Commit Graph

2349 Commits

Author SHA1 Message Date
11e3ff5161
Nerf matter capacity of matter reconstructor 2023-03-24 23:31:16 +07:00
72d4cdf29b
Move JsonArraySpliterator to proper package 2023-03-24 23:30:29 +07:00
66140d33a2
Item repairer recipe 2023-03-24 23:28:06 +07:00
d1978d7e04
Pattern panel now properly react to removed replication tasks 2023-03-24 20:59:05 +07:00
c6ded6b134
Fix displaying the same gauge twice 2023-03-24 20:37:30 +07:00
5f16804feb
New graph implementation 2023-03-24 20:25:35 +07:00
ebc41b808a
Merge remote-tracking branch 'origin/master' into master 2023-03-23 19:12:59 +07:00
f0caf66b68
Fix containerhandler stack size logic 2023-03-23 15:15:04 +07:00
2b4a8ec2c4
:sip: 2023-03-23 08:13:54 +07:00
5b1d52489e
CombinedItemHandler no longer checks underlying handlers if they are mattery container handlers 2023-03-23 08:05:04 +07:00
d47e5b3d7a
ConfigurableItemHandler now has inputOutput variant 2023-03-23 08:04:41 +07:00
e3993f439e
Item repairer block 2023-03-22 23:48:23 +07:00
aa31ff4cce
Fix wrong bounds operations when extracting matter from grid 2023-03-22 17:49:46 +07:00
9f6927cb8a
Multiplication of matter values 2023-03-20 18:06:08 +07:00
0481507217
Battery bank a bit smarter distribution 2023-03-20 18:05:57 +07:00
ec99243b15
Increase ZPM matter values again 2023-03-20 14:14:25 +07:00
198c9b4aa3
essence storage block shape
оно компилится и похуй
2023-03-19 19:05:20 +03:00
8c3eabb3bd ship wreckage structure 2023-03-19 07:36:18 +06:00
b57b954e5c essence storage glows oooo 2023-03-19 00:13:40 +06:00
f2dbe915d4 Merge remote-tracking branch 'origin/master' 2023-03-18 22:44:04 +06:00
3f2deae863 essence storage and essence servo 2023-03-18 22:40:52 +06:00
0de73d9eb2
Remove leftover phantom denied spawn trigger 2023-03-18 23:24:45 +07:00
75186cc272 METAL JUNK RU!! ! 2023-03-18 22:04:20 +06:00
89c2a99dfe METAL JUNK TEXTURE 4!!! ! !!!! 2023-03-18 21:57:40 +06:00
38e4c078fe
Fix health bar rendering when it shouldn't 2023-03-18 20:57:23 +07:00
04c295a359
Semantic fix for remove of MutablePredicateIterator 2023-03-18 16:29:42 +07:00
9f78291b79
Remove "phantom not spawned" achievement 2023-03-18 16:24:22 +07:00
ce224d6fe7
Remove the most useless mob in the game from ever spawning when not asked to 2023-03-18 16:20:23 +07:00
4068444e63
Buff attack boost even more 2023-03-18 15:28:03 +07:00
fcd1de644a
Fix nanobots armor almost instantly regenerating all armor layers 2023-03-18 15:27:15 +07:00
24aa9bfcbc
Add missing ∞ to quantum creative battery 2023-03-18 15:22:46 +07:00
e01d319517
Typo 2023-03-18 15:21:13 +07:00
90e6fe5f5d
Greatly buff android attack boost 2023-03-18 15:13:53 +07:00
2314b7d91c
a 2023-03-18 14:47:29 +07:00
f68d3e749d
Rename computed field factories to be prefixed with computed
to avoid shooting in foot
2023-03-18 14:25:21 +07:00
982554d2f0
Fix computed boolean field being ambiguous 2023-03-18 14:11:39 +07:00
9a841bf43b
Specify type specific properties of some field synchronizer users 2023-03-18 11:41:19 +07:00
d32cffe86b
Fix binding android wheel to mouse button breaking everything 2023-03-18 11:14:37 +07:00
743f9b64f1
Surprised FloatSupplier does not exist in either fastutil nor java base
loal
2023-03-18 08:42:11 +07:00
fdae27844a
Reimagine IConditionalTickable 2023-03-18 08:34:56 +07:00
6b3e80b629
Make tick list even faster 2023-03-18 08:21:12 +07:00
3672b9c3ac
Split field synchronizer into its own package 2023-03-18 08:11:34 +07:00
48a156cd9a
Reimplement variable length int field synchronizers, mark Supplier interface as deprecated 2023-03-18 07:49:58 +07:00
b4225af353
Type specific primitive fields in field synchronizer 2023-03-18 01:17:32 +07:00
34ed1322ba
Avoid unnecessary comparison 2023-03-17 23:34:35 +07:00
1e68baea9d
Revert using open hash set in dirtyFields 2023-03-17 23:08:33 +07:00
5b5c4de9f7
Fix energy counter setting ioLimit to not null when it is missing from nbt tag 2023-03-17 22:48:48 +07:00
4c97c99ee6
Format as readable research tooltips 2023-03-17 19:00:16 +07:00
f5b55f3ab1
oh my god 2023-03-17 18:18:55 +07:00
dfb0f5d3f3
Fix default text align being wrong, fix shadow not being aligned 2023-03-17 17:25:43 +07:00
f3b824b484
Use tick list for adding "tick once" stuff 2023-03-17 15:20:15 +07:00
bc99bc0c41
Add TickList to mattery player capability 2023-03-17 14:35:58 +07:00
8511c2c01b
Merge TimerQueue into TickList 2023-03-17 14:32:22 +07:00
a289d9d1c1
Add actuallyRemoved method to exopack menu 2023-03-17 14:08:27 +07:00
13f140ac31
Disable "store xp" buttons when player has no xp 2023-03-16 23:36:23 +07:00
