07:00
b551044867
Fix pattern_panel_tabs dimensions were wrong in code
2023-01-31 11:36:57 +07:00
ab99eb7994
Fix broken holo sign not retaining redstone control settings
2023-01-31 00:40:27 +07:00
99e1f94fb5
docs
2023-01-31 00:30:59 +07:00
c5c2a3a3cb
Update docs
2023-01-31 00:27:04 +07:00
5ee05f3a6b
Return zero instead of throwing exception
2023-01-31 00:26:05 +07:00
2b9920c8ac
make energy servo be fully controlled by redstone
2023-01-31 00:23:24 +07:00
e35a3aaf80
daym
2023-01-31 00:21:57 +07:00
b8b83bde32
Merge remote-tracking branch 'origin/master' into master
2023-01-31 00:16:00 +07:00
9f58bb8736
Fix using wrong rotation in physical models
2023-01-31 00:15:50 +07:00
bfcb941f0f
Merge remote-tracking branch 'origin/master'
2023-01-30 23:03:32 +06:00
ae75a05e64
Fix funny z-fighting on holo signs
2023-01-30 23:03:04 +06:00
6b97e050c6
fix phantom attractor physics model
2023-01-30 23:57:45 +07:00
12779ddc62
Add redstone control to battery bank menu
2023-01-30 23:52:19 +07:00
0ad7618ad7
Redstone controls in menus, fix a lot of machines ignoring their redstone control
2023-01-30 23:48:56 +07:00
9e995a88ae
⚙ SHOCKY — Сегодня, в 22:45
...
я думал текст будет немного дальше
2023-01-30 23:25:18 +07:00
7d5b63f38e
Redstone control button, sanitize EnumRectangleButtonPanel, EnumInputWithFeedback
2023-01-30 23:19:58 +07:00
862eba0234
Get button classes in line
2023-01-30 21:35:11 +07:00
52a2e845fa
Get rid of blockstate explosion caused by battery banks
...
except now they have unbaked models
2023-01-30 18:38:25 +07:00
81c773b228
More efficient getShapeForEachState
2023-01-30 16:25:15 +07:00
ba90c60cd2
Use getShapeForEachState
2023-01-30 16:05:26 +07:00
643ca83851
BlockShape.rotateFromNorth and rotateFromSouth
2023-01-30 15:52:59 +07:00
25630a7924
Actual block rotation enum impl, with left/right and front/back
2023-01-30 15:36:25 +07:00
192144cc27
Implement some logic for three rotation freedom of blocks, make holo sign have three rotation freedoms
2023-01-30 14:08:01 +07:00
e2791add3b
Add BlockRotationFreedom and BlockRotation without changing any logic
2023-01-30 11:10:14 +07:00
a99dab51b4
fix enums
2023-01-29 23:19:40 +07:00
45ec6d1428
Add null check in EnumValueCodec
2023-01-29 23:02:37 +07:00
c6cdc6c3a2
Stop eating exceptions
2023-01-29 23:02:15 +07:00
e6018bd9d7
Always call a callback when one of fields change
2023-01-29 22:38:55 +07:00
4c7f68e66d
Specify redstone control field names if using secondary constructor
2023-01-29 22:35:29 +07:00
b2998ccaa5
EnumValueCodec writeByIndices
2023-01-29 22:33:16 +07:00
44c0422387
Allow to specify field name prefix in SynchronizedRedstoneControl
2023-01-29 22:26:34 +07:00
b817e9f290
Allow to pass nulls as field name to use private next field name
2023-01-29 22:24:30 +07:00
4b9fc97b7c
Mark field creation methods as jvm overloads
2023-01-29 22:19:51 +07:00
f742d6d819
Declare redstone control as abstract class, not interface
...
to further enforce composition usage of this class
2023-01-29 21:54:59 +07:00
1bedd960da
⚙ SHOCKY — Сегодня, в 21:49
...
СЫР?
а и
текст синим останется
или будет жёлтым
2023-01-29 21:51:24 +07:00
ff6de094c0
IRedstoneControl, redstone control for holo signs
2023-01-29 21:50:14 +07:00
1d8c636de4
Holo sign crafting recipe
2023-01-29 21:14:05 +07:00
fb1117907a
Matter panel now requires tritanium plates
2023-01-29 21:07:18 +07:00
ac2deefcae
Holo screen locale, api docs
2023-01-29 21:01:12 +07:00
46f0b1bf59
Fix scroll bar constants
2023-01-29 20:31:35 +07:00
074090f404
fix checkbox texture
2023-01-29 20:26:51 +07:00
ece5b2a936
Better check box label
2023-01-29 20:23:37 +07:00
19d8eca2e5
Holo sign lock, more streamlined player input API
2023-01-29 20:02:40 +07:00
e505bce76d
Give player input classes better names
2023-01-29 14:23:17 +07:00
d49ec98d71
Implement ReadWriteProperty in GetterSetter
2023-01-29 00:12:32 +07:00
4c78e4e6c6
Trick JVM into not validating hierarchy tree
2023-01-29 00:02:41 +07:00
fdad25cb17
AbstractNetworkedInput.with accepts GetterSetter
2023-01-28 23:57:08 +07:00