5f95f9e75a
One more wrong exopack locale id 2023-03-16 23:26:55 +07:00
bcd810a5aa
Rebalance matter capacity values once again 2023-03-16 23:24:07 +07:00
6b2909fc1c
Fix addMatterValue speculation being wrong with negative matter values 2023-03-16 23:18:30 +07:00
704225cd9f
Rebalance matter capacitors' capacity 2023-03-16 22:48:15 +07:00
4c4b07ea4e
OTM singleplayer edition 2023-03-16 22:30:06 +07:00
d0963c7fe9
Ignore slotsChanged when removing exopack menu 2023-03-16 22:03:08 +07:00
8bcc169c62
Micro optimize MatteryBlockEntity#getCapability 2023-03-16 21:56:40 +07:00
d9190efdf1
Micro optimization involving marking fields dirty in endpoints 2023-03-16 21:53:34 +07:00
b7e58c09ff
Fix RectangleButtonPanel adding extra space when not required 2023-03-16 21:45:07 +07:00
833284db6f
Fix wrong translation strings involving exopack 2023-03-16 21:44:04 +07:00
9cfd1e2119
Make use of Curios' SlotModifiersUpdatedEvent 2023-03-16 21:41:15 +07:00
3c61a03fd8
User defined slot filters on MatteryContainer level, streamlined slot-level filter interface, cargo crates now allow slots to be filtered 2023-03-16 21:30:19 +07:00
30f07e2fed
Inventory filters preview 2023-03-16 07:56:48 +07:00
3354c698c4
Check if we gonna automate anything before checking neighbour slot count 2023-03-15 07:52:37 +07:00
1c8995f8ae
Merge remote-tracking branch 'origin/master' into master 2023-03-15 07:19:26 +07:00
873b0aa889
why did i do this 2023-03-15 07:19:11 +07:00
0d1f5d866a Merge remote-tracking branch 'origin/master' 2023-03-15 00:20:36 +06:00
d8a9b0e15b
Merge remote-tracking branch 'origin/master' into master 2023-03-14 22:55:46 +07:00
934366000b
[CHAT] <cd3y> дбот добавь возможность красить Floor Tile после крафта
[CHAT] <cd3y> белывй
[CHAT] <cd3y> белый
2023-03-14 22:33:07 +07:00
5ecfc99533
DBotThePony — Сегодня, в 17:11
ах да
ты просил визуалку брони наноботов
так тыж сделал полоску хп, можно туда и наноботов влепить
:Pogomega:
2023-03-14 18:09:46 +03:00
9b270b6891
Division free energy distribution in battery bank 2023-03-14 21:38:05 +07:00
9b92221221
HOLY SHIT 2023-03-14 20:56:46 +07:00
8dfc3fe88f Merge remote-tracking branch 'origin/master' 2023-03-14 19:04:14 +06:00
d65717e213 Pillar textures 2023-03-14 18:32:54 +06:00
4e064c2ac5
🙏 thanks ad astra 2023-03-14 19:16:11 +07:00
34aaab371e
Androids now get damaged without spacesuits on planets without atmosphere 2023-03-14 17:42:35 +07:00
2c745a302f
fix ad astra temperature system 2023-03-14 17:42:34 +07:00
efc1642254
Revert "Manually write android_immune_effects.json"
This reverts commit 1b8e1d147f.

because minecraft engine is stupid
2023-03-14 17:42:34 +07:00
594e6c9fbf
Androids don't need to breathe oxygen 2023-03-14 17:42:33 +07:00
312795df93 Change translucent to cutout 2023-03-14 13:15:38 +06:00
db2ab57bfc
don't trigger AndroidTravelUnderwater if you have air bags 2023-03-13 22:53:41 +07:00
dfa80af853
fix store all not storing everything if player level is 1 and has partial level 2023-03-13 22:37:25 +07:00
aa14577445 essence drive and capsule 2023-03-13 20:21:36 +06:00
be56aaae0c Paint tritanium block and vents 2023-03-13 19:48:13 +06:00
40993cd504 Texture updates 2023-03-13 19:31:59 +06:00
95989fb101 Fatter mirror corners and darker vent overlay 2023-03-13 19:12:04 +06:00
a54104638a
Recipes for essence storage and essence servo 2023-03-13 19:27:08 +07:00
c67add64e6
Add missing essence storage description 2023-03-13 19:05:03 +07:00
a49316000b
Functional essence capsule drops! 2023-03-13 18:58:06 +07:00
398bff70b8
Add loottables, advancement and mineable tag to essence stuff 2023-03-13 18:44:17 +07:00
40da26033d
Essence storage, servo, capsules 2023-03-13 18:10:02 +07:00
5748908ac2
tick faaaster bana-na 2023-03-13 12:34:26 +07:00
2243b65cec
sigh 2023-03-13 10:40:38 +07:00
0b64ffafaa
Add MtU and complexity sorting buttons 2023-03-13 10:28:31 +07:00
5626ca22d8
Fix previous commit losing sign in fractional numbers 2023-03-13 10:05:20 +07:00
de67209d24
Do not store minus zero in Decimal 2023-03-13 09:47:37 +07:00
1ed2eb2134
Much more lenient Decimal, solving much more problems than it can potentially create 2023-03-13 09:43:18 +07:00
419097ce88
A bit smarter battery bank energy distribution 2023-03-13 09:28:41 +07:00
4437634234
revert wrong file removal 2023-03-13 09:24:55 +07:00
93440f44cc Some changes to metal beam textures 2023-03-13 04:15:41 +06:00
8249c9a9cd Junk metal and Metal mesh blocks 2023-03-13 04:15:25 +06:00
bec79a1ea5
android health bar + 1px wider energy bar 2023-03-12 20:16:18 +03:00
ab0943d4c4
Micro optimization 2023-03-12 22:17:34 +07:00
938df857cb
Fix wrong translation key 2023-03-12 20:48:30 +07:00
f88163d1e5
Battery bank now have configurable item and energy sides 2023-03-12 17:57:39 +07:00
aeeabe90ee
Tritanium plates as shield ingredient 2023-03-12 14:42:05 +07:00
b80fa51fbc
shrink zero-matter dust stack on split (even if it will never go truly empty) 2023-03-11 13:16:46 +03:00
45084e8fe0
DBotThePony — Сегодня, в 12:31
что

(closes #237)
2023-03-11 12:55:55 +03:00
e2e256cf97
need to sleep 2023-03-11 14:57:19 +07:00
1b8e1d147f
Manually write android_immune_effects.json
to add effects from other mods easily
2023-03-11 14:38:54 +07:00
63f1f489a4
typo 2023-03-11 14:24:49 +07:00
2ec47c5d59
Don't use parallelStream
because https://github.com/MinecraftForge/EventBus/issues/44
2023-03-11 13:29:53 +07:00
d811a671c5
Fix block energy storage "deserializing" stuff even if it is missing 2023-03-11 12:05:30 +07:00
92c9339dbb
Потому-что свет должен знать, к какой лампе он принадлежит 2023-03-11 08:35:46 +07:00
9025036a6f
почему у прозрачного блока есть СТОРОНЫ БЛЯТЬ 2023-03-10 23:44:34 +03:00
288b2522c7
fix sword and android station emissive 2023-03-10 22:24:28 +03:00
0ea4669d49
pretty lomp. 2023-03-11 01:15:22 +07:00
e8d76a4a8e
жёстко какнул тегами + руды в креатив табе 2023-03-10 21:12:01 +03:00
ede087f4a0
lol 2023-03-10 23:25:26 +07:00
059d8e3065
Milk bucket matter values 2023-03-10 22:57:49 +07:00
8ce67a7fae
Make special recipe finder for crafting table recipes, make use of residue logic 2023-03-10 22:48:34 +07:00
574035774f
node shapegen.js cobblestone_generator 2023-03-10 02:36:08 +03:00
b74f465293 Merge remote-tracking branch 'origin/master' 2023-03-10 00:33:59 +06:00
7e914f010e Make shields normal 2023-03-10 00:32:47 +06:00
e09eb0a7a7
Merge remote-tracking branch 'origin/master' into master 2023-03-09 21:02:48 +07:00
4dfb4c5234
Lenient matter value calculation 2023-03-09 21:02:32 +07:00
194aca51ea
Add matter value and complexity sorters 2023-03-09 16:51:30 +07:00
4810894d72
fix no_exosuit to no_exopack 2023-03-09 15:32:13 +07:00
3c66f2a9d8
Add missing prismarine shard matter value 2023-03-09 15:28:34 +07:00
cd95825460
почему-то не работает 2023-03-09 08:44:18 +03:00
f403ce9051
Remove query panel when pressing escape 2023-03-08 19:59:58 +07:00
33aadb2487
Fix window flashing being eternal 2023-03-08 17:11:31 +07:00
b37df1c347
Opening pattern or task frames now block inputs to main panel 2023-03-08 17:05:40 +07:00
c4b36d497f
Polishing fixes to TextInputPanel 2023-03-08 16:59:27 +07:00
fc0bc69488
more focus fixes 2023-03-08 15:08:10 +07:00
dd74643c67
Quick search in pattern grid 2023-03-08 09:34:06 +07:00
1315636948
how 2023-03-07 22:50:38 +07:00
a666c8ec2f
put tritanium before diamond 2023-03-07 22:48:30 +07:00
4039143974
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.
If your tier is equivalent to another tier, then Tier#getTag should return an empty tag reference defined by BlockTags#create and have the equivalent tier be placed in the after list when registering. If the tier is a vanilla tier, you should also specify the next tier above in the before list.

gigaherz — 22.06.2022 13:53
we decided that we wouldn't support equivalent grades , due to API complexity, instead we recommend having one explicitly "just above the other but with an empty tag"
2023-03-07 22:34:30 +07:00
27c7ef7b50
Use TextInputPanel 2023-03-07 21:04:33 +07:00
c91124d25c
Align text vertically when not multilining 2023-03-07 21:04:25 +07:00
986be8fa1a
Un-hellish panel focus logic 2023-03-07 20:48:56 +07:00
fda82f3357
Fix creative matter capacitor not exposing Long.MAX_VALUE stored matter 2023-03-07 19:35:36 +07:00
9fd4c22c36
Fix referencing Decimal::deserializeNBT not pointing at proper function 2023-03-07 19:34:59 +07:00
75b06f34c2
Display total matter required, stored, and total complexity in pattern grid 2023-03-07 19:31:32 +07:00
b063175b8c
Undo caching of enum value codec 2023-03-06 18:18:02 +07:00
59f275c91e
Fix quickmove behaving weirdly 2023-03-06 15:41:45 +07:00
d7d731bea9
Fix being unable to repair shields or shears in anvil
:thinkies:
2023-03-06 15:28:41 +07:00
651759ddc3
Actual scroll position remember in pattern screen 2023-03-06 15:18:22 +07:00
f75880d5ed
Remove named fields from field synchronizer 2023-03-06 15:18:21 +07:00
3e4d6dcc11
Revisit enumvaluecodec 2023-03-06 15:18:20 +07:00
34f6767265
Add tritanium nugget to creative tab 2023-03-06 00:22:57 +07:00
6d434f2c2b
YuRaNnNzZZ — Сегодня, в 0:20
24??????????????????????????
2023-03-06 00:22:19 +07:00
441f358e12
Matter panel sorting (with buttons), cleanup nbt extensions 2023-03-06 00:21:06 +07:00
f4146ffea9
Tritanium anvil matter values 2023-03-03 22:09:12 +07:00
024d46638e
Multi packet mattery registry sync 2023-03-03 22:02:34 +07:00
f004c62990
Increase (de)compress buffer sizes 2023-03-03 21:26:44 +07:00
29777706aa
Compress matter registry packet 2023-03-03 21:24:25 +07:00
289c3642d5
Payload may not be larger than 1048576 bytes 2023-03-03 08:05:41 +07:00
6fa598d5fc
Add -> Once 2023-03-03 07:57:24 +07:00
fed79e273b
Окей 2023-03-02 23:51:06 +07:00
c671d2e13d
Wasn't the best idea to write immutable list helper with uppercase I 2023-03-02 22:17:22 +07:00
dd4be8b961
New quickmove implementation 2023-03-02 22:14:02 +07:00
d151fd6727
Display equipment in energy servo, display curios in android station 2023-03-02 20:55:41 +07:00
193489021b Tritanium anvil model 2023-03-02 17:51:54 +06:00
d3cb715180 Merge remote-tracking branch 'origin/master' 2023-03-02 16:12:09 +06:00
0b74f5be27
гиршоку нужны blockstate 2023-03-02 17:11:26 +07:00
67ea5aeb2b Merge remote-tracking branch 'origin/master' 2023-03-02 14:58:34 +06:00
04f8da559b
Add missing languagestrings to russian locale 2023-03-02 15:53:20 +07:00
d918654178
damn it 2023-03-02 14:15:58 +07:00
7364f7d2d8 Tritanium shield, exosuit upgrade modules texture update 2023-03-02 05:41:13 +06:00
8319b7c26d
YuRaNnNzZZ — Сегодня, в 15:51
он при репликации берёт какое-то количество
и оставляет после репликации
2023-02-28 17:27:39 +07:00
bd9ec5f4a3
вы не туда шутите 2023-02-27 21:31:56 +03:00
de68575848
Every KILL has it's ULTRA
- Jhon Ultrakill
2023-02-27 20:06:03 +03:00
0d33ce228a
do not generate shield model + shield blocking predicate 2023-02-27 10:49:27 +03:00
a85124224f Tritanium shears, no idea where do i put a shield model since it makes a duplicate 2023-02-27 04:55:52 +06:00
813e7cda26
typo 2023-02-26 16:30:11 +07:00
3530c60e15
tags for armors/tools
+ forge tag appender fix
2023-02-25 20:23:15 +03:00
2ab3ccdf02
Add ignoreFlowRestrictions to moveEnergy 2023-02-25 22:13:17 +07:00
5adbcdb7b1
eeey 2023-02-25 22:08:15 +07:00
de69829cbc
Oh my god 2023-02-25 22:06:34 +07:00
ace592b74f
Energy servo item and energy configurations 2023-02-25 22:00:40 +07:00
1e48b00c2a
kot 2023-02-25 21:38:10 +07:00
13840d3dcc
forgot count 2023-02-25 21:14:51 +07:00
69077d97d2
More correct wording 2023-02-25 20:45:26 +07:00
eda537f460
YuRaNnNzZZ — 19.02.2023 12:24
и почему все слова в названии с большой буквы
инглишмен дохуя?
2023-02-25 20:42:45 +07:00
11fd2cb7bb
YuRaNnNzZZ — Сегодня, в 20:25
Тритановые Прутья
2023-02-25 20:33:59 +07:00
3f25afd9d9
Tritanium anvil, bars, shears, shield, nuggets 2023-02-25 20:25:26 +07:00
7c4ad1049e
sheeesh 2023-02-25 20:05:31 +07:00
f5840c4ca1
<???> 2023-02-25 18:37:44 +07:00
eb39675b15
Typo 2023-02-25 18:29:55 +07:00
f4db9b1e22
Ignore creative players 2023-02-25 18:24:53 +07:00
5b4c68b201
More achievements!
Travel underwater without Air Bags, fixes #209
Kill Elder Guardian without Air Bags, fixes #210
Kill the Wither as Android, fixes #206
2023-02-25 18:11:54 +07:00
9924711f31
Make UUIDIntModifiersMap compatible with savetables 2023-02-25 18:00:16 +07:00
c555b2f318
More savetables types, make savetables compatible to be nested 2023-02-25 17:59:52 +07:00
59689011a1
Fix soft deadlock in storage interfaces 2023-02-25 17:59:24 +07:00
a36e47c629
For the love of god 2023-02-24 14:31:26 +07:00
10e71d2ab8
sure buddy 2023-02-23 20:40:06 +07:00
53563e9982
Try to narrow down the issue with missing field id mappings 2023-02-23 19:01:20 +07:00
689d9cd5c1
Some fixes for holo signs save/load, fix for redstone control 2023-02-23 15:38:43 +07:00
a9b28a66ca
Create separate loot item function for saving tile nbt data 2023-02-23 15:11:45 +07:00
5b12be2ac4
deduplicate stuff 2023-02-23 02:10:57 +07:00
2db9e45291
Fix plate press being broken 2023-02-23 01:58:42 +07:00
259d944d0d
Fix push/pull of energy working while disabled by redstone 2023-02-21 16:13:34 +07:00
504033b65e
not so good attempt at improving clarity of configuration menu 2023-02-21 16:10:58 +07:00
3b53d65b29
Configurable energy handler working 2023-02-21 09:13:31 +07:00
9959f72db3
Fix invalid condition in imatteryenergystorage extractenergy 2023-02-19 13:26:53 +07:00
0a240fc37f
god damn it 2023-02-19 12:43:28 +07:00
3a108c3b13
fix using clientside method serverside 2023-02-19 12:41:39 +07:00
14c0ff1476
имейте в ввиду 2023-02-19 12:26:06 +07:00
32da00423e
More ConfigurableItemHandler tests 2023-02-19 12:08:55 +07:00
5db3d665f0
Get things a little cleanup after recent commits 2023-02-19 11:25:24 +07:00
3f8cf5abe6
Move slash in texture 1 pixel up 2023-02-19 01:08:56 +07:00
a54d2f940f
A lot of stuff related to configurable devices sides 2023-02-19 01:06:09 +07:00
5f5af4ed06
get rid of rigid ModeState dependency 2023-02-18 10:23:05 +07:00
d8648d7088
Capability subscriptions embedded into MatteryBlockEntity.Side 2023-02-18 09:59:09 +07:00
aab9e09e30
damn 2023-02-18 00:31:49 +07:00
0c06d6edb8
Move savetables logic to utility class 2023-02-18 00:18:09 +07:00
e9b753667a
Rename item handler impl, remove unused code 2023-02-17 14:58:10 +07:00
d66b96c791
Make children panels override tickInner 2023-02-17 14:46:12 +07:00
49caf1c0b2
Shrink cobblestone generator container size to 9 2023-02-17 13:28:50 +07:00
882d60ebc6
Fix android config not being built fully 2023-02-17 07:57:16 +07:00
4fc05e1f3a
Make everything revolve around block sides rather than anything else
*spontaneous combustion*
2023-02-16 21:53:20 +07:00
0ee5673ea9
A lot of refactoring related to block entities, capability helpers and save helpers 2023-02-16 13:12:29 +07:00
370aca1e6a
Cobblestone generator device 2023-02-15 17:35:58 +07:00
b254a705d7
applyNetworkPayload -> read 2023-02-15 14:24:24 +07:00
513ef21926
Idiot proof network read methods 2023-02-14 22:49:57 +07:00
a7266ec01e
Add missing pattern drives to creative menu 2023-02-10 21:27:28 +07:00
685ac399b6
fix items config 2023-02-10 21:23:59 +07:00
faa64a47c3
Proper phantoms spawn hook 2023-02-10 21:23:45 +07:00
3a82981341
⚙ SHOCKY — Сегодня, в 20:42
что не так.
...
2023-02-10 20:43:12 +07:00
536c959f47
Update code to reflect newer kotlin version 2023-02-10 19:04:29 +07:00
4ca63a0650
Actually, this should be enough 2023-02-10 16:51:22 +07:00
685450da0c
Rename keys 2023-02-09 21:39:03 +07:00
f0fadcc852
Split server config, energy sword discharge variance 2023-02-09 21:37:54 +07:00
d7af3774de
move configs to config subpackage 2023-02-09 14:13:20 +07:00
c1d244dda6
Make sure player is still watching for chunk when networking 2023-02-08 23:32:54 +07:00
d56cf36fb9
AXES_BREAK_LEAVES_INSTANTLY config option 2023-02-08 23:26:21 +07:00
89609b45f6
Make axe instantly break leaves 2023-02-08 23:24:47 +07:00
e238ceceaf
Plate press recipes experience points
Fixes #139
2023-02-08 23:15:11 +07:00
7b6cce48b9
some config key renames to match code 2023-02-05 18:03:06 +07:00
fb8d882af0
ALWAYS_DISPLAY_MATTER_VALUE client setting 2023-02-05 17:58:33 +07:00
fea86d74ef
Cycle between full and si-prefixed matter values 2023-02-05 17:56:35 +07:00
a9fee2b527
how 2023-02-05 17:53:12 +07:00
e28867e913
Formatting without SI prefix while holding shift 2023-02-05 17:52:54 +07:00
2d519356fa
get rid of useless stuff in formatting 2023-02-03 15:15:40 +07:00
e20fc1274c
Fix widgets 2023-01-31 15:56:46 +07:00
6390857959
Split widgets_18 to several files 2023-01-31 13:45:08 +07:00
b551044867
Fix pattern_panel_tabs dimensions were wrong in code 2023-01-31 11:36:57 +07:00
ab99eb7994
Fix broken holo sign not retaining redstone control settings 2023-01-31 00:40:27 +07:00
99e1f94fb5
docs 2023-01-31 00:30:59 +07:00
c5c2a3a3cb
Update docs 2023-01-31 00:27:04 +07:00
5ee05f3a6b
Return zero instead of throwing exception 2023-01-31 00:26:05 +07:00
2b9920c8ac
make energy servo be fully controlled by redstone 2023-01-31 00:23:24 +07:00
e35a3aaf80
daym 2023-01-31 00:21:57 +07:00
b8b83bde32
Merge remote-tracking branch 'origin/master' into master 2023-01-31 00:16:00 +07:00
9f58bb8736
Fix using wrong rotation in physical models 2023-01-31 00:15:50 +07:00
bfcb941f0f Merge remote-tracking branch 'origin/master' 2023-01-30 23:03:32 +06:00
ae75a05e64 Fix funny z-fighting on holo signs 2023-01-30 23:03:04 +06:00
6b97e050c6
fix phantom attractor physics model 2023-01-30 23:57:45 +07:00
12779ddc62
Add redstone control to battery bank menu 2023-01-30 23:52:19 +07:00
0ad7618ad7
Redstone controls in menus, fix a lot of machines ignoring their redstone control 2023-01-30 23:48:56 +07:00
9e995a88ae
⚙ SHOCKY — Сегодня, в 22:45
я думал текст будет немного дальше
2023-01-30 23:25:18 +07:00
7d5b63f38e
Redstone control button, sanitize EnumRectangleButtonPanel, EnumInputWithFeedback 2023-01-30 23:19:58 +07:00
862eba0234
Get button classes in line 2023-01-30 21:35:11 +07:00
52a2e845fa
Get rid of blockstate explosion caused by battery banks
except now they have unbaked models
2023-01-30 18:38:25 +07:00
81c773b228
More efficient getShapeForEachState 2023-01-30 16:25:15 +07:00
ba90c60cd2
Use getShapeForEachState 2023-01-30 16:05:26 +07:00
643ca83851
BlockShape.rotateFromNorth and rotateFromSouth 2023-01-30 15:52:59 +07:00
25630a7924
Actual block rotation enum impl, with left/right and front/back 2023-01-30 15:36:25 +07:00
192144cc27
Implement some logic for three rotation freedom of blocks, make holo sign have three rotation freedoms 2023-01-30 14:08:01 +07:00
e2791add3b
Add BlockRotationFreedom and BlockRotation without changing any logic 2023-01-30 11:10:14 +07:00
a99dab51b4
fix enums 2023-01-29 23:19:40 +07:00
45ec6d1428
Add null check in EnumValueCodec 2023-01-29 23:02:37 +07:00
c6cdc6c3a2
Stop eating exceptions 2023-01-29 23:02:15 +07:00
e6018bd9d7
Always call a callback when one of fields change 2023-01-29 22:38:55 +07:00
4c7f68e66d
Specify redstone control field names if using secondary constructor 2023-01-29 22:35:29 +07:00
b2998ccaa5
EnumValueCodec writeByIndices 2023-01-29 22:33:16 +07:00
44c0422387
Allow to specify field name prefix in SynchronizedRedstoneControl 2023-01-29 22:26:34 +07:00
b817e9f290
Allow to pass nulls as field name to use private next field name 2023-01-29 22:24:30 +07:00
4b9fc97b7c
Mark field creation methods as jvm overloads 2023-01-29 22:19:51 +07:00
f742d6d819
Declare redstone control as abstract class, not interface
to further enforce composition usage of this class
2023-01-29 21:54:59 +07:00
1bedd960da
⚙ SHOCKY — Сегодня, в 21:49
СЫР?
а и
текст синим останется
или будет жёлтым
2023-01-29 21:51:24 +07:00
ff6de094c0
IRedstoneControl, redstone control for holo signs 2023-01-29 21:50:14 +07:00
1d8c636de4
Holo sign crafting recipe 2023-01-29 21:14:05 +07:00
fb1117907a
Matter panel now requires tritanium plates 2023-01-29 21:07:18 +07:00
ac2deefcae
Holo screen locale, api docs 2023-01-29 21:01:12 +07:00
46f0b1bf59
Fix scroll bar constants 2023-01-29 20:31:35 +07:00
074090f404
fix checkbox texture 2023-01-29 20:26:51 +07:00
ece5b2a936
Better check box label 2023-01-29 20:23:37 +07:00
19d8eca2e5
Holo sign lock, more streamlined player input API 2023-01-29 20:02:40 +07:00
e505bce76d
Give player input classes better names 2023-01-29 14:23:17 +07:00
d49ec98d71
Implement ReadWriteProperty in GetterSetter 2023-01-29 00:12:32 +07:00
4c78e4e6c6
Trick JVM into not validating hierarchy tree 2023-01-29 00:02:41 +07:00
fdad25cb17
AbstractNetworkedInput.with accepts GetterSetter 2023-01-28 23:57:08 +07:00
6c4d8d492b
Make IMutableField implement GetterSetter 2023-01-28 23:48:01 +07:00
cb433871be
Holo sign shape 2023-01-28 18:48:53 +07:00
903cb30c8e
Exiark - Let There Be Light (feat. Chi-Chi) 2023-01-28 18:29:07 +07:00
ad2ab7e10a
Add battery models which are no longer datagened 2023-01-28 18:24:05 +07:00
fd9b74cebe
Get rid of matterymodelbuilder (because it is useless) 2023-01-28 18:18:46 +07:00
845550e7a2
Merge remote-tracking branch 'origin/master' into master 2023-01-28 17:50:52 +07:00
8de86dd087
Limit text input in holo sign 2023-01-28 17:50:18 +07:00
64a54add95
Line and row scrolling 2023-01-28 17:26:04 +07:00
fd84c40c1e
Rename cursorCharacter to cursorRow 2023-01-27 20:16:40 +07:00
864d8b8df2
Return proper "input handled" booleans when possible 2023-01-27 12:29:57 +07:00
c47082e3f3
Clear selection only when clicked while already focused 2023-01-27 12:12:44 +07:00
b7887b4946
Unfocus text input panel when clicking outside its bounds 2023-01-27 11:51:03 +07:00
87b86b5d9f
Declare setter of autoKillFocus as public 2023-01-27 11:50:45 +07:00
74ade46807
More proper mouse grab killing in killfocus 2023-01-27 11:48:22 +07:00
6ea1edd358
Kill mouse grab when killing focus 2023-01-27 11:46:15 +07:00
cbd40d03ee
Allow to move selection cursor while mouse is outside of panel bounds 2023-01-27 11:45:52 +07:00
f76fe4add6
acceptsCharacter, support text padding in text input 2023-01-27 11:39:02 +07:00
03927bfc72
Directly declare generic type 2023-01-27 11:03:32 +07:00
2a8d08c357 holo-sign model is in but for some reason lights rendering is odd 2023-01-27 05:15:15 +06:00
a14c069c50
Fix imports 2023-01-26 22:14:56 +07:00
806a45f6bb
Rename buttons -> button 2023-01-26 22:02:37 +07:00
bf756191a5
Move panels to subpackages 2023-01-26 22:01:30 +07:00
68736860d9
Move screens to subpackages 2023-01-26 21:57:22 +07:00
ff21380939
Move menus to subpackages 2023-01-26 21:54:58 +07:00
14b2d673d1
docs 2023-01-26 21:51:47 +07:00
bbe4e0ccad
Get rid of client/server fields in networked inputs
because they don't make sense anyway
2023-01-26 21:50:50 +07:00
feb1f8d9d6
Rename field -> access in FieldSetter 2023-01-26 21:47:44 +07:00
b1c978a3b0
Fix editing holo sign does not mark chunk dirty 2023-01-26 21:47:29 +07:00
117e59e028
NetworkedStringInput 2023-01-26 21:46:02 +07:00
1842074d9e
AbstractNetworkedInput 2023-01-26 21:16:11 +07:00
0ea4d25755
Technically NetworkedBooleanInput is no longer widget 2023-01-26 21:11:52 +07:00
34d14ec9c6
Migrate player menu inputs to PlayerInput 2023-01-26 21:08:53 +07:00
fc1623b478
a 2023-01-26 20:14:14 +07:00
22ec96345b
Set more meaningful default dimensions 2023-01-26 20:07:39 +07:00
f279bcd3d6
Holo sign block is now barely functional 2023-01-26 20:05:14 +07:00
c7e086e9ae
Home and End hotkeys 2023-01-26 19:01:25 +07:00
60acb8a2dd
ctrl c ctrl v Works™️
selection doesn't Works™️
2023-01-26 18:55:21 +07:00
9c762d50fa
try to fix some selection bugs 2023-01-26 17:21:53 +07:00
518b7e67fe
Selecting text with mouse 2023-01-26 16:06:20 +07:00
b6d5cc4024
Moving text cursor using mice 2023-01-26 15:21:34 +07:00
962ac1d6b7
Merge remote-tracking branch 'origin/master' into master 2023-01-26 00:22:09 +07:00
16e371ec01
selection wiping 2023-01-26 00:17:15 +07:00
dac83d7e63
Selecting text while going up and down the lines 2023-01-25 23:25:44 +07:00
7299238fc9
Tabs don't render properly loal 2023-01-25 21:03:49 +07:00
b62ac72bc5
Text input selection test 2023-01-25 21:03:22 +07:00
472cb057a5
Text input panel test 2023-01-25 14:21:44 +07:00
8ba2ef8b95 matter-bottled 2023-01-24 12:43:05 +06:00
7dffa61bae
rotateWithBlockFacing 2023-01-24 12:09:37 +07:00
48bda405cd
Holo sign test 2023-01-23 23:37:03 +07:00
f9b5a673e2
More block packages sorting 2023-01-23 22:27:03 +07:00
ab135ace62
Move laboratory lamp to decorative package 2023-01-23 22:20:04 +07:00
95189b7eaf
Opening a cargo crate now updates its physical model 2023-01-23 22:18:48 +07:00
47f95975e5
Actually make tritanium armor require full set to stop freezing instead 2023-01-23 22:09:33 +07:00
740ae89ab2
Add tritanium armor to freeze immune tag 2023-01-23 22:02:03 +07:00
b2bababac2
Make tritanium armor require leather armor 2023-01-23 21:17:15 +07:00
b82a027108
even lesser chance for android pills in dungeons
Fixes #160
2023-01-23 20:53:09 +07:00
b7a7a5e5d8
Android Research locale 2023-01-23 18:41:16 +07:00
7dd709938f
More advancement russian locale, english locale adjustments 2023-01-23 17:52:06 +07:00
1d0ab8170a
Fix П not being capital 2023-01-23 15:00:28 +07:00
01caf1d85b
Fix tritanium pressure plates being missing from creative menu 2023-01-23 14:59:35 +07:00
610e10c9ad
Russian locale for main advancements 2023-01-23 14:44:24 +07:00
ae02fbd25d
Initial Russian locale 2023-01-21 15:30:36 +07:00
ab9bb9c15f
oops 2023-01-19 11:55:45 +07:00
26fe34d400
final override fun iterator() 2023-01-17 12:43:39 +07:00
e5d94792ae
Fix creative tabs have no names 2023-01-15 22:44:32 +07:00
2889d70648
Move to formatting.kt 2023-01-15 20:10:26 +07:00
45f22762c6
Update battery bank physics model
Fixes #224
2023-01-15 20:01:55 +07:00
f89af0aefb
Add ship engine recipe, lang string and tag 2023-01-14 23:03:54 +07:00
51c35d6142
Fix engine model not being parented to cube_all 2023-01-14 22:51:17 +07:00
8abf97f7f8
Actually add ship engine block 2023-01-14 22:42:08 +07:00
7b22bd72c1
unoptimized 2023-01-14 22:38:56 +07:00
005ca65617
Rename internal names of creative tabs 2023-01-14 22:14:37 +07:00
f54322a94b
otm_player -> player 2023-01-14 22:14:15 +07:00
d5186edb23
Merge remote-tracking branch 'origin/master' into master 2023-01-14 22:06:54 +07:00
95a9aa72aa
Move everything to BESubscribeList (and eliminate old, bugged code) 2023-01-14 22:06:45 +07:00
3c73f809dc
Misc updates to BESubscribeList 2023-01-14 20:05:41 +07:00
bd2132c06a
BESubscribeList
Fxies #227
2023-01-14 19:19:21 +07:00
03755ccaa4 engine model 2023-01-14 17:18:38 +06:00
ea6a237de8
Move tick, timer and writeonce to util 2023-01-14 17:34:48 +07:00
aa07bdea3b
Engine block 2023-01-14 17:30:28 +07:00
c4692bdec4
Sort core package 2023-01-14 15:02:56 +07:00
35921a3a4b
Use canreceive/extract 2023-01-14 14:32:39 +07:00
87276e22ed
oops 2023-01-14 14:29:33 +07:00
1365ac445a
Small correction to checked energy extensions 2023-01-14 14:24:48 +07:00
b9cb5db9ac
Redo mattery energy storage 2023-01-14 14:22:15 +07:00
9073ae1b08
Remove inner/outer variants from IMatteryEnergyStorage 2023-01-14 13:02:29 +07:00
75211f068c
Rename IMatterHandler to IMatterStorage 2023-01-14 11:59:41 +07:00
e4dc6f60e7
Get rid of receive/extract matter separation 2023-01-14 11:57:32 +07:00
f68ce78bf9
Documentation and some refactoring related to matter capability 2023-01-14 11:41:18 +07:00
16ea829514
Better package structure in capabilities 2023-01-14 10:54:57 +07:00
5c5c68742b
Add docs to MatteryPlayerCapability 2023-01-14 10:50:36 +07:00
fd7619b144
Remove EmptyMutableIterator 2023-01-14 10:14:51 +07:00
0b316fe0fc
toImpreciseFraction -> toDecimal 2023-01-14 10:12:15 +07:00
ce437d4e14
Remove Fraction class 2023-01-14 10:05:42 +07:00
5149b7432d
update render stuff 2023-01-13 23:55:50 +07:00
0c01a7cdaf
Update signature of renderLevel in coremod 2023-01-13 23:37:28 +07:00
37e0f152a7
Suppress warnings from mixin 2023-01-13 23:37:16 +07:00
fe91b184a6
Proper ore json datagen 2023-01-13 22:33:57 +07:00
4c419aaf35
Update tritanium ore biome modifier 2023-01-13 22:08:42 +07:00
5d0b2c9f7e
Ore worldgen json datagen
Used to place a configuredfeature, tele jigsaw, template or st'ructure at a given location.

☎️ 🧩 😤 🛣️ 😵 💭  🏗️ ⚙️ 🧩 🌎  🧮 🇯 🌞
☎️ 🧩 😤 🛣️ 😵 💭  🏗️ ⚙️ 🧩 🌎  🧮 🇯 🌞
☎️ 🧩 😤 🛣️ 😵 💭  🏗️ ⚙️ 🧩 🌎  🧮 🇯 🌞
☎️ 🧩 😤 🛣️ 😵 💭  🏗️ ⚙️ 🧩 🌎  🧮 🇯 🌞

When the dev team was programming telepathicgrunt, they realized that there was a potential to create something similar inside the tele, causing recursion until the jigsaw crashed. To fix this, they capped the injigsaw grunt available at 2^512 pathics, forcing anything telepathic to be less complex than telepathicgrunt and preventing crashes.

Let’s dissect tele jigsaw grunt pathic telepathic st’ructure worldgenjson. Starting from the beginning, tele implies that the whole has remote control capabilities, such as telepathy or telekinesis. Next, jigsaw implies multiple pieces that can be slotted together and rearranged. A grunt is simply a particular sound generated by an animal, implying that it is capable of creating noise. Pathic, similar to pathos, implies that it can affect emotions in some way. Following this, we have the even more direct telepathic, implying it is capable of reading thoughts and emotions. St’ructure is more difficult because the part after the apostrophe must be abbreviated, meaning it is likely two words, “stereospecific technostructure”. This implies it is a synthetic construct with a specific arrangement, meaning it could be a program. With this context in mind, processorjigsaw makes sense: it’s capable of rearranging its components and editing its code. Finally, worldgenjson could mean that it has some ability to manipulate reality through JSON.
With all this in mind, I present my theory. tele jigsaw grunt pathic telepathic st’ructure processorjigsaw worldgenjson is a sapient, self-editing AI with telepathic and ontokinetic abilities. Due to its synthetic nature, it is interested in studying the behavior of humans, and using its abilities, created and spread an inside joke within the MCDrama server, giving it its own name in an act of vanity.
2023-01-13 21:54:52 +07:00